Player Matchup

Neith
Neith
EldritchLoli
Neith
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 29L
1,379 Elo+
Party 1
Awilix
Awilix
Killerjuggalo38
Awilix
Level 125
God Stats
1W - 2L
1,176 SR
Queue Stats
14W - 27L
1,396 Elo+
Party 1
Yemoja
Yemoja
OblockaCharlo
Yemoja
Level 57
God Stats
2W - 0L
1,479 SR
Queue Stats
89W - 85L
1,467 Elo+
Party 1
Xing Tian
Xing Tian
Reiko_Cheney
Xing Tian
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 83L
1,520 Elo+
Party 1
Raijin
Raijin
Zoots1
Raijin
Level 146
God Stats
13W - 9L
1,500 SR
Queue Stats
800W - 774L
1,394 Elo+
Solo
Team Averages
Level 108
1,431 SR
1,431 Elo+

VS

Team Averages
Level 98
1,365 SR
1,510 Elo+
Thor
Thor
ShadowMarine76
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 28L
1,508 Elo+
Party 2
Medusa
Medusa
WhissFan
Medusa
Level 82
God Stats
0W - 1L
1,318 SR
Queue Stats
4W - 6L
1,531 Elo+
Party 2
Hachiman
Hachiman
Windstorm23
Hachiman
Level 87
God Stats
0W - 1L
1,061 SR
Queue Stats
133W - 94L
1,552 Elo+
Party 2
Sol
Sol
Zathurak
Sol
Level 128
God Stats
3W - 4L
1,546 SR
Queue Stats
96W - 95L
1,475 Elo+
Party 3
Hel
Hel
boutchyboutch
Hel
Level 128
God Stats
2W - 5L
1,401 SR
Queue Stats
238W - 221L
1,486 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 1 / 8
12,843
714
21,871
17,767
11,469
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
5 / 4 / 9
12,354
686
16,465
17,401
10,584
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
2 / 1 / 11
13,248
736
9,401
18,891
27,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
Reiko_Cheney
Xing Tian
18
1 / 4 / 11
12,303
684
10,407
28,448
40,110
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Raijin
Zoots1
Raijin
20
3 / 3 / 9
12,755
709
26,990
16,979
10,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 2 / 8
10,627
590
13,564
16,691
20,279
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
WhissFan
Medusa
19
3 / 4 / 6
10,920
607
15,331
18,817
10,927
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hachiman
Windstorm23
Hachiman
16
3 / 6 / 5
10,186
566
13,178
16,980
8,268
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 4 / 7
10,079
560
20,442
17,361
8,471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 2 / 8
10,702
595
8,649
21,107
17,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
47
18
Kills
13
13
Deaths
18
48
Assists
34
Player
Kills
Deaths
Assists
KDA
W
7
1
8
11
W
5
4
9
2.38
W
2
1
11
7.5
W
Xing Tian
Reiko_Cheney
Xing Tian
1
4
11
1.63
L
3
2
8
3.5
L
Medusa
WhissFan
Medusa
3
4
6
1.5
L
Hachiman
Windstorm23
Hachiman
3
6
5
0.92
L
1
4
7
1.13
W
Raijin
Zoots1
Raijin
3
3
9
2.5
L
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,134
Damage
71,164
99,486
Taken
90,956
100,714
Mitigated
64,994
38,251
Healing
48,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,871
8,263
3,411
7,656
17,767
11,469
2,378
4,218
13,549
0
41,011
W
16,465
5,248
1,100
2,062
17,401
10,584
2,332
6,176
11,225
0
30,656
W
9,401
1,666
8,300
4,448
18,891
27,782
2,075
6,703
12,188
26,136
0
W
Xing Tian
Reiko_Cheney
Xing Tian
10,407
319
1,348
4,333
28,448
40,110
146
6,523
21,925
19,973
0
L
13,564
1,436
2,198
1,481
16,691
20,279
0
9,160
7,531
0
17,468
L
Medusa
WhissFan
Medusa
15,331
3,911
1,518
1,126
18,817
10,927
0
8,873
9,944
0
37,277
L
Hachiman
Windstorm23
Hachiman
13,178
6,323
702
1,555
16,980
8,268
0
8,020
8,960
0
22,640
L
20,442
2,259
564
1,890
17,361
8,471
0
9,715
7,646
44,744
0
W
Raijin
Zoots1
Raijin
26,990
1,570
2,683
2,910
16,979
10,769
870
5,471
11,508
69,149
0
L
8,649
918
22,542
14,609
21,107
17,049
0
11,030
10,077
25,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,503
Gold Earned
52,514
200
Minions Killed
165
0
Camps Cleared
0
1,687,184
Distance Traveled
1,503,823
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,843
714
40
2
0
355,302
0
W
Awilix
12,354
686
15
1
0
351,174
1
W
Yemoja
13,248
736
36
2
0
300,743
0
W
Xing Tian
12,303
684
14
1
0
356,552
1
L
Thor
10,627
590
12
1
0
310,092
0
L
Medusa
10,920
607
50
3
0
303,550
4
L
Hachiman
10,186
566
24
1
0
249,032
3
L
Sol
10,079
560
46
3
0
302,101
0
W
Raijin
12,755
709
95
5
0
323,413
1
L
Hel
10,702
595
33
2
0
339,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role