Player Matchup

Mercury
Mercury
ECLTRXD
Mercury
Level 153
God Stats
48W - 58L
1,577 SR
Queue Stats
508W - 487L
1,617 Elo+
Party 1
Cerberus
Cerberus
Lavishblaze
Cerberus
Level 157
God Stats
0W - 4L
1,499 SR
Queue Stats
214W - 198L
1,611 Elo+
Solo
Olorun
Olorun
TRXJHV
Olorun
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
210W - 222L
1,591 Elo+
Party 1
Rama
Rama
edrielgamer14
Rama
Level 80
God Stats
0W - 1L
1,600 SR
Queue Stats
57W - 42L
1,641 Elo+
Solo
Hades
Hades
xScitzo
Hades
Level 148
God Stats
17W - 21L
1,661 SR
Queue Stats
257W - 263L
1,629 Elo+
Solo
Team Averages
Level 139
1,568 SR
1,618 Elo+

VS

Team Averages
Level 123
1,501 SR
1,628 Elo+
Bellona
Bellona
BeansBrother
Bellona
Level 128
God Stats
1W - 1L
1,343 SR
Queue Stats
78W - 72L
1,630 Elo+
Party 2
Vamana
Vamana
Billbo2000
Vamana
Level 135
God Stats
5W - 2L
1,888 SR
Queue Stats
127W - 106L
1,707 Elo+
Party 2
Merlin
Merlin
DaycareDropout
Merlin
Level 105
God Stats
1W - 1L
1,259 SR
Queue Stats
192W - 182L
1,630 Elo+
Solo
Cerberus
Cerberus
Mrmee25
Cerberus
Level 107
God Stats
1W - 1L
1,315 SR
Queue Stats
211W - 215L
1,536 Elo+
Solo
Neith
Neith
RetartedBot
Neith
Level 138
God Stats
3W - 0L
1,699 SR
Queue Stats
116W - 105L
1,636 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
ECLTRXD
Mercury
15
2 / 1 / 5
9,045
532
5,786
13,304
5,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cerberus
Lavishblaze
Cerberus
13
5 / 5 / 6
9,236
543
9,755
20,182
18,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Olorun
TRXJHV
Olorun
16
7 / 3 / 1
9,591
564
15,408
14,978
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
3 / 4 / 3
7,806
459
6,043
12,570
3,731
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hades
xScitzo
Hades
15
0 / 2 / 0
9,043
532
8,633
13,720
10,070
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
BeansBrother
Bellona
14
1 / 4 / 3
8,571
504
7,009
18,057
14,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Vamana
Billbo2000
Vamana
16
1 / 0 / 1
9,980
587
9,823
13,989
10,486
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
2 / 5 / 3
8,729
513
6,295
9,572
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Mrmee25
Cerberus
14
3 / 4 / 9
9,710
571
9,588
15,710
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
8 / 4 / 2
11,099
653
19,375
13,529
6,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
33
17
Kills
15
15
Deaths
17
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bellona
BeansBrother
Bellona
1
4
3
0.63
W
Vamana
Billbo2000
Vamana
1
0
1
1.5
W
2
5
3
0.7
L
Mercury
ECLTRXD
Mercury
2
1
5
4.5
L
Cerberus
Lavishblaze
Cerberus
5
5
6
1.6
W
Cerberus
Mrmee25
Cerberus
3
4
9
1.88
W
8
4
2
2.25
L
Olorun
TRXJHV
Olorun
7
3
1
2.5
L
3
4
3
1.13
L
Hades
xScitzo
Hades
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,625
Damage
52,090
74,754
Taken
70,857
45,435
Mitigated
51,919
27,191
Healing
15,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
BeansBrother
Bellona
7,009
2,205
0
1,840
18,057
14,814
0
6,396
11,661
0
69,751
W
Vamana
Billbo2000
Vamana
9,823
4,991
0
2,993
13,989
10,486
890
8,499
5,490
0
91,086
W
6,295
552
0
590
9,572
4,260
0
5,303
4,269
59,960
0
L
Mercury
ECLTRXD
Mercury
5,786
3,441
0
494
13,304
5,154
0
2,027
11,175
0
80,119
L
Cerberus
Lavishblaze
Cerberus
9,755
1,667
0
5,748
20,182
18,833
0
2,993
17,073
42,019
0
W
Cerberus
Mrmee25
Cerberus
9,588
1,271
0
5,005
15,710
15,790
0
5,720
9,990
27,105
2,680
W
19,375
8,352
0
4,652
13,529
6,569
1,164
5,382
8,147
0
97,999
L
Olorun
TRXJHV
Olorun
15,408
10,346
763
7,983
14,978
7,647
0
7,001
7,791
66,381
9,679
L
6,043
4,971
0
4,722
12,570
3,731
0
2,607
9,935
0
46,875
L
Hades
xScitzo
Hades
8,633
1,599
385
7,096
13,720
10,070
954
188
13,532
80,218
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
48,089
566
Minions Killed
580
0
Camps Cleared
0
1,530,757
Distance Traveled
1,712,418
24
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
8,571
504
105
6
0
376,969
3
W
Vamana
9,980
587
168
10
0
374,741
4
W
Merlin
8,729
513
107
6
0
310,364
2
L
Mercury
9,045
532
108
6
0
447,312
5
L
Cerberus
9,236
543
97
6
0
297,504
4
W
Cerberus
9,710
571
54
3
0
331,676
2
W
Neith
11,099
653
146
9
0
318,668
2
L
Olorun
9,591
564
122
7
0
276,039
5
L
Rama
7,806
459
80
5
0
210,498
2
L
Hades
9,043
532
159
9
0
299,404
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role