Player Matchup

Sol
Sol
Fih_belzin
Sol
Level 66
God Stats
7W - 5L
1,457 SR
Queue Stats
175W - 218L
1,266 Elo+
Solo
Amaterasu
Amaterasu
Lonely_Dri
Amaterasu
Level 82
God Stats
14W - 18L
1,361 SR
Queue Stats
308W - 339L
1,399 Elo+
Party 3
Maui
Maui
RoidMonkey1
Maui
Level 38
God Stats
3W - 2L
1,812 SR
Queue Stats
18W - 28L
1,250 Elo+
Party 2
Arachne
Arachne
Trueuwu
Arachne
Level 122
God Stats
29W - 26L
1,421 SR
Queue Stats
113W - 135L
1,301 Elo+
Party 3
Danzaburou
Danzaburou
theguy-nex-door
Danzaburou
Level 99
God Stats
2W - 3L
1,540 SR
Queue Stats
59W - 84L
1,321 Elo+
Party 2
Team Averages
Level 81
1,518 SR
1,307 Elo+

VS

Team Averages
Level 56
1,353 SR
1,315 Elo+
Cabrakan
Cabrakan
Derpderpb0i
Cabrakan
Level 64
God Stats
0W - 2L
1,429 SR
Queue Stats
173W - 174L
1,257 Elo+
Solo
Thanatos
Thanatos
Elite-Sniper2406
Thanatos
Level 46
God Stats
1W - 2L
1,387 SR
Queue Stats
49W - 62L
1,361 Elo+
Party 1
Nu Wa
Nu Wa
UtukUrSacBack
Nu Wa
Level 64
God Stats
3W - 5L
1,379 SR
Queue Stats
6W - 6L
1,338 Elo+
Party 1
Izanami
Izanami
badeaner36
Izanami
Level 42
God Stats
3W - 13L
1,138 SR
Queue Stats
52W - 75L
1,197 Elo+
Solo
Sol
Sol
pipthegod
Sol
Level 66
God Stats
6W - 7L
1,433 SR
Queue Stats
155W - 134L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 5
9,679
484
6,149
15,227
7,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Amaterasu
Lonely_Dri
Amaterasu
17
4 / 1 / 7
11,425
571
11,717
23,711
16,734
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 13
9,634
482
5,985
18,414
16,350
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Arachne
Trueuwu
Arachne
19
14 / 4 / 5
12,557
628
22,533
23,663
11,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Danzaburou
theguy-nex-door
Danzaburou
18
13 / 0 / 7
12,053
603
22,247
18,729
8,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Derpderpb0i
Cabrakan
12
0 / 9 / 0
7,832
392
10,074
19,756
13,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 10 / 1
9,553
478
11,284
22,467
8,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
1 / 5 / 0
9,738
487
13,700
12,429
4,847
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
badeaner36
Izanami
13
0 / 8 / 1
8,770
439
7,974
17,964
6,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 3
10,521
526
22,388
19,989
9,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
15
36
Kills
10
10
Deaths
37
37
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Derpderpb0i
Cabrakan
0
9
0
0
L
4
10
1
0.45
W
2
4
5
1.13
W
Amaterasu
Lonely_Dri
Amaterasu
4
1
7
7.5
W
3
1
13
9.5
W
Arachne
Trueuwu
Arachne
14
4
5
4.13
L
1
5
0
0.2
L
Izanami
badeaner36
Izanami
0
8
1
0.06
L
5
5
3
1.3
W
Danzaburou
theguy-nex-door
Danzaburou
13
0
7
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,631
Damage
65,420
99,744
Taken
92,605
60,810
Mitigated
43,128
51,201
Healing
25,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Derpderpb0i
Cabrakan
10,074
714
0
1,999
19,756
13,227
0
2,276
17,480
44,898
2,795
L
11,284
3,218
0
8,959
22,467
8,990
12
2,444
20,023
0
54,191
W
6,149
630
0
7,366
15,227
7,399
2,835
9,381
5,810
52,285
4,089
W
Amaterasu
Lonely_Dri
Amaterasu
11,717
5,423
0
14,306
23,711
16,734
851
13,087
10,528
0
102,940
W
5,985
2,238
1,106
3,386
18,414
16,350
427
5,783
12,217
20,800
0
W
Arachne
Trueuwu
Arachne
22,533
15,988
0
10,766
23,663
11,988
0
9,446
13,993
0
96,558
L
13,700
7,058
0
2,984
12,429
4,847
602
985
11,444
59,514
0
L
Izanami
badeaner36
Izanami
7,974
5,262
0
1,970
17,964
6,246
2,867
2,303
15,661
0
67,404
L
22,388
5,816
0
9,390
19,989
9,818
3,936
3,905
16,084
71,560
9,989
W
Danzaburou
theguy-nex-door
Danzaburou
22,247
10,230
0
14,271
18,729
8,339
1,725
5,516
12,949
0
115,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,348
Gold Earned
46,414
554
Minions Killed
500
0
Camps Cleared
0
2,003,179
Distance Traveled
1,592,663
13
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,832
392
80
4
0
311,211
4
L
Thanatos
9,553
478
83
4
0
335,493
0
W
Sol
9,679
484
71
4
0
374,307
2
W
Amaterasu
11,425
571
186
9
0
418,759
3
W
Maui
9,634
482
26
1
0
391,839
1
W
Arachne
12,557
628
124
6
0
444,560
4
L
Nu Wa
9,738
487
85
4
0
304,204
1
L
Izanami
8,770
439
130
7
0
316,924
0
L
Sol
10,521
526
122
6
0
324,831
2
W
Danzaburou
12,053
603
147
7
0
373,714
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role