Player Matchup

Kuzenbo
Kuzenbo
FlingPingPong
Kuzenbo
Level 134
God Stats
0W - 3L
1,349 SR
Queue Stats
208W - 237L
1,511 Elo+
Solo
King Arthur
King Arthur
Sierra096
King Arthur
Level 146
God Stats
3W - 3L
1,524 SR
Queue Stats
184W - 186L
1,543 Elo+
Party 1
Kali
Kali
Sierra445
Kali
Level 155
God Stats
0W - 1L
1,303 SR
Queue Stats
113W - 109L
1,487 Elo+
Party 1
Achilles
Achilles
YamiiZilla
Achilles
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 97L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
drwxfu10
Sun Wukong
Level 79
God Stats
0W - 1L
1,686 SR
Queue Stats
1W - 2L
1,465 Elo+
Solo
Team Averages
Level 109
1,472 SR
1,505 Elo+

VS

Team Averages
Level 86
1,558 SR
1,538 Elo+
Thor
Thor
APinchBetter720
Thor
Level 82
God Stats
1W - 0L
1,641 SR
Queue Stats
10W - 12L
1,447 Elo+
Party 2
Heimdallr
Heimdallr
Budakishix
Heimdallr
Level 144
God Stats
9W - 7L
1,585 SR
Queue Stats
727W - 733L
1,537 Elo+
Solo
Rama
Rama
DESPAIRINGSHADOW
Rama
Level 27
God Stats
8W - 2L
1,715 SR
Queue Stats
139W - 41L
1,673 Elo+
Solo
Ares
Ares
MSTCO
Ares
Level 150
God Stats
1W - 0L
1,158 SR
Queue Stats
41W - 27L
1,526 Elo+
Solo
Ymir
Ymir
Yard Surfer6460
Ymir
Level 29
God Stats
3W - 2L
1,693 SR
Queue Stats
57W - 42L
1,507 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
14
2 / 7 / 6
7,625
763
9,313
15,974
19,401
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Sierra096
King Arthur
14
3 / 6 / 5
8,646
865
6,119
13,925
14,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kali
15
5 / 7 / 4
8,790
879
4,191
14,328
11,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
YamiiZilla
Achilles
13
1 / 7 / 5
7,432
743
4,105
14,641
14,501
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sun Wukong
drwxfu10
Sun Wukong
12
0 / 5 / 7
7,094
709
6,122
11,568
13,607
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 3 / 14
9,418
942
12,341
12,102
6,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
Budakishix
Heimdallr
15
4 / 1 / 23
9,021
902
10,613
8,560
4,705
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
15 / 1 / 17
11,011
1,101
27,304
10,239
6,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Ares
MSTCO
Ares
14
2 / 3 / 19
8,575
858
6,772
11,021
13,081
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
1 / 3 / 25
8,581
858
5,962
13,922
16,677
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
130
11
Kills
32
32
Deaths
11
27
Assists
98
Player
Kills
Deaths
Assists
KDA
W
10
3
14
5.67
W
Heimdallr
Budakishix
Heimdallr
4
1
23
15.5
W
15
1
17
23.5
L
Kuzenbo
2
7
6
0.71
W
Ares
MSTCO
Ares
2
3
19
3.83
L
King Arthur
Sierra096
King Arthur
3
6
5
0.92
L
Kali
5
7
4
1
L
Achilles
YamiiZilla
Achilles
1
7
5
0.5
W
1
3
25
4.5
L
Sun Wukong
drwxfu10
Sun Wukong
0
5
7
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,850
Damage
62,992
70,436
Taken
55,844
72,965
Mitigated
47,307
8,958
Healing
16,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,341
1,481
1,926
1,961
12,102
6,720
1,363
2,720
9,333
0
23,604
W
Heimdallr
Budakishix
Heimdallr
10,613
5,460
2,079
2,402
8,560
4,705
1,463
1,307
7,253
0
29,929
W
27,304
21,583
0
3,403
10,239
6,124
4,333
1,302
8,850
0
48,612
L
Kuzenbo
9,313
1,912
574
527
15,974
19,401
160
3,116
12,858
14,313
0
W
Ares
MSTCO
Ares
6,772
303
0
1,520
11,021
13,081
407
2,112
8,785
10,363
0
L
King Arthur
Sierra096
King Arthur
6,119
152
846
1,347
13,925
14,203
76
2,090
11,835
0
14,062
L
Kali
4,191
1,150
263
3,795
14,328
11,253
525
3,054
11,274
0
10,143
L
Achilles
YamiiZilla
Achilles
4,105
445
0
773
14,641
14,501
737
1,902
12,739
0
12,204
W
5,962
797
735
2,684
13,922
16,677
615
1,872
11,764
11,652
0
L
Sun Wukong
drwxfu10
Sun Wukong
6,122
1,525
135
698
11,568
13,607
223
2,572
8,996
0
13,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,587
Gold Earned
46,606
78
Minions Killed
117
0
Camps Cleared
0
729,872
Distance Traveled
837,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,418
942
15
2
0
173,948
0
W
Heimdallr
9,021
902
33
3
0
157,196
2
W
Rama
11,011
1,101
50
5
0
168,616
0
L
Kuzenbo
7,625
763
7
1
0
146,287
0
W
Ares
8,575
858
8
1
0
158,648
0
L
King Arthur
8,646
865
18
2
0
134,795
0
L
Kali
8,790
879
11
1
0
151,594
3
L
Achilles
7,432
743
24
2
0
113,100
0
W
Ymir
8,581
858
11
1
0
179,046
2
L
Sun Wukong
7,094
709
18
2
0
184,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role