Player Matchup

Anhur
Anhur
BrutusTFN
Anhur
Level 108
God Stats
11W - 4L
1,827 SR
Queue Stats
196W - 118L
1,651 Elo+
Party 2
Bacchus
Bacchus
Caitlinn6
Bacchus
Level 14
God Stats
0W - 2L
1,746 SR
Queue Stats
9W - 6L
1,626 Elo+
Party 2
Scylla
Scylla
HarineZ
Scylla
Level 49
God Stats
0W - 4L
1,188 SR
Queue Stats
166W - 102L
1,600 Elo+
Party 2
Team Averages
Level 57
1,587 SR
1,626 Elo+

VS

Team Averages
Level 133
1,559 SR
1,479 Elo+
Heimdallr
Heimdallr
AlekayXWolf
Heimdallr
Level 160
God Stats
3W - 1L
1,573 SR
Queue Stats
147W - 176L
1,505 Elo+
Party 1
Nu Wa
Nu Wa
Petergrij
Nu Wa
Level 123
God Stats
5W - 3L
1,604 SR
Queue Stats
60W - 70L
1,456 Elo+
Party 1
Ares
Ares
SirUnstable
Ares
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
BrutusTFN
Anhur
15
5 / 3 / 3
10,050
718
14,763
13,998
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
Caitlinn6
Bacchus
14
0 / 2 / 7
9,362
669
2,774
16,721
14,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
HarineZ
Scylla
15
3 / 3 / 5
9,615
687
8,807
10,495
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AlekayXWolf
Heimdallr
18
5 / 3 / 3
11,568
826
11,244
9,508
4,386
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
Petergrij
Nu Wa
15
1 / 1 / 7
9,947
711
14,895
7,968
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 4 / 6
9,779
699
10,230
15,157
16,696
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
24
8
Kills
8
8
Deaths
8
15
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AlekayXWolf
Heimdallr
5
3
3
2.17
L
Anhur
BrutusTFN
Anhur
5
3
3
2.17
L
Bacchus
Caitlinn6
Bacchus
0
2
7
1.75
L
Scylla
HarineZ
Scylla
3
3
5
1.83
W
Nu Wa
Petergrij
Nu Wa
1
1
7
4.5
W
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,344
Damage
36,369
41,214
Taken
32,633
24,273
Mitigated
23,863
9,531
Healing
3,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AlekayXWolf
Heimdallr
11,244
5,023
0
1,216
9,508
4,386
1,707
3,841
5,667
0
73,730
L
Anhur
BrutusTFN
Anhur
14,763
6,779
0
4,673
13,998
5,806
0
7,299
6,259
0
56,679
L
Bacchus
Caitlinn6
Bacchus
2,774
275
0
2,774
16,721
14,316
0
11,655
4,495
7,683
0
L
Scylla
HarineZ
Scylla
8,807
1,105
0
2,084
10,495
4,151
0
5,010
5,252
39,609
0
W
Nu Wa
Petergrij
Nu Wa
14,895
2,249
0
819
7,968
2,781
1,308
3,563
4,405
45,125
0
W
10,230
512
0
1,747
15,157
16,696
616
4,262
10,895
21,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,027
Gold Earned
31,294
154
Minions Killed
191
0
Camps Cleared
0
767,230
Distance Traveled
756,493
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,568
826
118
8
0
256,440
6
L
Anhur
10,050
718
74
5
0
258,379
4
L
Bacchus
9,362
669
5
0
0
263,884
0
L
Scylla
9,615
687
75
5
0
244,967
1
W
Nu Wa
9,947
711
55
4
0
251,445
3
W
Ares
9,779
699
18
1
0
248,608
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role