Player Matchup

Chang'e
Chang'e
Nuriiajr16
Chang'e
Level 146
God Stats
1W - 2L
1,686 SR
Queue Stats
108W - 118L
1,277 Elo+
Party 3
Pele
Pele
Stzphaniie
Pele
Level 89
God Stats
16W - 8L
1,313 SR
Queue Stats
132W - 121L
1,331 Elo+
Party 4
Vamana
Vamana
christianito2077
Vamana
Level 83
God Stats
8W - 12L
1,291 SR
Queue Stats
66W - 64L
1,443 Elo+
Party 4
Hou Yi
Hou Yi
makinaman2011
Hou Yi
Level 148
God Stats
0W - 2L
1,530 SR
Queue Stats
101W - 109L
1,281 Elo+
Party 3
Nu Wa
Nu Wa
sk8_sergio
Nu Wa
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,343 Elo+
Party 4
Team Averages
Level 101
1,464 SR
1,335 Elo+

VS

Team Averages
Level 119
1,497 SR
1,355 Elo+
Kukulkan
Kukulkan
Demarcus1621
Kukulkan
Level 114
God Stats
3W - 4L
1,503 SR
Queue Stats
122W - 123L
1,436 Elo+
Party 1
Lancelot
Lancelot
LOL_RPG_XD
Lancelot
Level 144
God Stats
9W - 6L
1,626 SR
Queue Stats
290W - 303L
1,417 Elo+
Party 1
Medusa
Medusa
OldManWest410
Medusa
Level 120
God Stats
156W - 168L
1,399 SR
Queue Stats
610W - 673L
1,311 Elo+
Party 2
Awilix
Awilix
PizzaBabe94
Awilix
Level 108
God Stats
41W - 33L
1,461 SR
Queue Stats
501W - 556L
1,309 Elo+
Party 2
Cerberus
Cerberus
WinnebagoWreckr
Cerberus
Level 107
God Stats
13W - 15L
1,499 SR
Queue Stats
408W - 455L
1,300 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Nuriiajr16
Chang'e
8
0 / 2 / 0
4,634
421
4,459
6,502
1,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 4 / 0
4,985
453
1,583
9,008
2,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 0
5,240
476
5,206
7,889
3,739
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

7
0 / 1 / 0
4,505
410
6,805
8,542
2,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
6
0 / 3 / 0
4,025
366
663
5,671
2,047
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Demarcus1621
Kukulkan
12
4 / 0 / 0
7,435
676
3,921
1,457
650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lancelot
LOL_RPG_XD
Lancelot
11
1 / 0 / 0
6,612
601
6,034
8,216
3,358
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
1 / 0 / 2
5,337
485
5,525
7,532
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
11
4 / 0 / 2
6,687
608
3,910
7,344
2,474
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
9
1 / 0 / 4
6,121
556
5,413
9,451
5,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
11
11
Deaths
0
0
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Demarcus1621
Kukulkan
4
0
0
4
W
Lancelot
LOL_RPG_XD
Lancelot
1
0
0
1
L
Chang'e
Nuriiajr16
Chang'e
0
2
0
0
W
1
0
2
2
W
Awilix
4
0
2
5
L
0
4
0
0
W
Cerberus
1
0
4
3
L
0
1
0
0
L
0
1
0
0
L
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,716
Damage
24,803
37,612
Taken
34,000
12,673
Mitigated
13,911
11,045
Healing
13,772
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Demarcus1621
Kukulkan
3,921
316
0
0
1,457
650
0
366
1,091
45,534
0
W
Lancelot
LOL_RPG_XD
Lancelot
6,034
1,231
0
3,432
8,216
3,358
1,016
0
8,216
0
42,840
L
Chang'e
Nuriiajr16
Chang'e
4,459
934
1,303
2,193
6,502
1,751
0
2,080
4,422
23,429
0
W
5,525
1,921
205
3,891
7,532
2,104
224
1,253
6,279
0
31,737
W
Awilix
3,910
1,229
321
671
7,344
2,474
1,184
1,160
6,184
0
38,753
L
1,583
574
0
1,133
9,008
2,724
0
1,026
7,948
0
32,280
W
Cerberus
5,413
451
440
4,812
9,451
5,325
441
2,343
7,108
13,292
3,139
L
5,206
1,766
0
2,046
7,889
3,739
0
0
7,889
0
35,559
L
6,805
2,760
136
3,116
8,542
2,412
0
2,156
6,386
0
25,129
L
Nu Wa
663
289
0
1,118
5,671
2,047
0
3,346
2,009
14,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
32,192
181
Minions Killed
314
0
Camps Cleared
0
894,681
Distance Traveled
1,039,077
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,435
676
103
9
0
204,072
1
W
Lancelot
6,612
601
80
7
0
226,172
0
L
Chang'e
4,634
421
40
4
0
202,363
0
W
Medusa
5,337
485
33
3
0
197,845
2
W
Awilix
6,687
608
66
6
0
221,430
0
L
Pele
4,985
453
60
5
0
185,291
2
W
Cerberus
6,121
556
32
3
0
189,558
4
L
Vamana
5,240
476
35
3
0
230,829
0
L
Hou Yi
4,505
410
32
3
0
175,596
2
L
Nu Wa
4,025
366
14
1
0
100,602
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role