Player Matchup

Ares
Ares
GodOFInsaNity666
Ares
Level 159
God Stats
1W - 1L
1,399 SR
Queue Stats
34W - 43L
1,517 Elo+
Party 1
Artio
Artio
LadyRenegade
Artio
Level 129
God Stats
2W - 5L
1,510 SR
Queue Stats
227W - 234L
1,540 Elo+
Solo
Bakasura
Bakasura
Raideds
Bakasura
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TickBerserk
Ah Muzen Cab
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,485 Elo+
Party 1
Lancelot
Lancelot
llZeONEll
Lancelot
Level 149
God Stats
1W - 5L
1,186 SR
Queue Stats
327W - 323L
1,523 Elo+
Solo
Team Averages
Level 138
1,419 SR
1,513 Elo+

VS

Team Averages
Level 145
1,544 SR
1,539 Elo+
Thoth
Thoth
Anomili
Thoth
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 19L
1,450 Elo+
Party 2
Hou Yi
Hou Yi
Cody The Fiend
Hou Yi
Level 160
God Stats
2W - 2L
1,545 SR
Queue Stats
153W - 112L
1,634 Elo+
Party 2
Khepri
Khepri
EnticeOne
Khepri
Level 157
God Stats
2W - 0L
1,710 SR
Queue Stats
166W - 150L
1,514 Elo+
Solo
Ao Kuang
Ao Kuang
I Hit Tooters
Ao Kuang
Level 148
God Stats
13W - 8L
1,550 SR
Queue Stats
648W - 601L
1,539 Elo+
Party 2
Set
Set
TheYamakaSlayer
Set
Level 157
God Stats
6W - 4L
1,413 SR
Queue Stats
542W - 500L
1,557 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 14
11,002
688
11,539
28,410
45,853
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

19
6 / 3 / 8
12,558
785
10,330
28,968
43,397
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bakasura
Raideds
Bakasura
17
2 / 5 / 11
11,238
702
14,686
24,243
21,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ah Muzen Cab
TickBerserk
Ah Muzen Cab
19
7 / 4 / 7
12,354
772
27,148
16,278
10,532
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Lancelot
llZeONEll
Lancelot
17
1 / 8 / 9
10,097
631
14,301
20,654
14,199
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Anomili
Thoth
17
2 / 4 / 17
11,099
694
14,327
10,711
5,022
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
8 / 2 / 13
12,747
797
41,684
15,415
9,109
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Khepri
EnticeOne
Khepri
17
0 / 3 / 16
11,413
713
6,833
16,299
18,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
I Hit Tooters
Ao Kuang
19
6 / 5 / 14
12,507
782
19,503
27,018
30,125
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

20
10 / 3 / 11
13,409
838
15,035
22,021
26,524
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
97
17
Kills
26
26
Deaths
17
49
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Thoth
Anomili
Thoth
2
4
17
2.63
W
8
2
13
7.25
W
Khepri
EnticeOne
Khepri
0
3
16
2.67
L
1
6
14
1.33
W
Ao Kuang
I Hit Tooters
Ao Kuang
6
5
14
2.6
L
6
3
8
3.33
L
Bakasura
Raideds
Bakasura
2
5
11
1.5
W
10
3
11
5.17
L
Ah Muzen Cab
TickBerserk
Ah Muzen Cab
7
4
7
2.63
L
Lancelot
llZeONEll
Lancelot
1
8
9
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,004
Damage
97,382
118,553
Taken
91,464
135,189
Mitigated
89,482
46,366
Healing
33,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
Anomili
Thoth
14,327
1,470
1,735
950
10,711
5,022
417
3,079
7,319
31,974
0
W
41,684
26,532
398
4,062
15,415
9,109
3,570
5,478
9,035
0
72,769
W
Khepri
EnticeOne
Khepri
6,833
197
0
1,133
16,299
18,702
249
3,306
11,027
14,891
0
L
11,539
839
4,230
2,460
28,410
45,853
606
9,879
18,531
19,287
0
W
Ao Kuang
I Hit Tooters
Ao Kuang
19,503
6,368
5,190
10,178
27,018
30,125
3,154
5,631
20,686
34,736
0
L
10,330
951
5,951
10,391
28,968
43,397
1,326
9,497
19,471
20,409
0
L
Bakasura
Raideds
Bakasura
14,686
8,970
4,682
7,897
24,243
21,208
510
6,129
18,114
0
15,496
W
15,035
5,624
4,504
5,734
22,021
26,524
1,300
4,375
16,943
0
35,719
L
Ah Muzen Cab
TickBerserk
Ah Muzen Cab
27,148
11,980
3,826
3,744
16,278
10,532
2,965
6,564
9,714
0
54,752
L
Lancelot
llZeONEll
Lancelot
14,301
1,792
1,654
1,531
20,654
14,199
1,210
8,594
12,060
0
29,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
61,175
161
Minions Killed
206
0
Camps Cleared
0
1,332,320
Distance Traveled
1,409,621
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
11,099
694
50
3
0
288,049
0
W
Hou Yi
12,747
797
85
5
0
282,189
1
W
Khepri
11,413
713
21
1
0
229,107
0
L
Ares
11,002
688
14
1
0
252,240
2
W
Ao Kuang
12,507
782
24
2
0
286,202
0
L
Artio
12,558
785
16
1
0
288,780
1
L
Bakasura
11,238
702
31
2
0
272,129
0
W
Set
13,409
838
26
2
0
324,074
1
L
Ah Muzen Cab
12,354
772
76
5
0
241,821
0
L
Lancelot
10,097
631
24
2
0
277,350
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role