Player Matchup

Cthulhu
Cthulhu
Rocky MnM
Cthulhu
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 14L
1,353 Elo+
Party 2
Anhur
Anhur
TacoDior-
Anhur
Level 48
God Stats
14W - 36L
1,251 SR
Queue Stats
145W - 211L
1,308 Elo+
Solo
Zeus
Zeus
rumblingkarma01
Zeus
Level 127
God Stats
1W - 1L
1,212 SR
Queue Stats
31W - 43L
1,387 Elo+
Party 2
Team Averages
Level 80
1,321 SR
1,349 Elo+

VS

Team Averages
Level 59
1,436 SR
1,301 Elo+
Freya
Freya
APX 2007
Freya
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,331 Elo+
Party 1
Medusa
Medusa
RedFireFox95
Medusa
Level 46
God Stats
1W - 5L
1,280 SR
Queue Stats
164W - 294L
1,236 Elo+
Solo
Sylvanus
Sylvanus
XGC CrossHammer
Sylvanus
Level 128
God Stats
0W - 3L
1,528 SR
Queue Stats
3W - 7L
1,338 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Rocky MnM
Cthulhu
16
1 / 1 / 6
11,455
636
7,431
12,011
11,751
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anhur
TacoDior-
Anhur
17
4 / 5 / 10
12,581
699
16,003
19,340
8,674
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 0 / 3
14,009
778
28,864
14,957
7,224
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
APX 2007
Freya
15
0 / 7 / 5
10,312
573
6,884
20,576
8,752
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Medusa
18
4 / 4 / 1
11,635
646
11,175
18,533
14,098
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sylvanus
17
2 / 3 / 4
11,830
657
14,007
22,229
26,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
16
14
Kills
6
6
Deaths
14
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Freya
APX 2007
Freya
0
7
5
0.36
L
Medusa
4
4
1
1.13
W
Cthulhu
Rocky MnM
Cthulhu
1
1
6
4
W
Anhur
TacoDior-
Anhur
4
5
10
1.8
L
Sylvanus
2
3
4
1.33
W
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,298
Damage
32,066
46,308
Taken
61,338
27,649
Mitigated
49,290
19,696
Healing
14,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
APX 2007
Freya
6,884
1,827
0
3,265
20,576
8,752
0
11,650
8,926
19,336
0
L
Medusa
11,175
1,619
413
1,018
18,533
14,098
0
10,754
7,779
0
53,688
W
Cthulhu
Rocky MnM
Cthulhu
7,431
522
248
5,273
12,011
11,751
145
5,381
6,066
21,508
0
W
Anhur
TacoDior-
Anhur
16,003
11,220
0
3,813
19,340
8,674
582
8,377
10,566
0
60,525
L
Sylvanus
14,007
2,915
3,028
6,765
22,229
26,440
0
14,130
8,099
43,168
0
W
28,864
4,705
725
9,637
14,957
7,224
1,597
7,196
7,172
89,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,045
Gold Earned
33,777
190
Minions Killed
156
0
Camps Cleared
0
848,729
Distance Traveled
849,285
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,312
573
25
1
0
268,815
0
L
Medusa
11,635
646
70
4
0
301,284
1
W
Cthulhu
11,455
636
29
2
0
259,951
0
W
Anhur
12,581
699
55
3
0
269,560
0
L
Sylvanus
11,830
657
61
3
0
279,186
6
W
Zeus
14,009
778
106
6
0
319,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role