Player Matchup

Achilles
Achilles
 
Achilles
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Yu Huang
Yu Huang
Demmoniaac
Yu Huang
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 40L
1,430 Elo+
Solo
Odin
Odin
LocatedSea2
Odin
Level 155
God Stats
3W - 0L
1,720 SR
Queue Stats
67W - 63L
1,417 Elo+
Solo
Xing Tian
Xing Tian
peixetunado
Xing Tian
Level 143
God Stats
2W - 2L
1,470 SR
Queue Stats
45W - 82L
1,330 Elo+
Party 3
Team Averages
Level 130
1,538 SR
1,436 Elo+

VS

Team Averages
Level 83
1,569 SR
1,391 Elo+
Ao Kuang
Ao Kuang
Flaviot20
Ao Kuang
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,256 Elo+
Party 2
Bastet
Bastet
Priscila8922
Bastet
Level 159
God Stats
1W - 1L
1,753 SR
Queue Stats
311W - 320L
1,490 Elo+
Party 1
Shiva
Shiva
Yuudi4002
Shiva
Level 127
God Stats
6W - 6L
1,594 SR
Queue Stats
310W - 318L
1,491 Elo+
Party 1
Yu Huang
Yu Huang
ZaWarudoBr
Yu Huang
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 25L
1,371 Elo+
Party 2
Merlin
Merlin
britao_
Merlin
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
20
14 / 4 / 13
14,587
768
27,499
27,176
31,889
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
 
Olorun
20
4 / 4 / 20
13,074
688
17,322
20,977
17,382
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Yu Huang
Demmoniaac
Yu Huang
20
7 / 3 / 20
13,808
727
31,285
15,954
8,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
3 / 3 / 11
12,353
650
8,315
15,579
11,199
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
peixetunado
Xing Tian
19
4 / 4 / 15
12,098
637
21,637
22,761
27,508
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Flaviot20
Ao Kuang
20
8 / 5 / 5
13,422
706
19,421
29,188
18,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bastet
19
4 / 6 / 6
12,092
636
21,156
26,573
15,085
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shiva
Yuudi4002
Shiva
17
2 / 7 / 11
11,364
598
15,861
28,480
36,094
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
ZaWarudoBr
Yu Huang
19
2 / 6 / 5
11,798
621
14,077
18,329
10,499
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
britao_
Merlin
18
1 / 8 / 2
11,370
598
8,085
18,611
9,704
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
46
32
Kills
17
18
Deaths
32
79
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
14
4
13
5.13
W
Olorun
 
Olorun
4
4
20
3.5
W
Yu Huang
Demmoniaac
Yu Huang
7
3
20
5.67
L
Ao Kuang
Flaviot20
Ao Kuang
8
5
5
2.1
W
3
3
11
2.83
L
Bastet
4
6
6
1.17
L
Shiva
Yuudi4002
Shiva
2
7
11
1.07
L
Yu Huang
ZaWarudoBr
Yu Huang
2
6
5
0.75
L
Merlin
britao_
Merlin
1
8
2
0.25
W
Xing Tian
peixetunado
Xing Tian
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,058
Damage
78,600
102,447
Taken
121,181
96,279
Mitigated
90,239
49,779
Healing
37,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
27,499
7,843
3,355
10,381
27,176
31,889
321
9,793
17,383
0
41,990
W
Olorun
 
Olorun
17,322
7,332
7,559
5,021
20,977
17,382
2,935
9,429
11,548
43,383
0
W
Yu Huang
Demmoniaac
Yu Huang
31,285
759
3,174
1,827
15,954
8,301
1,678
6,465
9,489
62,039
0
L
Ao Kuang
Flaviot20
Ao Kuang
19,421
3,725
5,028
12,143
29,188
18,857
280
18,106
10,626
30,282
0
W
8,315
1,549
3,782
4,433
15,579
11,199
1,873
5,567
10,012
0
26,363
L
Bastet
21,156
4,177
2,243
3,953
26,573
15,085
673
15,577
10,506
0
32,560
L
Shiva
Yuudi4002
Shiva
15,861
2,122
4,390
4,379
28,480
36,094
294
14,591
13,225
0
25,022
L
Yu Huang
ZaWarudoBr
Yu Huang
14,077
2,169
870
2,009
18,329
10,499
221
11,945
6,212
39,527
0
L
Merlin
britao_
Merlin
8,085
679
668
1,709
18,611
9,704
46
10,025
8,230
36,075
0
W
Xing Tian
peixetunado
Xing Tian
21,637
1,043
5,513
4,734
22,761
27,508
971
10,329
12,432
33,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,920
Gold Earned
60,046
224
Minions Killed
181
0
Camps Cleared
0
1,842,798
Distance Traveled
1,559,538
9
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
14,587
768
21
1
0
393,714
1
W
Olorun
13,074
688
61
3
0
338,554
3
W
Yu Huang
13,808
727
81
4
0
390,075
0
L
Ao Kuang
13,422
706
30
2
0
344,088
0
W
Odin
12,353
650
36
2
0
350,162
5
L
Bastet
12,092
636
30
2
0
340,422
0
L
Shiva
11,364
598
16
1
0
304,214
0
L
Yu Huang
11,798
621
55
3
0
282,586
0
L
Merlin
11,370
598
50
3
0
288,228
0
W
Xing Tian
12,098
637
25
1
0
370,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role