Player Matchup

Ao Kuang
Ao Kuang
DoritosIsLife
Ao Kuang
Level 126
God Stats
14W - 7L
1,535 SR
Queue Stats
60W - 56L
1,495 Elo+
Party 2
Bellona
Bellona
Flytemer
Bellona
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,500 Elo+
Party 1
Ra
Ra
FredCwx
Ra
Level 27
God Stats
2W - 2L
1,242 SR
Queue Stats
42W - 46L
1,450 Elo+
Party 2
Cerberus
Cerberus
Malishushxd
Cerberus
Level 53
God Stats
7W - 11L
1,413 SR
Queue Stats
14W - 25L
1,439 Elo+
Party 1
Vamana
Vamana
suitzerino
Vamana
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 49
1,438 SR
1,477 Elo+

VS

Team Averages
Level 65
1,488 SR
1,472 Elo+
Ishtar
Ishtar
BonkaB
Ishtar
Level 107
God Stats
2W - 1L
1,323 SR
Queue Stats
34W - 28L
1,547 Elo+
Party 3
Anubis
Anubis
CARLOS2055
Anubis
Level 45
God Stats
13W - 12L
1,500 SR
Queue Stats
57W - 55L
1,386 Elo+
Solo
Cthulhu
Cthulhu
Krungl
Cthulhu
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 24L
1,524 Elo+
Party 3
Scylla
Scylla
SineManibus
Scylla
Level 55
God Stats
5W - 2L
1,372 SR
Queue Stats
41W - 52L
1,473 Elo+
Party 4
Ne Zha
Ne Zha
teorello
Ne Zha
Level 17
God Stats
2W - 1L
1,747 SR
Queue Stats
18W - 23L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
DoritosIsLife
Ao Kuang
10
1 / 5 / 1
6,114
510
6,051
12,092
3,696
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
Flytemer
Bellona
7
0 / 6 / 0
4,505
375
2,611
9,634
5,118
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 1
5,847
487
3,649
8,379
3,553
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
Malishushxd
Cerberus
7
0 / 2 / 0
4,942
412
4,186
9,116
4,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vamana
suitzerino
Vamana
1
0 / 0 / 0
3,712
309
0
0
0
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
BonkaB
Ishtar
12
6 / 1 / 4
7,457
621
7,112
6,637
2,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
CARLOS2055
Anubis
15
4 / 1 / 0
8,711
726
5,810
7,103
4,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
Krungl
Cthulhu
11
3 / 0 / 6
7,184
599
7,034
9,178
6,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Scylla
12
3 / 0 / 6
7,562
630
6,928
4,506
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
teorello
Ne Zha
11
1 / 0 / 6
6,788
566
2,533
8,408
3,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
2
Kills
17
17
Deaths
2
2
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ishtar
BonkaB
Ishtar
6
1
4
8
W
Anubis
CARLOS2055
Anubis
4
1
0
4
L
Ao Kuang
DoritosIsLife
Ao Kuang
1
5
1
0.3
L
Bellona
Flytemer
Bellona
0
6
0
0
L
1
4
1
0.38
W
Cthulhu
Krungl
Cthulhu
3
0
6
6
L
Cerberus
Malishushxd
Cerberus
0
2
0
0
W
Scylla
3
0
6
6
L
Vamana
suitzerino
Vamana
0
0
0
0
W
Ne Zha
teorello
Ne Zha
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,497
Damage
29,417
39,221
Taken
35,832
16,827
Mitigated
18,762
6,598
Healing
14,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
BonkaB
Ishtar
7,112
4,355
0
3,974
6,637
2,560
1,832
1,611
5,026
0
47,674
W
Anubis
CARLOS2055
Anubis
5,810
143
0
4,803
7,103
4,155
1,489
4,052
3,051
61,641
0
L
Ao Kuang
DoritosIsLife
Ao Kuang
6,051
2,129
0
1,033
12,092
3,696
0
5,984
5,850
40,932
0
L
Bellona
Flytemer
Bellona
2,611
1,163
0
173
9,634
5,118
0
4,247
5,331
0
17,129
L
3,649
557
142
2,254
8,379
3,553
0
5,348
2,739
38,513
0
W
Cthulhu
Krungl
Cthulhu
7,034
1,149
343
2,152
9,178
6,982
522
3,452
5,726
23,133
1,931
L
Cerberus
Malishushxd
Cerberus
4,186
375
0
2,996
9,116
4,460
0
3,237
5,773
19,183
0
W
Scylla
6,928
693
0
761
4,506
1,520
236
3,292
1,214
44,985
0
L
Vamana
suitzerino
Vamana
0
0
0
0
0
0
0
0
0
0
0
W
Ne Zha
teorello
Ne Zha
2,533
616
0
2,527
8,408
3,545
0
2,109
6,299
0
45,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,120
Gold Earned
37,702
208
Minions Killed
422
0
Camps Cleared
0
826,001
Distance Traveled
1,159,667
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
7,457
621
79
7
0
219,967
2
W
Anubis
8,711
726
153
13
0
218,572
2
L
Ao Kuang
6,114
510
74
6
0
222,436
2
L
Bellona
4,505
375
27
2
0
174,400
2
L
Ra
5,847
487
69
6
0
227,980
1
W
Cthulhu
7,184
599
31
3
0
246,156
3
L
Cerberus
4,942
412
38
3
0
197,815
1
W
Scylla
7,562
630
91
8
0
235,711
3
L
Vamana
3,712
309
0
0
0
3,370
0
W
Ne Zha
6,788
566
68
6
0
239,261
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role