Player Matchup

Bastet
Bastet
AlexAmador71299
Bastet
Level 62
God Stats
7W - 4L
1,662 SR
Queue Stats
117W - 125L
1,443 Elo+
Solo
Yu Huang
Yu Huang
Athrun
Yu Huang
Level 57
God Stats
13W - 13L
1,006 SR
Queue Stats
86W - 147L
1,336 Elo+
Party 1
Gilgamesh
Gilgamesh
Dhaos3
Gilgamesh
Level 49
God Stats
13W - 18L
1,310 SR
Queue Stats
82W - 149L
1,308 Elo+
Party 1
Heimdallr
Heimdallr
Hatzel
Heimdallr
Level 102
God Stats
24W - 18L
1,481 SR
Queue Stats
239W - 270L
1,477 Elo+
Solo
Khepri
Khepri
Tesfia
Khepri
Level 48
God Stats
7W - 9L
1,396 SR
Queue Stats
79W - 148L
1,302 Elo+
Party 1
Team Averages
Level 64
1,371 SR
1,373 Elo+

VS

Team Averages
Level 32
1,431 SR
1,483 Elo+
Cthulhu
Cthulhu
Alexcremento1
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,721 Elo+
Party 3
Ratatoskr
Ratatoskr
Hiparh
Ratatoskr
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 17L
1,283 Elo+
Party 2
Lancelot
Lancelot
Wolfy12
Lancelot
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2
Anhur
Anhur
saritaxix2003
Anhur
Level 59
God Stats
3W - 5L
1,153 SR
Queue Stats
41W - 34L
1,410 Elo+
Party 3
Freya
Freya
starglimmer1302
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
13 / 0 / 8
11,616
683
15,212
17,951
8,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Yu Huang
Athrun
Yu Huang
15
6 / 1 / 9
10,202
600
9,185
6,674
2,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
Dhaos3
Gilgamesh
16
5 / 3 / 6
10,479
616
11,344
17,674
19,569
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Hatzel
Heimdallr
16
5 / 1 / 9
10,068
592
11,945
8,399
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Khepri
Tesfia
Khepri
14
2 / 1 / 9
9,646
567
3,710
10,862
11,198
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
10
0 / 6 / 0
6,587
387
4,218
16,704
13,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Hiparh
Ratatoskr
13
5 / 4 / 0
8,847
520
9,523
14,950
6,210
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Lancelot
Wolfy12
Lancelot
12
0 / 5 / 2
7,358
433
8,154
13,967
7,401
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 3 / 2
6,808
400
4,362
10,515
3,427
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

12
1 / 13 / 1
7,409
436
3,487
16,393
6,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
11
31
Kills
6
6
Deaths
31
41
Assists
5
Player
Kills
Deaths
Assists
KDA
W
13
0
8
17
L
Cthulhu
0
6
0
0
W
Yu Huang
Athrun
Yu Huang
6
1
9
10.5
W
Gilgamesh
Dhaos3
Gilgamesh
5
3
6
2.67
W
Heimdallr
Hatzel
Heimdallr
5
1
9
9.5
L
Ratatoskr
Hiparh
Ratatoskr
5
4
0
1.25
W
Khepri
Tesfia
Khepri
2
1
9
6.5
L
Lancelot
Wolfy12
Lancelot
0
5
2
0.2
L
0
3
2
0.33
L
1
13
1
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,396
Damage
29,744
61,560
Taken
72,529
46,552
Mitigated
37,548
23,693
Healing
8,715
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,212
4,237
0
10,349
17,951
8,290
1,007
2,081
15,810
0
95,220
L
Cthulhu
4,218
353
0
1,237
16,704
13,991
0
2,094
14,610
27,910
0
W
Yu Huang
Athrun
Yu Huang
9,185
1,352
0
2,628
6,674
2,834
2,215
2,309
4,123
59,698
0
W
Gilgamesh
Dhaos3
Gilgamesh
11,344
3,207
0
3,778
17,674
19,569
363
1,391
16,283
0
65,147
W
Heimdallr
Hatzel
Heimdallr
11,945
8,314
254
4,075
8,399
4,661
3,538
2,048
6,285
0
79,111
L
Ratatoskr
Hiparh
Ratatoskr
9,523
2,432
0
250
14,950
6,210
0
1,593
13,357
0
58,914
W
Khepri
Tesfia
Khepri
3,710
514
0
2,609
10,862
11,198
758
1,953
8,869
28,097
2,187
L
Lancelot
Wolfy12
Lancelot
8,154
2,678
0
2,763
13,967
7,401
1,098
812
13,155
0
45,434
L
4,362
2,573
0
2,939
10,515
3,427
280
1,333
9,182
0
42,698
L
3,487
1,328
0
1,526
16,393
6,519
244
6,842
9,551
24,362
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,011
Gold Earned
37,009
497
Minions Killed
307
0
Camps Cleared
0
1,642,250
Distance Traveled
1,499,805
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
11,616
683
132
8
0
381,472
0
L
Cthulhu
6,587
387
29
2
0
285,428
0
W
Yu Huang
10,202
600
99
6
0
340,874
2
W
Gilgamesh
10,479
616
112
7
0
298,823
1
W
Heimdallr
10,068
592
120
7
0
294,570
0
L
Ratatoskr
8,847
520
103
6
0
349,960
3
W
Khepri
9,646
567
34
2
0
326,511
1
L
Lancelot
7,358
433
65
4
0
289,368
0
L
Anhur
6,808
400
69
4
0
340,035
3
L
Freya
7,409
436
41
2
0
235,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role