Player Matchup

King Arthur
King Arthur
BEATDOWN05
King Arthur
Level 126
God Stats
1W - 0L
1,434 SR
Queue Stats
75W - 21L
1,850 Elo+
Party 2
Ares
Ares
Bhenz
Ares
Level 67
God Stats
1W - 0L
1,676 SR
Queue Stats
129W - 51L
1,828 Elo+
Party 2
Ravana
Ravana
RubyCow6061
Ravana
Level 49
God Stats
4W - 1L
1,920 SR
Queue Stats
172W - 46L
1,921 Elo+
Party 2
Neith
Neith
TheZombieOnMars
Neith
Level 160
God Stats
3W - 1L
1,509 SR
Queue Stats
66W - 33L
1,749 Elo+
Party 2
He Bo
He Bo
XxGamerboyxX640
He Bo
Level 109
God Stats
2W - 0L
1,443 SR
Queue Stats
178W - 147L
1,527 Elo+
Solo
Team Averages
Level 102
1,597 SR
1,775 Elo+

VS

Team Averages
Level 75
1,495 SR
1,410 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
CostaNostrass
Osiris
Level 48
God Stats
1W - 6L
1,274 SR
Queue Stats
65W - 94L
1,349 Elo+
Solo
Poseidon
Poseidon
Mystic3183
Poseidon
Level 127
God Stats
6W - 9L
1,496 SR
Queue Stats
334W - 358L
1,439 Elo+
Party 3
Zhong Kui
Zhong Kui
NotCoolbro1
Zhong Kui
Level 14
God Stats
1W - 2L
1,712 SR
Queue Stats
25W - 23L
1,488 Elo+
Party 3
King Arthur
King Arthur
OniPoizo
King Arthur
Level 59
God Stats
0W - 2L
1,491 SR
Queue Stats
1W - 3L
1,275 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BEATDOWN05
King Arthur
15
2 / 1 / 1
9,677
538
7,164
12,495
10,841
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ares
Bhenz
Ares
14
4 / 2 / 8
9,634
535
7,883
17,442
18,043
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ravana
19
7 / 0 / 6
11,382
632
15,693
9,509
6,039
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
3 / 1 / 0
9,838
547
7,019
10,090
4,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Bow

Short Bow

+15%
Attack Speed

16
8 / 3 / 6
10,395
578
18,269
10,716
5,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
14
2 / 4 / 1
9,034
502
9,122
17,204
6,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 3 / 1
6,358
353
1,968
6,436
3,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Poseidon
Mystic3183
Poseidon
13
1 / 7 / 1
8,032
446
7,356
13,433
4,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
NotCoolbro1
Zhong Kui
13
0 / 9 / 5
8,028
446
9,029
21,665
12,180
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
OniPoizo
King Arthur
16
4 / 1 / 0
9,403
522
6,756
15,516
10,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
15
24
Kills
7
7
Deaths
24
21
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
2
4
1
0.63
W
King Arthur
BEATDOWN05
King Arthur
2
1
1
2.5
W
Ares
Bhenz
Ares
4
2
8
4
L
0
3
1
0.17
L
Poseidon
Mystic3183
Poseidon
1
7
1
0.21
L
Zhong Kui
NotCoolbro1
Zhong Kui
0
9
5
0.28
L
King Arthur
OniPoizo
King Arthur
4
1
0
4
W
Ravana
7
0
6
10
W
3
1
0
3
W
8
3
6
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,028
Damage
34,231
60,252
Taken
74,254
44,129
Mitigated
37,342
17,768
Healing
20,020
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
9,122
4,670
0
5,453
17,204
6,365
0
3,239
13,965
0
72,864
W
King Arthur
BEATDOWN05
King Arthur
7,164
1,093
0
3,000
12,495
10,841
47
1,571
10,858
0
65,355
W
Ares
Bhenz
Ares
7,883
385
0
4,962
17,442
18,043
52
6,101
11,103
28,769
1,866
L
1,968
560
0
1,606
6,436
3,969
0
1,224
5,212
0
21,679
L
Poseidon
Mystic3183
Poseidon
7,356
821
0
1,959
13,433
4,657
0
8,089
5,344
52,127
0
L
Zhong Kui
NotCoolbro1
Zhong Kui
9,029
699
0
6,766
21,665
12,180
0
9,190
12,475
60,085
0
L
King Arthur
OniPoizo
King Arthur
6,756
926
0
4,236
15,516
10,171
290
4,181
11,335
0
55,513
W
Ravana
15,693
6,523
0
1,097
9,509
6,039
175
2,860
6,561
0
124,121
W
7,019
3,998
0
6,684
10,090
4,057
0
645
9,445
0
84,463
W
18,269
809
0
2,025
10,716
5,149
1,367
4,564
5,900
72,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,926
Gold Earned
40,855
583
Minions Killed
424
0
Camps Cleared
0
1,799,345
Distance Traveled
1,474,784
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,034
502
112
6
0
316,987
6
W
King Arthur
9,677
538
114
6
0
335,719
5
W
Ares
9,634
535
46
3
0
367,695
1
L
Osiris
6,358
353
54
3
0
164,075
2
L
Poseidon
8,032
446
92
5
0
324,734
1
L
Zhong Kui
8,028
446
96
5
0
293,755
0
L
King Arthur
9,403
522
70
4
0
375,233
0
W
Ravana
11,382
632
156
9
0
424,648
6
W
Neith
9,838
547
146
8
0
321,272
4
W
He Bo
10,395
578
121
7
0
350,011
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role