Player Matchup

Baron Samedi
Baron Samedi
HepCYouLater
Baron Samedi
Level 121
God Stats
34W - 11L
1,700 SR
Queue Stats
159W - 91L
1,685 Elo+
Party 1
Odin
Odin
MulanEnjoyer
Odin
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 1L
1,810 Elo+
Party 1
Kukulkan
Kukulkan
R4ikiri
Kukulkan
Level 126
God Stats
1W - 1L
1,459 SR
Queue Stats
269W - 151L
1,766 Elo+
Party 1
Team Averages
Level 88
1,553 SR
1,754 Elo+

VS

Team Averages
Level 72
1,376 SR
1,352 Elo+
Tyr
Tyr
OakenPaladin666
Tyr
Level 120
God Stats
0W - 2L
1,348 SR
Queue Stats
72W - 84L
1,389 Elo+
Party 2
Neith
Neith
TimeOutlawx
Neith
Level 6
God Stats
7W - 11L
1,334 SR
Queue Stats
10W - 16L
1,227 Elo+
Party 2
Merlin
Merlin
jake97
Merlin
Level 89
God Stats
6W - 13L
1,447 SR
Queue Stats
271W - 349L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
HepCYouLater
Baron Samedi
18
8 / 0 / 13
12,098
807
19,023
15,080
18,194
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
7 / 1 / 11
12,001
800
15,559
20,538
20,172
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kukulkan
R4ikiri
Kukulkan
17
7 / 1 / 10
12,098
807
15,969
12,293
6,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 8 / 1
8,410
561
8,626
21,139
21,655
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
1 / 11 / 1
8,990
599
8,174
19,535
9,062
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
jake97
Merlin
16
1 / 3 / 1
10,378
692
12,560
15,186
7,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
5
22
Kills
2
2
Deaths
22
34
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
HepCYouLater
Baron Samedi
8
0
13
14.5
W
7
1
11
12.5
L
0
8
1
0.06
W
Kukulkan
R4ikiri
Kukulkan
7
1
10
12
L
1
11
1
0.14
L
Merlin
jake97
Merlin
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,551
Damage
29,360
47,911
Taken
55,860
44,384
Mitigated
37,845
25,461
Healing
5,900
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
HepCYouLater
Baron Samedi
19,023
1,805
4,309
11,428
15,080
18,194
589
4,284
10,796
43,041
0
W
15,559
3,680
0
6,974
20,538
20,172
717
4,859
15,551
0
50,351
L
8,626
1,676
54
2,002
21,139
21,655
0
12,285
7,929
0
21,892
W
Kukulkan
R4ikiri
Kukulkan
15,969
4,059
0
2,750
12,293
6,018
737
3,505
8,788
87,423
0
L
8,174
2,911
0
2,073
19,535
9,062
0
12,189
6,611
0
19,433
L
Merlin
jake97
Merlin
12,560
1,127
67
1,704
15,186
7,128
0
8,283
6,318
51,345
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,197
Gold Earned
27,778
220
Minions Killed
120
0
Camps Cleared
0
904,464
Distance Traveled
706,482
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
12,098
807
39
3
0
279,595
0
W
Odin
12,001
800
71
5
0
338,539
2
L
Tyr
8,410
561
20
1
0
244,325
1
W
Kukulkan
12,098
807
110
7
0
286,330
3
L
Neith
8,990
599
14
1
0
202,516
0
L
Merlin
10,378
692
86
6
0
259,641
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role