Player Matchup

Agni
Agni
 
Agni
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
CoveredSquid
Freya
Level 64
God Stats
5W - 0L
1,798 SR
Queue Stats
19W - 14L
1,487 Elo+
Party 2
Horus
Horus
Wikkel01
Horus
Level 15
God Stats
1W - 1L
1,304 SR
Queue Stats
1W - 1L
1,297 Elo+
Party 2
Team Averages
Level 66
1,520 SR
1,457 Elo+

VS

Team Averages
Level 76
1,493 SR
1,487 Elo+
Sun Wukong
Sun Wukong
Buttclapius
Sun Wukong
Level 16
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 5L
1,337 Elo+
Party 3
Izanami
Izanami
LunarB33
Izanami
Level 67
God Stats
16W - 25L
1,409 SR
Queue Stats
116W - 137L
1,467 Elo+
Party 4
Bastet
Bastet
MIDGOD100
Bastet
Level 141
God Stats
8W - 7L
1,596 SR
Queue Stats
505W - 508L
1,524 Elo+
Party 4
Nu Wa
Nu Wa
Tyniner
Nu Wa
Level 46
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 8L
1,522 Elo+
Party 3
Cthulhu
Cthulhu
xBorgia
Cthulhu
Level 108
God Stats
0W - 2L
1,320 SR
Queue Stats
53W - 41L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
14
6 / 2 / 1
8,376
644
5,869
5,910
2,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
 
Mulan
12
4 / 1 / 1
7,595
584
7,233
7,769
5,423
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Thanatos
 
Thanatos
11
3 / 3 / 4
7,104
546
5,412
9,659
4,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
3 / 1 / 1
6,641
511
5,379
8,711
3,017
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
Wikkel01
Horus
11
1 / 1 / 4
6,080
468
3,459
7,713
5,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Buttclapius
Sun Wukong
9
1 / 4 / 1
5,423
417
4,000
8,427
5,905
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
LunarB33
Izanami
10
2 / 2 / 1
5,941
457
5,425
7,597
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
MIDGOD100
Bastet
11
5 / 3 / 0
6,845
527
6,810
9,417
3,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Tyniner
Nu Wa
11
0 / 4 / 4
6,307
485
2,276
7,226
2,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
xBorgia
Cthulhu
8
0 / 5 / 0
5,392
415
3,217
10,384
5,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
17
Kills
8
8
Deaths
18
11
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
2
1
3.25
W
Mulan
 
Mulan
4
1
1
4.5
W
Thanatos
 
Thanatos
3
3
4
1.67
L
Sun Wukong
Buttclapius
Sun Wukong
1
4
1
0.38
W
3
1
1
3.5
L
Izanami
LunarB33
Izanami
2
2
1
1.25
L
Bastet
MIDGOD100
Bastet
5
3
0
1.67
L
Nu Wa
Tyniner
Nu Wa
0
4
4
0.5
W
Horus
Wikkel01
Horus
1
1
4
3
L
Cthulhu
xBorgia
Cthulhu
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,352
Damage
21,728
39,762
Taken
43,051
19,807
Mitigated
19,645
17,855
Healing
8,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
5,869
400
0
1,061
5,910
2,071
1,116
2,013
3,857
61,629
0
W
Mulan
 
Mulan
7,233
1,540
0
2,201
7,769
5,423
678
2,659
4,744
0
42,260
W
Thanatos
 
Thanatos
5,412
1,754
0
7,242
9,659
4,238
0
395
9,244
0
45,540
L
Sun Wukong
Buttclapius
Sun Wukong
4,000
680
220
942
8,427
5,905
0
1,884
6,211
0
24,837
W
5,379
1,326
0
4,153
8,711
3,017
0
0
8,711
43,268
2,138
L
Izanami
LunarB33
Izanami
5,425
3,096
0
2,831
7,597
2,194
378
2,060
5,305
0
51,134
L
Bastet
MIDGOD100
Bastet
6,810
2,395
0
1,561
9,417
3,463
0
2,381
6,998
0
38,101
L
Nu Wa
Tyniner
Nu Wa
2,276
1,319
0
1,070
7,226
2,699
0
3,780
3,446
42,974
0
W
Horus
Wikkel01
Horus
3,459
1,822
834
2,364
7,713
5,058
0
0
7,713
0
19,706
L
Cthulhu
xBorgia
Cthulhu
3,217
228
0
2,078
10,384
5,384
0
265
10,119
27,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,796
Gold Earned
29,908
410
Minions Killed
327
0
Camps Cleared
0
1,210,440
Distance Traveled
1,110,194
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,376
644
126
10
0
252,684
2
W
Mulan
7,595
584
85
7
0
217,558
2
W
Thanatos
7,104
546
80
6
0
249,258
0
L
Sun Wukong
5,423
417
40
3
0
240,057
0
W
Freya
6,641
511
88
7
0
233,888
2
L
Izanami
5,941
457
93
7
0
220,582
2
L
Bastet
6,845
527
68
5
0
272,172
6
L
Nu Wa
6,307
485
72
6
0
209,605
0
W
Horus
6,080
468
31
2
0
257,052
0
L
Cthulhu
5,392
415
54
4
0
167,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role