Player Matchup

Yu Huang
Yu Huang
Jayblake5
Yu Huang
Level 108
God Stats
2W - 5L
1,446 SR
Queue Stats
99W - 74L
1,502 Elo+
Party 1
Chaac
Chaac
seweetie
Chaac
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,400 Elo+
Party 1
Khepri
Khepri
sopor_ninja
Khepri
Level 88
God Stats
8W - 6L
1,658 SR
Queue Stats
88W - 65L
1,529 Elo+
Party 1
Team Averages
Level 68
1,535 SR
1,477 Elo+

VS

Team Averages
Level 60
1,762 SR
1,588 Elo+
Hachiman
Hachiman
XTASTYXL
Hachiman
Level 124
God Stats
6W - 0L
1,918 SR
Queue Stats
204W - 46L
1,730 Elo+
Party 2
Kukulkan
Kukulkan
ZaXArcticXDokta
Kukulkan
Level 44
God Stats
22W - 18L
1,500 SR
Queue Stats
75W - 99L
1,350 Elo+
Solo
Athena
Athena
burlans
Athena
Level 12
God Stats
3W - 1L
1,870 SR
Queue Stats
63W - 10L
1,684 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Jayblake5
Yu Huang
14
0 / 2 / 0
8,764
626
7,046
8,823
4,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
seweetie
Chaac
11
0 / 6 / 0
7,774
555
6,965
18,662
16,388
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
14
0 / 4 / 0
9,151
654
3,913
16,427
16,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
XTASTYXL
Hachiman
16
6 / 1 / 5
10,354
740
17,645
8,518
4,591
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
16
6 / 0 / 4
11,290
806
14,835
9,602
5,617
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Athena
burlans
Athena
15
0 / 0 / 11
10,440
746
7,115
14,672
15,802
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
32
0
Kills
12
12
Deaths
1
0
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
Jayblake5
Yu Huang
0
2
0
0
W
Hachiman
XTASTYXL
Hachiman
6
1
5
8.5
W
Kukulkan
6
0
4
8
W
Athena
burlans
Athena
0
0
11
5.5
L
Chaac
seweetie
Chaac
0
6
0
0
L
Khepri
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,924
Damage
39,595
43,912
Taken
32,792
37,417
Mitigated
26,010
9,158
Healing
8,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
Jayblake5
Yu Huang
7,046
952
0
2,157
8,823
4,283
0
4,809
4,014
52,679
0
W
Hachiman
XTASTYXL
Hachiman
17,645
10,063
0
1,039
8,518
4,591
1,907
2,861
5,535
0
55,338
W
Kukulkan
14,835
579
0
1,147
9,602
5,617
173
3,682
5,832
81,380
0
W
Athena
burlans
Athena
7,115
3,037
1,955
4,585
14,672
15,802
147
4,111
10,387
16,892
0
L
Chaac
seweetie
Chaac
6,965
1,203
0
3,058
18,662
16,388
0
8,047
10,615
0
22,650
L
Khepri
3,913
449
1,077
2,866
16,427
16,746
0
9,150
7,277
11,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,689
Gold Earned
32,084
137
Minions Killed
192
0
Camps Cleared
0
746,213
Distance Traveled
785,450
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,764
626
99
7
0
247,144
3
W
Hachiman
10,354
740
56
4
0
244,094
0
W
Kukulkan
11,290
806
117
8
0
274,095
0
W
Athena
10,440
746
19
1
0
267,261
0
L
Chaac
7,774
555
29
2
0
245,736
3
L
Khepri
9,151
654
9
1
0
253,333
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role