Player Matchup

Ne Zha
Ne Zha
TLKhelio
Ne Zha
Level 40
God Stats
4W - 0L
1,380 SR
Queue Stats
28W - 35L
1,381 Elo+
Party 1
Ullr
Ullr
Wolf Tribute
Ullr
Level 67
God Stats
1W - 1L
1,354 SR
Queue Stats
6W - 13L
1,208 Elo+
Party 1
Sol
Sol
yModerz7
Sol
Level 29
God Stats
6W - 1L
1,817 SR
Queue Stats
26W - 36L
1,347 Elo+
Party 1
Team Averages
Level 45
1,517 SR
1,312 Elo+

VS

Team Averages
Level 82
1,693 SR
1,326 Elo+
Persephone
Persephone
Emari2FED
Persephone
Level 85
God Stats
2W - 3L
1,806 SR
Queue Stats
34W - 47L
1,383 Elo+
Solo
Baron Samedi
Baron Samedi
Johnnyprex
Baron Samedi
Level 52
God Stats
19W - 26L
1,477 SR
Queue Stats
185W - 320L
1,298 Elo+
Solo
Neith
Neith
firedice69
Neith
Level 108
God Stats
0W - 1L
1,796 SR
Queue Stats
42W - 59L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
TLKhelio
Ne Zha
17
2 / 3 / 4
10,785
674
14,076
18,864
12,883
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 4 / 4
11,331
708
5,101
14,524
6,901
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 3 / 4
11,879
742
13,978
17,242
7,889
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Emari2FED
Persephone
14
2 / 5 / 6
10,189
637
11,435
13,484
5,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Baron Samedi
Johnnyprex
Baron Samedi
15
6 / 3 / 3
10,891
681
13,847
12,940
7,164
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
17
2 / 1 / 8
10,687
668
12,853
13,738
6,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
27
9
Kills
10
10
Deaths
9
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Persephone
Emari2FED
Persephone
2
5
6
1
L
Baron Samedi
Johnnyprex
Baron Samedi
6
3
3
2.5
W
Ne Zha
TLKhelio
Ne Zha
2
3
4
1.33
W
3
4
4
1.25
L
Neith
2
1
8
6
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,155
Damage
38,135
50,630
Taken
40,162
27,673
Mitigated
19,411
20,871
Healing
12,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Emari2FED
Persephone
11,435
615
113
1,753
13,484
5,667
15
5,386
8,093
36,793
0
L
Baron Samedi
Johnnyprex
Baron Samedi
13,847
480
627
4,158
12,940
7,164
84
4,391
8,549
33,653
0
W
Ne Zha
TLKhelio
Ne Zha
14,076
2,650
0
7,129
18,864
12,883
0
8,366
10,498
0
67,304
W
5,101
1,467
0
2,900
14,524
6,901
959
8,668
5,856
0
35,617
L
Neith
12,853
5,013
0
5,407
13,738
6,580
444
4,203
9,535
0
37,709
W
13,978
3,649
0
10,842
17,242
7,889
2,411
8,394
8,848
68,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,995
Gold Earned
31,767
208
Minions Killed
149
0
Camps Cleared
0
843,755
Distance Traveled
767,269
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
10,189
637
54
3
0
282,117
2
L
Baron Samedi
10,891
681
35
2
0
227,274
0
W
Ne Zha
10,785
674
77
5
0
321,035
1
W
Ullr
11,331
708
46
3
0
275,190
0
L
Neith
10,687
668
60
4
0
257,878
1
W
Sol
11,879
742
85
5
0
247,530
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role