Player Matchup

Hel
Hel
Abrakadebora88
Hel
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 9L
1,636 Elo+
Party 2
Lancelot
Lancelot
Deestroy7793
Lancelot
Level 128
God Stats
4W - 6L
1,419 SR
Queue Stats
329W - 389L
1,383 Elo+
Solo
Mercury
Mercury
GrayBushOneNut
Mercury
Level 144
God Stats
0W - 1L
1,518 SR
Queue Stats
57W - 25L
1,700 Elo+
Party 2
Atlas
Atlas
Hellfire_Shadow6
Atlas
Level 87
God Stats
1W - 2L
1,630 SR
Queue Stats
156W - 142L
1,460 Elo+
Party 1
Ganesha
Ganesha
Soggyracoon
Ganesha
Level 121
God Stats
4W - 5L
1,429 SR
Queue Stats
329W - 325L
1,447 Elo+
Party 1
Team Averages
Level 116
1,499 SR
1,525 Elo+

VS

Team Averages
Level 86
1,496 SR
1,402 Elo+
Ganesha
Ganesha
AcruxWolf
Ganesha
Level 106
God Stats
12W - 6L
1,516 SR
Queue Stats
121W - 105L
1,507 Elo+
Party 3
Anubis
Anubis
GlocBoi
Anubis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 55L
1,323 Elo+
Party 3
Aphrodite
Aphrodite
Hi im nopes
Aphrodite
Level 119
God Stats
3W - 3L
1,324 SR
Queue Stats
166W - 161L
1,393 Elo+
Solo
Cthulhu
Cthulhu
xShinjuku
Cthulhu
Level 69
God Stats
3W - 1L
1,632 SR
Queue Stats
161W - 186L
1,386 Elo+
Solo
Geb
Geb
xman2414
Geb
Level 107
God Stats
2W - 1L
1,510 SR
Queue Stats
90W - 79L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 3
9,685
570
3,527
15,492
7,892
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Deestroy7793
Lancelot
19
4 / 6 / 6
10,826
637
10,287
16,737
14,075
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
6 / 7 / 8
12,486
734
19,843
17,567
6,577
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
2 / 6 / 11
10,900
641
19,692
23,660
35,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ganesha
Soggyracoon
Ganesha
14
0 / 10 / 10
9,399
553
10,842
22,968
28,094
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AcruxWolf
Ganesha
19
0 / 5 / 35
11,323
666
29,044
23,741
14,829
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
GlocBoi
Anubis
18
8 / 5 / 21
11,716
689
12,690
13,475
6,994
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Hi im nopes
Aphrodite
20
8 / 2 / 20
12,714
748
14,070
12,165
7,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cthulhu
xShinjuku
Cthulhu
20
17 / 5 / 15
14,068
828
16,554
25,852
22,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
4 / 2 / 24
12,720
748
8,981
16,337
18,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
152
15
Kills
37
37
Deaths
19
38
Assists
115
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
W
Ganesha
AcruxWolf
Ganesha
0
5
35
3.5
L
Lancelot
Deestroy7793
Lancelot
4
6
6
1.17
W
Anubis
GlocBoi
Anubis
8
5
21
3.7
L
6
7
8
1.43
L
2
6
11
1.25
W
Aphrodite
Hi im nopes
Aphrodite
8
2
20
9
L
Ganesha
Soggyracoon
Ganesha
0
10
10
0.5
W
Cthulhu
xShinjuku
Cthulhu
17
5
15
4.9
W
4
2
24
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,191
Damage
81,339
96,424
Taken
91,570
92,421
Mitigated
70,062
23,495
Healing
40,267
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,527
1,721
2,597
3,284
15,492
7,892
600
14,439
1,053
9,408
0
W
Ganesha
AcruxWolf
Ganesha
29,044
2,233
2,209
2,797
23,741
14,829
1,114
9,207
14,534
45,902
0
L
Lancelot
Deestroy7793
Lancelot
10,287
1,219
2,155
2,778
16,737
14,075
0
14,456
2,281
0
19,494
W
Anubis
GlocBoi
Anubis
12,690
512
1,692
2,288
13,475
6,994
1,834
5,293
8,182
20,600
0
L
19,843
8,319
1,853
2,088
17,567
6,577
1,071
15,650
1,917
0
29,161
L
19,692
6,733
2,388
4,350
23,660
35,783
217
16,853
6,807
45,645
0
W
Aphrodite
Hi im nopes
Aphrodite
14,070
1,741
10,387
6,260
12,165
7,743
2,206
6,611
5,554
33,956
0
L
Ganesha
Soggyracoon
Ganesha
10,842
539
605
1,397
22,968
28,094
128
19,941
3,027
15,274
0
W
Cthulhu
xShinjuku
Cthulhu
16,554
548
3,756
3,111
25,852
22,043
690
5,307
20,545
36,732
0
W
8,981
1,209
3,463
4,304
16,337
18,453
1,314
7,643
8,694
22,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,296
Gold Earned
62,541
114
Minions Killed
159
0
Camps Cleared
0
1,362,628
Distance Traveled
1,484,801
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,685
570
20
1
0
228,330
0
W
Ganesha
11,323
666
0
0
0
324,747
0
L
Lancelot
10,826
637
32
2
0
318,880
0
W
Anubis
11,716
689
24
1
0
244,826
0
L
Mercury
12,486
734
32
2
0
326,670
1
L
Atlas
10,900
641
30
2
0
287,124
4
W
Aphrodite
12,714
748
49
3
0
296,497
0
L
Ganesha
9,399
553
0
0
0
201,624
2
W
Cthulhu
14,068
828
50
3
0
303,719
1
W
Geb
12,720
748
36
2
0
315,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role