Player Matchup

Horus
Horus
Fliztech
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,476 Elo+
Party 1
Achilles
Achilles
Gastar205
Achilles
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
61W - 78L
1,482 Elo+
Solo
Artio
Artio
Shenaginous
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,326 Elo+
Solo
Kumbhakarna
Kumbhakarna
SunShardzz
Kumbhakarna
Level 65
God Stats
2W - 2L
1,560 SR
Queue Stats
70W - 61L
1,511 Elo+
Party 1
Hercules
Hercules
SuperiorMemes
Hercules
Level 18
God Stats
4W - 1L
1,587 SR
Queue Stats
77W - 64L
1,702 Elo+
Solo
Team Averages
Level 33
1,572 SR
1,500 Elo+

VS

Team Averages
Level 46
1,440 SR
1,434 Elo+
Chiron
Chiron
DalphinDz
Chiron
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,441 Elo+
Party 2
Freya
Freya
Evanelise
Freya
Level 19
God Stats
0W - 4L
1,201 SR
Queue Stats
17W - 23L
1,355 Elo+
Party 2
Danzaburou
Danzaburou
Gamertagsaredumb
Danzaburou
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,346 Elo+
Solo
Vulcan
Vulcan
Naiyonda
Vulcan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Terra
Terra
Zeniah13
Terra
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Fliztech
Horus
19
7 / 1 / 14
11,272
805
12,989
24,710
31,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
Gastar205
Achilles
17
7 / 2 / 15
10,227
731
12,221
31,317
35,498
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
1 / 2 / 14
9,595
685
4,864
20,732
23,022
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
SunShardzz
Kumbhakarna
15
3 / 3 / 16
10,050
718
10,178
25,472
35,142
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hercules
SuperiorMemes
Hercules
18
6 / 1 / 15
10,360
740
15,585
26,409
25,390
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
DalphinDz
Chiron
17
3 / 3 / 5
9,732
695
24,743
11,187
5,866
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Freya
Evanelise
Freya
13
1 / 5 / 4
8,642
617
10,111
11,238
5,033
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
Gamertagsaredumb
Danzaburou
16
3 / 7 / 3
9,946
710
21,196
14,841
8,210
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
Naiyonda
Vulcan
14
0 / 7 / 3
8,310
594
13,706
13,135
13,248
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Terra
Zeniah13
Terra
18
2 / 2 / 6
9,505
679
13,595
12,093
12,938
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
30
24
Kills
9
9
Deaths
24
74
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chiron
DalphinDz
Chiron
3
3
5
1.83
L
Freya
Evanelise
Freya
1
5
4
0.6
W
Horus
Fliztech
Horus
7
1
14
14
L
Danzaburou
Gamertagsaredumb
Danzaburou
3
7
3
0.64
W
Achilles
Gastar205
Achilles
7
2
15
7.25
L
Vulcan
Naiyonda
Vulcan
0
7
3
0.21
W
1
2
14
4
W
Kumbhakarna
SunShardzz
Kumbhakarna
3
3
16
3.67
W
Hercules
SuperiorMemes
Hercules
6
1
15
13.5
L
Terra
Zeniah13
Terra
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,837
Damage
83,351
128,640
Taken
62,494
150,286
Mitigated
45,295
75,057
Healing
16,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
DalphinDz
Chiron
24,743
10,721
2,102
2,297
11,187
5,866
872
2,125
9,062
0
40,082
L
Freya
Evanelise
Freya
10,111
3,807
0
1,697
11,238
5,033
0
3,828
7,410
12,955
0
W
Horus
Fliztech
Horus
12,989
5,090
10,780
10,862
24,710
31,234
240
9,913
14,797
0
25,093
L
Danzaburou
Gamertagsaredumb
Danzaburou
21,196
8,898
192
2,115
14,841
8,210
468
3,533
11,308
0
38,830
W
Achilles
Gastar205
Achilles
12,221
3,045
2,563
12,442
31,317
35,498
1,346
8,407
22,910
0
23,247
L
Vulcan
Naiyonda
Vulcan
13,706
5,540
219
264
13,135
13,248
0
3,146
9,989
25,102
0
W
4,864
639
4,533
4,982
20,732
23,022
191
5,854
14,878
14,330
0
W
Kumbhakarna
SunShardzz
Kumbhakarna
10,178
827
3,311
4,581
25,472
35,142
340
9,828
15,644
21,037
0
W
Hercules
SuperiorMemes
Hercules
15,585
2,940
8,708
12,295
26,409
25,390
1,197
3,410
22,999
0
31,560
L
Terra
Zeniah13
Terra
13,595
836
4,606
3,406
12,093
12,938
162
2,410
9,683
21,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,504
Gold Earned
46,135
135
Minions Killed
125
0
Camps Cleared
0
1,379,186
Distance Traveled
1,110,287
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,732
695
41
3
0
220,986
0
L
Freya
8,642
617
5
0
0
166,088
0
W
Horus
11,272
805
24
2
0
275,740
0
L
Danzaburou
9,946
710
33
2
0
184,286
1
W
Achilles
10,227
731
24
2
0
281,853
0
L
Vulcan
8,310
594
33
2
0
245,609
0
W
Artio
9,595
685
19
1
0
246,115
0
W
Kumbhakarna
10,050
718
27
2
0
272,305
0
W
Hercules
10,360
740
41
3
0
303,173
3
L
Terra
9,505
679
13
1
0
293,318
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role