Player Matchup

Achilles
Achilles
K10James
Achilles
Level 16
God Stats
2W - 8L
984 SR
Queue Stats
13W - 31L
1,266 Elo+
Party 3
Ullr
Ullr
NSS_TwinOnCrack
Ullr
Level 68
God Stats
32W - 42L
1,427 SR
Queue Stats
186W - 209L
1,411 Elo+
Party 3
Aphrodite
Aphrodite
big big boom
Aphrodite
Level 126
God Stats
0W - 2L
1,198 SR
Queue Stats
88W - 91L
1,396 Elo+
Party 2
Thor
Thor
sagalinkwest122
Thor
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,424 Elo+
Party 2
Vulcan
Vulcan
vDGeneral
Vulcan
Level 99
God Stats
1W - 4L
1,315 SR
Queue Stats
402W - 427L
1,353 Elo+
Party 3
Team Averages
Level 70
1,285 SR
1,370 Elo+

VS

Team Averages
Level 81
1,720 SR
1,448 Elo+
Ravana
Ravana
ChungusClamper
Ravana
Level 54
God Stats
3W - 2L
1,744 SR
Queue Stats
125W - 147L
1,399 Elo+
Solo
Cthulhu
Cthulhu
L0STShadow7075
Cthulhu
Level 39
God Stats
7W - 2L
1,826 SR
Queue Stats
148W - 145L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
PapaShmeep
Nu Wa
Level 139
God Stats
9W - 5L
1,647 SR
Queue Stats
136W - 126L
1,501 Elo+
Party 1
Mulan
Mulan
RestlessBurdens
Mulan
Level 47
God Stats
7W - 2L
1,584 SR
Queue Stats
53W - 39L
1,432 Elo+
Solo
Neith
Neith
andy frodo
Neith
Level 126
God Stats
6W - 4L
1,801 SR
Queue Stats
115W - 113L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
K10James
Achilles
12
2 / 3 / 0
7,359
460
10,563
18,578
12,977
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
1 / 5 / 1
7,927
495
7,114
16,337
6,178
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Aphrodite
big big boom
Aphrodite
11
1 / 7 / 2
7,300
456
3,656
17,974
10,852
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 3
7,457
466
3,786
12,220
4,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
vDGeneral
Vulcan
13
1 / 6 / 1
7,846
490
7,615
11,527
4,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
8,476
530
4,701
10,563
4,844
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 1 / 15
9,055
566
14,585
15,694
9,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
16
10 / 1 / 4
9,902
619
16,863
8,601
3,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
2 / 3 / 4
9,252
578
10,078
13,016
6,944
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
16
9 / 0 / 3
10,362
648
13,958
8,621
4,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
57
7
Kills
25
25
Deaths
7
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
2
2
6
2.5
L
Achilles
K10James
Achilles
2
3
0
0.67
W
2
1
15
9.5
L
1
5
1
0.3
W
Nu Wa
10
1
4
12
W
2
3
4
1.33
W
Neith
9
0
3
10.5
L
Aphrodite
big big boom
Aphrodite
1
7
2
0.29
L
2
4
3
0.88
L
Vulcan
vDGeneral
Vulcan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,734
Damage
60,185
76,636
Taken
56,495
39,466
Mitigated
28,775
20,859
Healing
19,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,701
847
0
759
10,563
4,844
101
479
10,084
0
64,413
L
Achilles
K10James
Achilles
10,563
2,075
0
5,595
18,578
12,977
720
4,317
14,261
0
42,673
W
14,585
948
1,014
6,256
15,694
9,440
176
5,815
9,879
45,707
2,523
L
7,114
2,906
0
1,207
16,337
6,178
1,131
2,872
13,465
0
56,281
W
Nu Wa
16,863
4,019
132
1,921
8,601
3,350
1,184
1,754
6,847
83,532
0
W
10,078
770
0
5,256
13,016
6,944
948
1,836
11,180
0
56,563
W
Neith
13,958
5,354
0
3,909
8,621
4,197
3,030
1,173
7,448
0
73,596
L
Aphrodite
big big boom
Aphrodite
3,656
881
4,699
5,666
17,974
10,852
0
11,114
6,860
26,211
2,225
L
3,786
1,134
0
2,768
12,220
4,503
0
5,006
7,214
0
37,134
L
Vulcan
vDGeneral
Vulcan
7,615
1,499
0
924
11,527
4,956
0
7,836
3,691
64,271
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,889
Gold Earned
47,047
375
Minions Killed
564
0
Camps Cleared
0
1,397,402
Distance Traveled
1,560,267
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
8,476
530
99
6
0
339,436
4
L
Achilles
7,359
460
68
4
0
289,733
10
W
Cthulhu
9,055
566
82
5
0
334,155
1
L
Ullr
7,927
495
88
6
0
269,852
3
W
Nu Wa
9,902
619
142
9
0
290,846
0
W
Mulan
9,252
578
119
7
0
316,613
3
W
Neith
10,362
648
122
8
0
279,217
0
L
Aphrodite
7,300
456
40
3
0
271,314
2
L
Thor
7,457
466
63
4
0
266,784
1
L
Vulcan
7,846
490
116
7
0
299,719
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role