Player Matchup

Bakasura
Bakasura
Sevya
Bakasura
Level 44
God Stats
7W - 6L
1,629 SR
Queue Stats
29W - 47L
1,447 Elo+
Solo
Hel
Hel
miguelillero98
Hel
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,732 Elo+
Party 2
Thanatos
Thanatos
overynach69
Thanatos
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 29
1,543 SR
1,560 Elo+

VS

Team Averages
Level 139
1,487 SR
1,619 Elo+
Chang'e
Chang'e
 
Chang'e
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Eminent Sharky
Hercules
Level 148
God Stats
3W - 0L
1,361 SR
Queue Stats
75W - 47L
1,632 Elo+
Party 1
Ullr
Ullr
scotty1569
Ullr
Level 147
God Stats
3W - 0L
1,599 SR
Queue Stats
50W - 18L
1,725 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Sevya
Bakasura
9
0 / 5 / 0
5,437
604
3,723
8,218
4,731
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 6 / 0
5,428
603
4,521
7,797
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
overynach69
Thanatos
9
0 / 9 / 0
5,334
593
3,608
10,502
4,897
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
4 / 0 / 16
8,029
892
6,621
7,243
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
12
4 / 0 / 13
8,136
904
6,609
7,623
7,202
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

14
12 / 0 / 7
8,954
995
9,458
7,941
3,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
20
20
Deaths
0
0
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
4
0
16
12
W
Hercules
4
0
13
10.5
L
Bakasura
Sevya
Bakasura
0
5
0
0
L
0
6
0
0
L
Thanatos
overynach69
Thanatos
0
9
0
0
W
12
0
7
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,852
Damage
22,688
26,517
Taken
22,807
12,291
Mitigated
13,318
3,811
Healing
12,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
6,621
961
3,477
4,604
7,243
2,792
644
1,975
4,988
30,423
0
W
Hercules
6,609
1,535
891
2,454
7,623
7,202
278
1,117
6,396
0
18,020
L
Bakasura
Sevya
Bakasura
3,723
2,129
0
650
8,218
4,731
0
2,108
5,935
0
7,821
L
4,521
617
556
527
7,797
2,663
0
1,751
5,894
17,677
0
L
Thanatos
overynach69
Thanatos
3,608
1,174
0
2,078
10,502
4,897
0
2,319
8,061
0
8,017
W
9,458
5,215
0
669
7,941
3,324
1,402
1,474
6,094
0
43,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,199
Gold Earned
25,119
52
Minions Killed
151
0
Camps Cleared
0
426,125
Distance Traveled
546,036
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,029
892
53
6
0
190,028
2
W
Hercules
8,136
904
28
3
0
183,339
3
L
Bakasura
5,437
604
16
2
0
142,828
3
L
Hel
5,428
603
24
3
0
152,267
0
L
Thanatos
5,334
593
12
1
0
131,030
1
W
Ullr
8,954
995
70
8
0
172,669
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role