Player Matchup

Mercury
Mercury
BuffTheWeevil
Mercury
Level 28
God Stats
2W - 0L
1,756 SR
Queue Stats
56W - 45L
1,545 Elo+
Party 3
Izanami
Izanami
DREW4829
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Janus
Janus
DarkAgentOne
Janus
Level 160
God Stats
8W - 5L
1,610 SR
Queue Stats
87W - 47L
1,551 Elo+
Party 3
Ymir
Ymir
cephaskiwi
Ymir
Level 128
God Stats
5W - 2L
1,468 SR
Queue Stats
52W - 46L
1,526 Elo+
Party 3
Cupid
Cupid
iamTflo
Cupid
Level 78
God Stats
4W - 1L
1,848 SR
Queue Stats
86W - 73L
1,567 Elo+
Party 3
Team Averages
Level 80
1,636 SR
1,538 Elo+

VS

Team Averages
Level 98
1,563 SR
1,512 Elo+
Cabrakan
Cabrakan
IAstralI
Cabrakan
Level 39
God Stats
2W - 1L
1,725 SR
Queue Stats
71W - 65L
1,445 Elo+
Party 2
Ra
Ra
K1LLSWITCH925
Ra
Level 114
God Stats
49W - 35L
1,500 SR
Queue Stats
768W - 814L
1,504 Elo+
Party 1
Chernobog
Chernobog
King-Daddy-Pimp
Chernobog
Level 149
God Stats
0W - 2L
1,290 SR
Queue Stats
293W - 261L
1,524 Elo+
Party 2
Awilix
Awilix
MrKrosis
Awilix
Level 145
God Stats
7W - 4L
1,683 SR
Queue Stats
490W - 483L
1,581 Elo+
Party 1
Nike
Nike
ShrekTheHallsDVD
Nike
Level 43
God Stats
4W - 7L
1,619 SR
Queue Stats
181W - 167L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
10
7 / 0 / 2
5,942
594
7,003
7,766
3,102
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
DREW4829
Izanami
10
2 / 1 / 3
6,066
607
4,157
7,360
2,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
0 / 1 / 3
5,634
563
2,111
2,982
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
1 / 0 / 4
5,261
526
1,737
5,812
3,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cupid
iamTflo
Cupid
10
3 / 0 / 3
5,814
581
7,172
6,030
1,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
IAstralI
Cabrakan
7
0 / 2 / 0
4,723
472
2,073
8,662
5,401
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
1 / 3 / 0
5,404
540
2,827
6,317
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
King-Daddy-Pimp
Chernobog
8
0 / 2 / 0
5,039
504
4,929
6,511
2,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
MrKrosis
Awilix
8
1 / 4 / 0
5,134
513
3,338
8,007
2,577
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 2 / 0
5,538
554
5,627
7,526
2,950
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
13
Kills
2
2
Deaths
13
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
7
0
2
8
W
Izanami
DREW4829
Izanami
2
1
3
3.5
W
0
1
3
1.5
L
Cabrakan
IAstralI
Cabrakan
0
2
0
0
L
1
3
0
0.33
L
Chernobog
King-Daddy-Pimp
Chernobog
0
2
0
0
L
Awilix
MrKrosis
Awilix
1
4
0
0.25
L
0
2
0
0
W
1
0
4
3
W
Cupid
iamTflo
Cupid
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,180
Damage
18,794
29,950
Taken
37,023
11,369
Mitigated
15,550
13,576
Healing
9,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
7,003
4,383
0
3,167
7,766
3,102
0
1,392
6,288
0
29,041
W
Izanami
DREW4829
Izanami
4,157
3,334
0
2,678
7,360
2,223
0
292
7,046
0
35,236
W
2,111
143
0
1,000
2,982
899
0
439
2,407
45,316
0
L
Cabrakan
IAstralI
Cabrakan
2,073
432
601
2,128
8,662
5,401
0
737
7,925
14,343
1,229
L
2,827
160
0
1,349
6,317
2,534
0
2,636
3,681
31,718
0
L
Chernobog
King-Daddy-Pimp
Chernobog
4,929
2,920
0
2,412
6,511
2,088
0
247
6,264
0
35,261
L
Awilix
MrKrosis
Awilix
3,338
1,630
0
541
8,007
2,577
0
228
7,779
0
30,685
L
5,627
1,003
0
2,317
7,526
2,950
315
0
7,526
0
44,893
W
1,737
434
295
2,132
5,812
3,271
0
1,677
4,059
6,093
0
W
Cupid
iamTflo
Cupid
7,172
4,246
51
4,253
6,030
1,874
0
329
5,701
0
42,013

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
25,838
286
Minions Killed
296
0
Camps Cleared
0
1,031,646
Distance Traveled
948,963
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,942
594
48
5
0
249,675
4
W
Izanami
6,066
607
69
7
0
184,816
3
W
Janus
5,634
563
83
8
0
207,425
3
L
Cabrakan
4,723
472
27
3
0
177,381
5
L
Ra
5,404
540
67
7
0
185,603
0
L
Chernobog
5,039
504
65
7
0
177,354
5
L
Awilix
5,134
513
55
6
0
210,980
1
L
Nike
5,538
554
82
8
0
197,645
4
W
Ymir
5,261
526
8
1
0
221,142
6
W
Cupid
5,814
581
78
8
0
168,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role