Player Matchup

Pele
Pele
Mpolo846
Pele
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 78L
1,313 Elo+
Solo
Ymir
Ymir
MrOakcliff214
Ymir
Level 28
God Stats
3W - 10L
1,242 SR
Queue Stats
80W - 101L
1,335 Elo+
Party 2
Eset
Eset
tituskchi
Eset
Level 61
God Stats
6W - 3L
1,633 SR
Queue Stats
201W - 297L
1,319 Elo+
Party 2
Team Averages
Level 46
1,458 SR
1,322 Elo+

VS

Team Averages
Level 32
1,385 SR
1,492 Elo+
Cthulhu
Cthulhu
MustyGus1480
Cthulhu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Ra
Ra
SigmaMale803
Ra
Level 84
God Stats
4W - 3L
1,426 SR
Queue Stats
88W - 114L
1,475 Elo+
Party 1
Neith
Neith
SmiteIsLife9546
Neith
Level 8
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
13
1 / 3 / 1
7,600
633
6,471
15,102
6,179
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 8 / 2
7,109
592
6,453
17,166
14,825
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
12
1 / 8 / 1
8,002
667
5,816
10,375
4,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
MustyGus1480
Cthulhu
16
7 / 1 / 8
10,705
892
8,839
12,832
16,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

15
7 / 1 / 11
9,967
831
15,302
8,703
3,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 0 / 13
9,553
796
11,328
7,837
3,435
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
51
2
Kills
19
19
Deaths
2
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Pele
1
3
1
0.5
L
0
8
2
0.13
W
Cthulhu
MustyGus1480
Cthulhu
7
1
8
11
W
7
1
11
12.5
W
5
0
13
11.5
L
Eset
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,740
Damage
35,469
42,643
Taken
29,372
25,280
Mitigated
23,885
5,040
Healing
9,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
6,471
435
0
2,341
15,102
6,179
0
9,658
5,444
0
27,099
L
6,453
1,128
329
1,351
17,166
14,825
0
7,794
9,372
19,801
0
W
Cthulhu
MustyGus1480
Cthulhu
8,839
778
119
1,707
12,832
16,649
125
4,103
8,729
28,882
0
W
15,302
1,975
2,855
2,786
8,703
3,801
1,154
3,877
4,826
47,026
0
W
11,328
4,750
0
2,445
7,837
3,435
1,618
4,292
3,545
23
27,521
L
Eset
5,816
523
510
509
10,375
4,276
0
6,755
3,620
24,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,711
Gold Earned
30,225
106
Minions Killed
154
0
Camps Cleared
0
560,101
Distance Traveled
599,539
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
7,600
633
40
3
0
208,914
0
L
Ymir
7,109
592
31
3
0
164,252
5
W
Cthulhu
10,705
892
29
2
0
202,447
2
W
Ra
9,967
831
82
7
0
209,189
0
W
Neith
9,553
796
43
4
0
187,903
0
L
Eset
8,002
667
35
3
0
186,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role