Player Matchup

Artemis
Artemis
AndersoncX
Artemis
Level 149
God Stats
6W - 7L
1,709 SR
Queue Stats
41W - 61L
1,462 Elo+
Solo
Maui
Maui
Fortissax
Maui
Level 153
God Stats
19W - 24L
1,670 SR
Queue Stats
83W - 111L
1,510 Elo+
Solo
Sol
Sol
danicocs
Sol
Level 123
God Stats
22W - 20L
1,540 SR
Queue Stats
463W - 549L
1,472 Elo+
Solo
Team Averages
Level 142
1,640 SR
1,481 Elo+

VS

Team Averages
Level 77
1,563 SR
1,466 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
GoldGuardian666
Charybdis
Level 65
God Stats
3W - 0L
1,687 SR
Queue Stats
70W - 43L
1,564 Elo+
Party 1
Ratatoskr
Ratatoskr
xXShadowWidowXx
Ratatoskr
Level 7
God Stats
6W - 5L
1,501 SR
Queue Stats
7W - 10L
1,335 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AndersoncX
Artemis
10
1 / 5 / 1
6,696
670
3,281
7,631
3,202
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Maui
13
2 / 0 / 0
7,906
791
3,245
12,033
12,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

12
0 / 3 / 3
6,952
695
7,493
8,148
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
14
3 / 0 / 4
8,052
805
7,798
7,340
3,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Charybdis
GoldGuardian666
Charybdis
13
2 / 2 / 4
7,759
776
10,407
9,749
4,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ratatoskr
xXShadowWidowXx
Ratatoskr
12
3 / 1 / 2
7,477
748
4,133
4,510
2,215
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
8
8
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
0
4
5
L
Artemis
AndersoncX
Artemis
1
5
1
0.3
L
Maui
2
0
0
2
W
Charybdis
GoldGuardian666
Charybdis
2
2
4
2
L
0
3
3
0.5
W
Ratatoskr
xXShadowWidowXx
Ratatoskr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,019
Damage
22,338
27,812
Taken
21,599
19,583
Mitigated
10,282
6,049
Healing
10,015
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,798
2,956
546
4,659
7,340
3,692
1,151
2,982
4,358
41,968
5,196
L
Artemis
AndersoncX
Artemis
3,281
1,101
0
500
7,631
3,202
0
2,297
5,213
0
26,531
L
Maui
3,245
559
0
2,217
12,033
12,493
0
2,749
8,884
13,204
0
W
Charybdis
GoldGuardian666
Charybdis
10,407
5,535
0
3,989
9,749
4,375
394
5,468
4,281
0
31,505
L
7,493
2,955
0
3,332
8,148
3,888
0
1,931
6,124
28,164
3,603
W
Ratatoskr
xXShadowWidowXx
Ratatoskr
4,133
396
0
821
4,510
2,215
400
1,265
3,245
0
12,773

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,554
Gold Earned
23,288
114
Minions Killed
140
0
Camps Cleared
0
517,874
Distance Traveled
595,272
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,052
805
71
7
0
186,865
2
L
Artemis
6,696
670
52
5
0
166,873
4
L
Maui
7,906
791
13
1
0
186,375
0
W
Charybdis
7,759
776
50
5
0
186,910
0
L
Sol
6,952
695
49
5
0
164,626
1
W
Ratatoskr
7,477
748
19
2
0
221,497
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role