Player Matchup

Izanami
Izanami
 
Izanami
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
 
Yemoja
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
PunMasterTyler
Thanatos
Level 153
God Stats
7W - 5L
1,643 SR
Queue Stats
39W - 42L
1,497 Elo+
Solo
Agni
Agni
frannynation8816
Agni
Level 79
God Stats
2W - 0L
1,655 SR
Queue Stats
21W - 12L
1,633 Elo+
Solo
Chaac
Chaac
thesolomons
Chaac
Level 154
God Stats
5W - 2L
1,628 SR
Queue Stats
55W - 42L
1,590 Elo+
Solo
Team Averages
Level 126
1,585 SR
1,544 Elo+

VS

Team Averages
Level 135
1,697 SR
1,578 Elo+
Tsukuyomi
Tsukuyomi
DRiX Killings
Tsukuyomi
Level 131
God Stats
0W - 1L
1,843 SR
Queue Stats
12W - 9L
1,611 Elo+
Party 1
Guan Yu
Guan Yu
ElectroV3nom
Guan Yu
Level 144
God Stats
0W - 1L
1,757 SR
Queue Stats
4W - 4L
1,684 Elo+
Party 1
Chronos
Chronos
Y4 DADDY
Chronos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,455 Elo+
Solo
Ares
Ares
ZDestroyer
Ares
Level 138
God Stats
2W - 3L
1,780 SR
Queue Stats
151W - 164L
1,455 Elo+
Solo
Thor
Thor
oxi clean23
Thor
Level 157
God Stats
0W - 1L
1,607 SR
Queue Stats
4W - 2L
1,684 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
16
3 / 1 / 6
10,338
1,149
10,588
10,355
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
 
Yemoja
15
1 / 1 / 7
9,596
1,066
7,501
7,569
3,589
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
15
3 / 3 / 5
9,601
1,067
9,342
13,185
6,044
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 5 / 5
9,986
1,110
9,649
10,009
3,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 3 / 8
9,399
1,044
12,921
13,898
8,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Team 1 Tickets

270

VS

Team 2 Tickets

237

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DRiX Killings
Tsukuyomi
16
5 / 5 / 5
10,903
1,211
13,983
12,784
6,033
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
ElectroV3nom
Guan Yu
14
2 / 1 / 3
9,313
1,035
8,069
10,734
10,201
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chronos
Y4 DADDY
Chronos
16
5 / 2 / 6
10,644
1,183
20,143
11,691
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
1 / 3 / 8
10,196
1,133
7,419
18,515
23,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
0 / 1 / 3
7,886
876
2,250
2,288
1,003
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
38
12
Kills
13
13
Deaths
12
31
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
1
6
6
W
Yemoja
 
Yemoja
1
1
7
4.5
L
Tsukuyomi
DRiX Killings
Tsukuyomi
5
5
5
1.5
L
Guan Yu
ElectroV3nom
Guan Yu
2
1
3
3.5
W
Thanatos
3
3
5
1.83
L
Chronos
Y4 DADDY
Chronos
5
2
6
4
L
1
3
8
1.67
W
4
5
5
1.3
L
0
1
3
1.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,001
Damage
51,864
55,016
Taken
56,012
26,022
Mitigated
45,898
17,341
Healing
7,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
10,588
6,953
0
1,572
10,355
3,563
0
4,365
5,990
0
44,764
W
Yemoja
 
Yemoja
7,501
2,664
3,930
1,154
7,569
3,589
0
4,054
3,515
14,540
0
L
Tsukuyomi
DRiX Killings
Tsukuyomi
13,983
4,129
0
1,740
12,784
6,033
0
5,104
7,543
0
43,891
L
Guan Yu
ElectroV3nom
Guan Yu
8,069
1,733
1,484
2,323
10,734
10,201
0
2,570
7,991
0
17,005
W
Thanatos
9,342
3,249
0
5,896
13,185
6,044
0
6,383
6,802
0
17,046
L
Chronos
Y4 DADDY
Chronos
20,143
8,130
0
507
11,691
5,212
0
3,690
7,901
34,349
0
L
7,419
528
0
1,453
18,515
23,449
0
4,979
13,093
16,831
0
W
9,649
463
0
0
10,009
3,959
0
3,774
6,235
18,924
0
L
2,250
541
0
0
2,288
1,003
0
807
1,367
0
4,233
W
12,921
3,549
0
4,789
13,898
8,867
0
8,986
4,912
0
31,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,920
Gold Earned
48,942
169
Minions Killed
156
10
Camps Cleared
5
823,345
Distance Traveled
749,950
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,338
1,149
97
11
5
168,002
0
W
Yemoja
9,596
1,066
13
1
2
138,986
0
L
Tsukuyomi
10,903
1,211
71
8
2
184,413
2
L
Guan Yu
9,313
1,035
24
3
2
159,924
1
W
Thanatos
9,601
1,067
13
1
1
172,532
2
L
Chronos
10,644
1,183
42
5
0
171,773
0
L
Ares
10,196
1,133
15
2
0
184,545
0
W
Agni
9,986
1,110
13
1
0
180,320
0
L
Thor
7,886
876
4
0
1
49,295
0
W
Chaac
9,399
1,044
33
4
2
163,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role