Player Matchup

Sol
Sol
 
Sol
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
LinseaLou
Danzaburou
Level 107
God Stats
29W - 22L
1,162 SR
Queue Stats
452W - 448L
1,435 Elo+
Party 1
Ymir
Ymir
SoulessSoul1324
Ymir
Level 85
God Stats
14W - 7L
1,645 SR
Queue Stats
33W - 40L
1,392 Elo+
Party 1
Awilix
Awilix
little_cchicken
Awilix
Level 85
God Stats
2W - 1L
1,262 SR
Queue Stats
312W - 337L
1,367 Elo+
Party 3
Team Averages
Level 93
1,414 SR
1,439 Elo+

VS

Team Averages
Level 71
1,383 SR
1,433 Elo+
Sol
Sol
Dinosaursalsa
Sol
Level 75
God Stats
1W - 3L
1,309 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Gilgamesh
Gilgamesh
Dryzzol
Gilgamesh
Level 85
God Stats
3W - 10L
1,476 SR
Queue Stats
174W - 185L
1,461 Elo+
Solo
Merlin
Merlin
Jayyx
Merlin
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,690 Elo+
Party 2
Aphrodite
Aphrodite
LexyInvincible
Aphrodite
Level 23
God Stats
4W - 5L
1,131 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2
Awilix
Awilix
resortx
Awilix
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,338 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
7
3 / 0 / 0
4,552
910
2,620
3,156
647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Scylla
 
Scylla
7
0 / 0 / 0
3,794
759
524
1,260
330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Danzaburou
LinseaLou
Danzaburou
6
1 / 1 / 0
3,803
761
1,892
3,043
976
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 1
3,453
691
1,331
4,037
1,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

6
0 / 0 / 0
3,576
715
95
3,079
947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
2 / 1 / 0
3,307
661
4,014
3,461
697
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Dryzzol
Gilgamesh
5
0 / 3 / 0
2,981
596
1,175
4,680
2,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
Jayyx
Merlin
6
0 / 0 / 0
3,462
692
607
1,495
470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
LexyInvincible
Aphrodite
5
0 / 0 / 2
3,418
684
1,238
1,757
669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Awilix
resortx
Awilix
2
0 / 0 / 0
2,666
533
0
615
123
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
4
Kills
2
2
Deaths
4
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
0
3
W
Scylla
 
Scylla
0
0
0
0
L
2
1
0
2
L
Gilgamesh
Dryzzol
Gilgamesh
0
3
0
0
L
Merlin
Jayyx
Merlin
0
0
0
0
L
Aphrodite
LexyInvincible
Aphrodite
0
0
2
1
W
Danzaburou
LinseaLou
Danzaburou
1
1
0
1
W
0
1
1
0.5
W
0
0
0
0
L
Awilix
resortx
Awilix
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,462
Damage
7,034
14,575
Taken
12,008
4,708
Mitigated
4,316
5,664
Healing
5,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,620
1,186
0
1,890
3,156
647
1,413
0
3,053
21,887
0
W
Scylla
 
Scylla
524
38
0
500
1,260
330
0
335
925
15,366
0
L
4,014
2,627
0
1,507
3,461
697
0
365
3,096
15,142
0
L
Gilgamesh
Dryzzol
Gilgamesh
1,175
455
0
1,020
4,680
2,357
0
2,620
2,060
0
8,407
L
Merlin
Jayyx
Merlin
607
84
0
500
1,495
470
0
524
971
14,721
0
L
Aphrodite
LexyInvincible
Aphrodite
1,238
329
740
1,398
1,757
669
0
464
1,293
6,677
0
W
Danzaburou
LinseaLou
Danzaburou
1,892
1,146
0
930
3,043
976
0
1,782
1,261
0
18,472
W
1,331
202
0
360
4,037
1,808
0
3,470
567
5,558
1,389
W
95
0
0
1,984
3,079
947
0
272
2,807
0
16,288
L
Awilix
resortx
Awilix
0
0
0
0
615
123
0
0
615
0
2,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,178
Gold Earned
15,834
159
Minions Killed
88
0
Camps Cleared
0
502,991
Distance Traveled
438,881
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
4,552
910
33
7
0
89,740
1
W
Scylla
3,794
759
31
6
0
94,914
0
L
Sol
3,307
661
24
5
0
105,809
0
L
Gilgamesh
2,981
596
15
3
0
95,158
0
L
Merlin
3,462
692
27
5
0
90,686
0
L
Aphrodite
3,418
684
13
3
0
107,460
0
W
Danzaburou
3,803
761
33
7
0
100,226
0
W
Ymir
3,453
691
15
3
0
99,353
2
W
Awilix
3,576
715
47
9
0
118,758
1
L
Awilix
2,666
533
9
2
0
39,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role