Player Matchup

Nemesis
Nemesis
EspadaRonin
Nemesis
Level 60
God Stats
1W - 2L
1,474 SR
Queue Stats
17W - 14L
1,458 Elo+
Party 3
Hun Batz
Hun Batz
Ledoo-_-
Hun Batz
Level 105
God Stats
2W - 2L
1,664 SR
Queue Stats
156W - 148L
1,482 Elo+
Party 1
Maui
Maui
Memphis-Elite-
Maui
Level 123
God Stats
4W - 0L
1,568 SR
Queue Stats
180W - 163L
1,561 Elo+
Party 1
Scylla
Scylla
MenmaKuma
Scylla
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 12L
1,351 Elo+
Party 3
Ishtar
Ishtar
Taydivine9711
Ishtar
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 3
Team Averages
Level 64
1,541 SR
1,471 Elo+

VS

Team Averages
Level 99
1,492 SR
1,482 Elo+
Bacchus
Bacchus
GreatValueDirk
Bacchus
Level 154
God Stats
1W - 2L
1,735 SR
Queue Stats
644W - 612L
1,508 Elo+
Party 2
Scylla
Scylla
LimitedUses
Scylla
Level 61
God Stats
8W - 10L
1,286 SR
Queue Stats
417W - 413L
1,492 Elo+
Party 2
Bellona
Bellona
OnePunchLuffy-
Bellona
Level 124
God Stats
41W - 51L
1,515 SR
Queue Stats
1,025W - 1,061L
1,497 Elo+
Party 2
Jing Wei
Jing Wei
YWG-_-Jmoney
Jing Wei
Level 128
God Stats
0W - 1L
1,549 SR
Queue Stats
610W - 599L
1,454 Elo+
Party 2
Pele
Pele
jayyynsd
Pele
Level 29
God Stats
26W - 17L
1,376 SR
Queue Stats
256W - 246L
1,460 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EspadaRonin
Nemesis
11
1 / 1 / 1
6,649
443
5,425
9,519
3,135
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hun Batz
Ledoo-_-
Hun Batz
13
1 / 2 / 1
7,485
499
4,412
10,690
4,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 2 / 3
7,127
475
3,363
8,963
7,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
MenmaKuma
Scylla
13
2 / 2 / 1
7,651
510
5,821
6,644
2,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 4 / 1
6,192
413
845
5,552
1,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 6
7,899
527
7,192
8,670
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
12
2 / 2 / 1
7,522
501
2,990
6,293
2,241
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 1
7,212
481
5,178
5,371
4,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
YWG-_-Jmoney
Jing Wei
15
4 / 0 / 2
9,046
603
6,396
8,170
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
12
1 / 1 / 4
7,059
471
4,258
11,021
4,220
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Nemesis
EspadaRonin
Nemesis
1
1
1
1.5
L
3
2
6
3
W
Hun Batz
Ledoo-_-
Hun Batz
1
2
1
0.75
L
Scylla
2
2
1
1.25
W
1
2
3
1.25
W
Scylla
MenmaKuma
Scylla
2
2
1
1.25
L
1
0
1
1.5
W
0
4
1
0.13
L
Jing Wei
YWG-_-Jmoney
Jing Wei
4
0
2
5
L
Pele
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,866
Damage
26,014
41,368
Taken
39,525
20,271
Mitigated
22,640
6,776
Healing
14,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
EspadaRonin
Nemesis
5,425
2,903
0
346
9,519
3,135
0
1,180
8,339
0
46,155
L
7,192
1,322
281
2,249
8,670
8,152
111
2,604
5,956
23,292
2,469
W
Hun Batz
Ledoo-_-
Hun Batz
4,412
1,418
0
3,004
10,690
4,990
858
1,722
8,968
0
50,707
L
Scylla
2,990
0
0
750
6,293
2,241
235
2,368
3,892
48,812
0
W
3,363
598
0
1,802
8,963
7,972
0
2,685
6,278
21,823
0
W
Scylla
MenmaKuma
Scylla
5,821
734
0
625
6,644
2,614
0
2,984
3,660
61,762
0
L
5,178
2,005
0
3,057
5,371
4,528
360
93
5,278
0
41,818
W
845
428
0
999
5,552
1,560
0
1,142
4,410
0
21,688
L
Jing Wei
YWG-_-Jmoney
Jing Wei
6,396
4,501
0
5,257
8,170
3,499
1,106
2,204
5,966
0
80,573
L
Pele
4,258
498
0
3,054
11,021
4,220
0
1,772
9,249
0
50,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,104
Gold Earned
38,738
356
Minions Killed
435
0
Camps Cleared
0
1,461,857
Distance Traveled
1,322,458
22
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,649
443
65
4
0
367,698
3
L
Bacchus
7,899
527
29
2
0
237,776
2
W
Hun Batz
7,485
499
117
8
0
282,986
5
L
Scylla
7,522
501
97
6
0
258,754
2
W
Maui
7,127
475
41
3
0
288,632
5
W
Scylla
7,651
510
94
6
0
276,295
8
L
Bellona
7,212
481
99
7
0
201,931
2
W
Ishtar
6,192
413
39
3
0
246,246
1
L
Jing Wei
9,046
603
133
9
0
289,869
2
L
Pele
7,059
471
77
5
0
334,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role