Player Matchup

Ra
Ra
LgZlRedaki
Ra
Level 147
God Stats
3W - 1L
1,743 SR
Queue Stats
27W - 20L
1,537 Elo+
Party 1
Hercules
Hercules
LordTuVieja
Hercules
Level 126
God Stats
5W - 1L
1,727 SR
Queue Stats
20W - 21L
1,513 Elo+
Party 1
Ymir
Ymir
Relaxix
Ymir
Level 121
God Stats
2W - 0L
1,725 SR
Queue Stats
25W - 14L
1,712 Elo+
Party 1
Team Averages
Level 131
1,732 SR
1,587 Elo+

VS

Team Averages
Level 81
1,561 SR
1,403 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
ReinJoestar
Sylvanus
Level 85
God Stats
17W - 18L
1,566 SR
Queue Stats
296W - 463L
1,324 Elo+
Party 2
Izanami
Izanami
yuridudu
Izanami
Level 116
God Stats
2W - 3L
1,618 SR
Queue Stats
66W - 108L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 6
8,438
844
10,895
7,609
3,508
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
LordTuVieja
Hercules
13
5 / 1 / 7
8,285
829
11,609
16,397
13,056
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ymir
Relaxix
Ymir
13
3 / 1 / 10
8,693
869
5,467
11,617
11,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
0 / 7 / 2
6,092
609
6,134
9,625
5,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
ReinJoestar
Sylvanus
10
1 / 5 / 0
6,800
680
6,561
13,432
13,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Izanami
yuridudu
Izanami
12
2 / 2 / 1
7,307
731
10,408
8,773
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
14
Kills
3
3
Deaths
14
23
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
2
0.14
W
6
1
6
9
W
Hercules
LordTuVieja
Hercules
5
1
7
8.5
L
Sylvanus
ReinJoestar
Sylvanus
1
5
0
0.2
W
Ymir
Relaxix
Ymir
3
1
10
8
L
Izanami
yuridudu
Izanami
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,971
Damage
23,103
35,623
Taken
31,830
28,052
Mitigated
22,060
14,014
Healing
6,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
6,134
721
529
793
9,625
5,048
0
6,009
3,616
18,191
0
W
10,895
2,173
2,614
2,865
7,609
3,508
616
2,437
5,172
50,702
0
W
Hercules
LordTuVieja
Hercules
11,609
7,275
0
5,215
16,397
13,056
495
6,783
9,614
0
24,399
L
Sylvanus
ReinJoestar
Sylvanus
6,561
1,399
734
3,802
13,432
13,126
0
5,518
7,914
12,363
0
W
Ymir
Relaxix
Ymir
5,467
2,094
0
3,320
11,617
11,488
533
3,590
8,027
10,825
0
L
Izanami
yuridudu
Izanami
10,408
6,956
0
1,087
8,773
3,886
0
4,859
3,914
0
31,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,416
Gold Earned
20,199
127
Minions Killed
82
0
Camps Cleared
0
563,437
Distance Traveled
454,007
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
6,092
609
17
2
0
139,678
1
W
Ra
8,438
844
74
7
0
180,989
2
W
Hercules
8,285
829
45
5
0
207,315
1
L
Sylvanus
6,800
680
7
1
0
156,367
2
W
Ymir
8,693
869
8
1
0
175,133
1
L
Izanami
7,307
731
58
6
0
157,962
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role