Player Matchup

Zeus
Zeus
Gold I
IsDeanOk
Zeus
Gold I
Level 143
God Stats
20W - 17L
1,693 SR
Queue Stats
504W - 502L
1,719 MMR
Solo
Hachiman
Hachiman
Platinum IV
LeBloodz93
Hachiman
Platinum IV
Level 146
God Stats
1W - 1L
1,725 SR
Queue Stats
204W - 199L
1,639 MMR
Solo
Sobek
Sobek
Gold IV
MrYuph
Sobek
Gold IV
Level 99
God Stats
8W - 10L
1,568 SR
Queue Stats
21W - 23L
1,671 MMR
Party 1
Hades
Hades
Gold I
SizzleDonDaDa
Hades
Gold I
Level 159
God Stats
14W - 6L
1,770 SR
Queue Stats
279W - 283L
1,735 MMR
Solo
Pele
Pele
Gold I
Yung Gabu
Pele
Gold I
Level 64
God Stats
0W - 1L
1,325 SR
Queue Stats
49W - 56L
1,724 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 122
1,616 SR
1,698 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 130
1,518 SR
1,699 MMR
Hun Batz
Hun Batz
Platinum V
MaKExOpTiCz
Hun Batz
Platinum V
Level 125
God Stats
1W - 1L
1,654 SR
Queue Stats
43W - 45L
1,677 MMR
Solo
Cernunnos
Cernunnos
Platinum IV
Quaimy
Cernunnos
Platinum IV
Level 124
God Stats
31W - 23L
1,609 SR
Queue Stats
424W - 427L
1,751 MMR
Solo
Cthulhu
Cthulhu
Platinum V
SmokeBreakEli420
Cthulhu
Platinum V
Level 151
God Stats
2W - 1L
1,500 SR
Queue Stats
155W - 150L
1,685 MMR
Solo
Vulcan
Vulcan
Gold II
TehRealGucc
Vulcan
Gold II
Level 160
God Stats
3W - 1L
1,204 SR
Queue Stats
459W - 459L
1,624 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Vigilantics_17
Cu Chulainn
Platinum V
Level 89
God Stats
28W - 20L
1,622 SR
Queue Stats
56W - 48L
1,756 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
1 / 4 / 1
9,849
448
8,752
13,890
5,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
LeBloodz93
Hachiman
12
0 / 4 / 0
8,131
370
3,256
10,416
3,454
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sobek
MrYuph
Sobek
15
2 / 1 / 1
9,698
441
3,004
13,080
14,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
1 / 6 / 1
10,533
479
8,855
19,549
16,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
8
0 / 1 / 0
6,992
318
767
7,947
2,289
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bans
King ArthurGebThorMauiIzanami

VS

Bans
CabrakanKaliLokiAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
MaKExOpTiCz
Hun Batz
20
8 / 2 / 2
13,155
598
10,162
16,981
8,113
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
Quaimy
Cernunnos
20
3 / 0 / 0
13,265
603
10,550
11,806
6,318
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
1 / 2 / 3
11,135
506
7,220
18,157
18,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
18
2 / 0 / 2
11,508
523
6,523
6,438
3,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cu Chulainn
Vigilantics_17
Cu Chulainn
18
1 / 0 / 6
11,978
544
12,361
18,353
19,464
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
4
Kills
15
16
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Zeus
1
4
1
0.38
L
Hachiman
LeBloodz93
Hachiman
0
4
0
0
W
Hun Batz
MaKExOpTiCz
Hun Batz
8
2
2
4.5
L
Sobek
MrYuph
Sobek
2
1
1
2.5
W
Cernunnos
Quaimy
Cernunnos
3
0
0
3
L
1
6
1
0.25
W
1
2
3
1.25
W
Vulcan
2
0
2
3
W
Cu Chulainn
Vigilantics_17
Cu Chulainn
1
0
6
4
L
Pele
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,634
Damage
46,816
64,882
Taken
71,735
42,162
Mitigated
55,596
22,176
Healing
27,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
8,752
752
0
3,973
13,890
5,464
371
3,304
10,586
95,937
0
L
Hachiman
LeBloodz93
Hachiman
3,256
1,781
0
2,513
10,416
3,454
0
2,563
7,853
0
53,022
W
Hun Batz
MaKExOpTiCz
Hun Batz
10,162
2,702
0
7,378
16,981
8,113
0
4,882
12,099
0
124,199
L
Sobek
MrYuph
Sobek
3,004
415
188
3,811
13,080
14,884
0
5,203
7,877
18,505
0
W
Cernunnos
Quaimy
Cernunnos
10,550
5,771
0
8,396
11,806
6,318
4,674
2,773
9,033
0
149,268
L
8,855
1,686
146
8,927
19,549
16,071
554
1,913
17,636
81,654
0
W
7,220
930
749
4,262
18,157
18,483
320
5,712
12,445
47,853
4,329
W
Vulcan
6,523
2,441
0
2,948
6,438
3,218
1,357
2,349
4,089
88,258
0
W
Cu Chulainn
Vigilantics_17
Cu Chulainn
12,361
2,104
0
4,081
18,353
19,464
369
8,034
10,319
0
88,253
L
Pele
767
317
0
2,618
7,947
2,289
0
159
7,788
0
24,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,203
Gold Earned
61,041
488
Minions Killed
718
0
Camps Cleared
0
1,425,483
Distance Traveled
2,168,546
12
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,849
448
162
7
0
359,197
8
L
Hachiman
8,131
370
100
5
0
241,424
0
W
Hun Batz
13,155
598
160
7
0
463,736
5
L
Sobek
9,698
441
18
1
0
356,336
2
W
Cernunnos
13,265
603
212
10
0
427,333
5
L
Hades
10,533
479
157
7
0
336,492
2
W
Cthulhu
11,135
506
63
3
0
421,869
9
W
Vulcan
11,508
523
144
7
0
430,365
5
W
Cu Chulainn
11,978
544
139
6
0
425,243
5
L
Pele
6,992
318
51
2
0
132,034
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role