Player Matchup

Awilix
Awilix
 
Awilix
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Accatta
Cthulhu
Level 53
God Stats
1W - 1L
1,697 SR
Queue Stats
16W - 15L
1,472 Elo+
Party 2
Izanami
Izanami
Binduni
Izanami
Level 155
God Stats
1W - 2L
1,664 SR
Queue Stats
37W - 53L
1,319 Elo+
Solo
Anubis
Anubis
LuxorVonKastel
Anubis
Level 91
God Stats
5W - 4L
1,696 SR
Queue Stats
16W - 15L
1,472 Elo+
Party 2
Athena
Athena
gnojusdhbuifyds
Athena
Level 83
God Stats
1W - 2L
1,576 SR
Queue Stats
186W - 193L
1,413 Elo+
Solo
Team Averages
Level 93
1,627 SR
1,435 Elo+

VS

Team Averages
Level 83
1,379 SR
1,418 Elo+
Scylla
Scylla
AlexAmador71299
Scylla
Level 62
God Stats
3W - 4L
1,259 SR
Queue Stats
117W - 125L
1,432 Elo+
Solo
Danzaburou
Danzaburou
Feiliex
Danzaburou
Level 60
God Stats
56W - 76L
1,410 SR
Queue Stats
235W - 276L
1,384 Elo+
Party 1
Thanatos
Thanatos
Hvims
Thanatos
Level 145
God Stats
21W - 21L
1,489 SR
Queue Stats
253W - 240L
1,517 Elo+
Solo
Cerberus
Cerberus
Robocrusher
Cerberus
Level 61
God Stats
7W - 13L
1,301 SR
Queue Stats
216W - 275L
1,353 Elo+
Party 1
Hachiman
Hachiman
Storm100
Hachiman
Level 85
God Stats
1W - 2L
1,434 SR
Queue Stats
112W - 132L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
2 / 1 / 1
8,525
533
2,039
9,205
3,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Accatta
Cthulhu
11
0 / 3 / 3
7,020
439
8,280
12,736
11,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Binduni
Izanami
14
1 / 3 / 2
8,541
534
9,431
12,427
4,342
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
4 / 6 / 2
8,374
523
13,374
13,805
6,508
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 1
8,046
503
8,996
13,861
8,040
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 6
8,316
520
5,845
9,830
3,475
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Feiliex
Danzaburou
14
5 / 1 / 6
8,920
558
7,557
7,238
2,771
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Hvims
Thanatos
17
9 / 1 / 4
10,004
625
17,634
18,538
8,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Robocrusher
Cerberus
11
0 / 2 / 8
7,574
473
4,104
16,445
10,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hachiman
Storm100
Hachiman
12
0 / 0 / 1
7,241
453
2,871
8,660
3,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
41
7
Kills
16
17
Deaths
7
9
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
2
1
1
2.5
L
Cthulhu
Accatta
Cthulhu
0
3
3
0.5
W
2
3
6
1.67
L
Izanami
Binduni
Izanami
1
3
2
0.67
W
Danzaburou
Feiliex
Danzaburou
5
1
6
8
W
Thanatos
Hvims
Thanatos
9
1
4
11
L
4
6
2
0.83
W
Cerberus
Robocrusher
Cerberus
0
2
8
2
W
Hachiman
Storm100
Hachiman
0
0
1
0.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,120
Damage
38,011
62,034
Taken
60,711
34,331
Mitigated
29,251
16,531
Healing
29,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
2,039
759
0
1,303
9,205
3,530
872
936
8,269
0
62,174
L
Cthulhu
Accatta
Cthulhu
8,280
1,105
67
1,526
12,736
11,911
0
3,272
9,464
21,834
0
W
5,845
221
0
2,277
9,830
3,475
0
8,172
1,636
59,347
0
L
Izanami
Binduni
Izanami
9,431
5,895
0
3,538
12,427
4,342
227
1,048
11,379
0
89,096
W
Danzaburou
Feiliex
Danzaburou
7,557
3,788
0
2,437
7,238
2,771
2,591
3,902
3,320
0
58,707
W
Thanatos
Hvims
Thanatos
17,634
6,103
0
18,172
18,538
8,414
0
7,763
10,697
0
86,671
L
13,374
155
0
5,394
13,805
6,508
0
3,850
9,955
65,808
0
W
Cerberus
Robocrusher
Cerberus
4,104
675
0
4,644
16,445
10,938
557
7,342
9,089
23,817
0
W
Hachiman
Storm100
Hachiman
2,871
1,582
0
1,917
8,660
3,653
1,008
3,749
4,655
0
44,058
L
8,996
3,296
122
4,581
13,861
8,040
840
843
13,018
50,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,506
Gold Earned
42,055
475
Minions Killed
404
0
Camps Cleared
0
1,553,789
Distance Traveled
1,547,335
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
8,525
533
112
7
0
371,196
4
L
Cthulhu
7,020
439
37
2
0
327,024
0
W
Scylla
8,316
520
92
6
0
310,951
2
L
Izanami
8,541
534
127
8
0
272,043
4
W
Danzaburou
8,920
558
111
7
0
339,520
2
W
Thanatos
10,004
625
105
7
0
358,224
0
L
Anubis
8,374
523
98
6
0
258,322
1
W
Cerberus
7,574
473
33
2
0
313,712
5
W
Hachiman
7,241
453
63
4
0
224,928
4
L
Athena
8,046
503
101
6
0
325,204
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role