Player Matchup

Yemoja
Yemoja
Alboregina
Yemoja
Level 35
God Stats
2W - 0L
1,745 SR
Queue Stats
61W - 62L
1,409 Elo+
Solo
Xbalanque
Xbalanque
TheButtonBasher2
Xbalanque
Level 100
God Stats
2W - 2L
1,295 SR
Queue Stats
142W - 142L
1,393 Elo+
Solo
Mulan
Mulan
Timsay89
Mulan
Level 60
God Stats
3W - 2L
1,859 SR
Queue Stats
243W - 226L
1,431 Elo+
Party 1
Raijin
Raijin
alfaDuch
Raijin
Level 69
God Stats
4W - 4L
1,319 SR
Queue Stats
465W - 446L
1,455 Elo+
Party 1
Khepri
Khepri
vshitsov
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 89L
1,351 Elo+
Solo
Team Averages
Level 66
1,544 SR
1,408 Elo+

VS

Team Averages
Level 91
1,459 SR
1,408 Elo+
Hel
Hel
NonMagdy
Hel
Level 123
God Stats
4W - 2L
1,488 SR
Queue Stats
144W - 145L
1,454 Elo+
Solo
Camazotz
Camazotz
Pude234
Camazotz
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 39L
1,393 Elo+
Party 2
Merlin
Merlin
SUPERFIXERO
Merlin
Level 83
God Stats
0W - 2L
1,292 SR
Queue Stats
86W - 77L
1,438 Elo+
Solo
Bacchus
Bacchus
einusMaximus
Bacchus
Level 83
God Stats
6W - 6L
1,445 SR
Queue Stats
135W - 149L
1,337 Elo+
Party 2
Anubis
Anubis
kraeckermuschel
Anubis
Level 80
God Stats
2W - 3L
1,571 SR
Queue Stats
157W - 179L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Alboregina
Yemoja
19
1 / 4 / 20
12,042
634
9,771
21,867
28,107
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Xbalanque
20
13 / 3 / 9
15,054
792
34,290
17,432
10,756
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Timsay89
Mulan
20
10 / 4 / 12
13,250
697
25,174
27,939
30,085
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
alfaDuch
Raijin
20
7 / 2 / 21
13,713
722
27,980
18,696
10,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Khepri
vshitsov
Khepri
18
2 / 6 / 17
11,848
624
7,306
23,994
31,361
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 7 / 10
10,733
565
9,404
26,473
22,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
Pude234
Camazotz
19
8 / 7 / 8
12,769
672
21,265
29,021
21,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Merlin
20
1 / 3 / 14
11,841
623
29,693
17,289
10,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
einusMaximus
Bacchus
18
4 / 7 / 11
11,853
624
10,812
24,648
50,534
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
4 / 9 / 8
11,362
598
16,312
22,619
15,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
70
33
Kills
19
19
Deaths
33
79
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Yemoja
Alboregina
Yemoja
1
4
20
2.75
L
2
7
10
1
L
Camazotz
Pude234
Camazotz
8
7
8
1.71
L
Merlin
1
3
14
2.67
W
Xbalanque
13
3
9
5.83
W
Mulan
Timsay89
Mulan
10
4
12
4
W
Raijin
alfaDuch
Raijin
7
2
21
8.75
L
Bacchus
einusMaximus
Bacchus
4
7
11
1.36
L
4
9
8
0.89
W
Khepri
vshitsov
Khepri
2
6
17
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,521
Damage
87,486
109,928
Taken
120,050
111,096
Mitigated
120,797
49,183
Healing
49,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
Alboregina
Yemoja
9,771
2,577
17,694
3,878
21,867
28,107
1,594
14,644
7,223
23,652
0
L
9,404
1,304
15,296
11,424
26,473
22,957
460
11,737
14,175
15,507
0
L
Camazotz
Pude234
Camazotz
21,265
8,010
905
9,420
29,021
21,330
1,749
9,073
19,494
0
32,451
L
Merlin
29,693
1,341
1,441
3,348
17,289
10,597
928
5,611
11,333
62,678
0
W
Xbalanque
34,290
17,942
3,341
3,335
17,432
10,756
2,624
11,317
6,115
0
68,061
W
Mulan
Timsay89
Mulan
25,174
4,392
1,545
8,014
27,939
30,085
1,601
14,453
13,486
0
42,690
W
Raijin
alfaDuch
Raijin
27,980
3,142
3,904
3,825
18,696
10,787
1,895
14,059
4,637
40,284
0
L
Bacchus
einusMaximus
Bacchus
10,812
982
769
2,498
24,648
50,534
260
6,369
17,791
18,781
0
L
16,312
1,595
1,160
2,842
22,619
15,379
688
9,795
12,200
36,808
0
W
Khepri
vshitsov
Khepri
7,306
305
1,527
2,120
23,994
31,361
519
11,748
12,246
20,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,907
Gold Earned
58,558
178
Minions Killed
168
0
Camps Cleared
0
1,589,977
Distance Traveled
1,425,069
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,042
634
21
1
0
271,513
1
L
Hel
10,733
565
17
1
0
299,874
1
L
Camazotz
12,769
672
21
1
0
279,648
0
L
Merlin
11,841
623
73
4
0
334,658
0
W
Xbalanque
15,054
792
77
4
0
338,166
0
W
Mulan
13,250
697
25
1
0
336,656
2
W
Raijin
13,713
722
37
2
0
325,545
1
L
Bacchus
11,853
624
15
1
0
284,316
0
L
Anubis
11,362
598
42
2
0
226,573
0
W
Khepri
11,848
624
18
1
0
318,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role