Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Platinum IV
 
Ah Muzen Cab
Platinum IV
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bacchus
Bacchus
Diamond III
CyB0RG_The_Great
Bacchus
Diamond III
Level 129
God Stats
31W - 33L
1,569 SR
Queue Stats
156W - 156L
2,065 MMR
Solo
Medusa
Medusa
Platinum IV
Sir_Liam_Pasty
Medusa
Platinum IV
Level 156
God Stats
14W - 24L
1,418 SR
Queue Stats
802W - 793L
1,747 MMR
Party 1
Ne Zha
Ne Zha
Diamond V
StankyLeg6000
Ne Zha
Diamond V
Level 140
God Stats
3W - 1L
1,486 SR
Queue Stats
149W - 135L
2,059 MMR
Solo
Discordia
Discordia
Diamond V
senpaibubba
Discordia
Diamond V
Level 133
God Stats
2W - 2L
1,256 SR
Queue Stats
275W - 266L
2,138 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,446 SR
1,902 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 133
1,576 SR
1,863 MMR
Pele
Pele
Platinum II
 
Pele
Platinum II
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Freya
Freya
Platinum V
Aléjandrö
Freya
Platinum V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 18L
1,952 MMR
Solo
Camazotz
Camazotz
Diamond V
SangerLefty
Camazotz
Diamond V
Level 160
God Stats
0W - 1L
1,627 SR
Queue Stats
190W - 181L
2,031 MMR
Party 2
Ares
Ares
Diamond V
SillyCalf628895
Ares
Diamond V
Level 148
God Stats
1W - 6L
1,479 SR
Queue Stats
209W - 200L
2,031 MMR
Party 2
Bellona
Bellona
Platinum II
TheBorckster12
Bellona
Platinum II
Level 109
God Stats
24W - 11L
1,772 SR
Queue Stats
283W - 291L
1,802 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
6
1 / 1 / 0
3,713
743
3,232
4,749
1,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

4
0 / 1 / 3
3,333
667
2,220
3,196
1,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
2 / 1 / 1
3,580
716
2,545
2,910
919
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

5
1 / 0 / 2
3,460
692
1,426
3,374
881
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Discordia
senpaibubba
Discordia
7
1 / 0 / 1
3,870
774
1,149
1,329
361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
The MorriganDa JiLokiCabrakan

VS

Bans
LancelotArachneHadesSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
1
0 / 0 / 0
2,565
513
0
441
85
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

5
1 / 2 / 1
3,396
679
2,616
4,154
1,295
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
SangerLefty
Camazotz
5
1 / 1 / 0
3,352
670
1,737
3,887
1,342
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

4
1 / 2 / 1
3,410
682
1,790
5,619
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 0 / 1
3,287
657
1,042
2,646
1,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
6
5
Kills
3
3
Deaths
5
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
1
1
0
1
L
Pele
 
Pele
0
0
0
0
L
1
2
1
0.75
W
0
1
3
1.5
L
Camazotz
SangerLefty
Camazotz
1
1
0
1
L
1
2
1
0.75
W
2
1
1
2.5
W
1
0
2
2
L
0
0
1
0.5
W
Discordia
senpaibubba
Discordia
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,572
Damage
7,185
15,558
Taken
16,747
5,995
Mitigated
6,721
6,215
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
3,232
1,252
0
2,529
4,749
1,944
0
0
4,505
0
23,527
L
Pele
 
Pele
0
0
0
217
441
85
0
0
441
0
1,729
L
2,616
1,167
0
1,379
4,154
1,295
0
1,794
2,360
15,526
0
W
2,220
350
0
1,096
3,196
1,890
0
1,964
1,232
6,687
0
L
Camazotz
SangerLefty
Camazotz
1,737
466
0
2,540
3,887
1,342
0
0
3,887
0
11,366
L
1,790
123
105
2,022
5,619
2,615
0
1,537
4,082
5,636
572
W
2,545
1,581
0
1,097
2,910
919
0
1,791
1,119
0
14,718
W
1,426
789
0
1,045
3,374
881
0
277
3,097
0
15,617
L
1,042
341
0
201
2,646
1,384
0
38
2,608
0
11,355
W
Discordia
senpaibubba
Discordia
1,149
190
0
448
1,329
361
0
89
1,240
20,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,956
Gold Earned
16,010
131
Minions Killed
86
0
Camps Cleared
0
501,805
Distance Traveled
426,159
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
3,713
743
31
6
0
84,843
0
L
Pele
2,565
513
7
1
0
23,076
0
L
Freya
3,396
679
21
4
0
87,934
0
W
Bacchus
3,333
667
9
2
0
103,636
1
L
Camazotz
3,352
670
18
4
0
102,158
1
L
Ares
3,410
682
13
3
0
96,426
1
W
Medusa
3,580
716
23
5
0
90,701
1
W
Ne Zha
3,460
692
33
7
0
118,101
0
L
Bellona
3,287
657
27
5
0
116,565
1
W
Discordia
3,870
774
35
7
0
104,524
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role