Player Matchup

Fafnir
Fafnir
Lefitahot
Fafnir
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 33L
1,359 Elo+
Party 2
Mercury
Mercury
TraineR7
Mercury
Level 33
God Stats
0W - 2L
1,728 SR
Queue Stats
12W - 33L
1,359 Elo+
Party 2
Olorun
Olorun
TuMamaForever
Olorun
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 23L
1,368 Elo+
Party 2
Team Averages
Level 25
1,576 SR
1,362 Elo+

VS

Team Averages
Level 52
1,486 SR
1,337 Elo+
Danzaburou
Danzaburou
ElmocoLOCO58
Danzaburou
Level 104
God Stats
5W - 7L
1,415 SR
Queue Stats
36W - 36L
1,471 Elo+
Solo
Baron Samedi
Baron Samedi
Funguy1355
Baron Samedi
Level 46
God Stats
7W - 7L
1,543 SR
Queue Stats
54W - 70L
1,356 Elo+
Party 1
Hun Batz
Hun Batz
Sirpancakeman
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 9L
1,184 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Lefitahot
Fafnir
14
2 / 3 / 3
9,988
768
5,961
22,528
19,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
TraineR7
Mercury
13
2 / 6 / 2
8,570
659
4,384
11,721
4,706
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 7 / 4
7,854
604
5,514
15,535
7,319
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ElmocoLOCO58
Danzaburou
15
1 / 0 / 11
10,074
775
11,921
11,114
5,198
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Funguy1355
Baron Samedi
16
10 / 1 / 5
11,559
889
20,592
7,840
4,819
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Sirpancakeman
Hun Batz
15
5 / 4 / 10
10,362
797
9,350
11,074
5,127
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
4
Kills
16
16
Deaths
5
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ElmocoLOCO58
Danzaburou
1
0
11
6.5
W
Baron Samedi
Funguy1355
Baron Samedi
10
1
5
12.5
L
Fafnir
Lefitahot
Fafnir
2
3
3
1.17
W
Hun Batz
Sirpancakeman
Hun Batz
5
4
10
2.5
L
Mercury
TraineR7
Mercury
2
6
2
0.5
L
0
7
4
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,859
Damage
41,863
49,784
Taken
30,028
31,459
Mitigated
15,144
12,042
Healing
12,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ElmocoLOCO58
Danzaburou
11,921
7,931
0
4,613
11,114
5,198
1,729
5,154
5,960
0
52,722
W
Baron Samedi
Funguy1355
Baron Samedi
20,592
1,827
2,413
3,639
7,840
4,819
478
2,254
5,586
65,875
0
L
Fafnir
Lefitahot
Fafnir
5,961
2,031
0
7,698
22,528
19,434
0
10,693
11,835
13,302
0
W
Hun Batz
Sirpancakeman
Hun Batz
9,350
2,795
0
1,374
11,074
5,127
568
3,543
7,531
0
25,734
L
Mercury
TraineR7
Mercury
4,384
1,689
0
1,038
11,721
4,706
0
4,272
7,449
0
26,872
L
5,514
2,557
1,071
2,235
15,535
7,319
0
5,645
9,890
17,902
2,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,412
Gold Earned
31,995
106
Minions Killed
170
0
Camps Cleared
0
663,848
Distance Traveled
707,679
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,074
775
81
6
0
256,052
1
W
Baron Samedi
11,559
889
69
5
0
216,142
2
L
Fafnir
9,988
768
17
1
0
238,237
0
W
Hun Batz
10,362
797
20
2
0
235,485
0
L
Mercury
8,570
659
62
5
0
220,212
2
L
Olorun
7,854
604
27
2
0
205,399
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role