Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
Imaad
Danzaburou
Level 62
God Stats
4W - 5L
1,582 SR
Queue Stats
33W - 43L
1,448 Elo+
Party 1
Janus
Janus
KagZ28
Janus
Level 68
God Stats
0W - 1L
1,285 SR
Queue Stats
128W - 122L
1,505 Elo+
Party 1
Atlas
Atlas
KuttBicker
Atlas
Level 78
God Stats
18W - 12L
1,701 SR
Queue Stats
71W - 62L
1,504 Elo+
Solo
King Arthur
King Arthur
Mikearcher
King Arthur
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
253W - 274L
1,430 Elo+
Solo
Team Averages
Level 104
1,514 SR
1,477 Elo+

VS

Team Averages
Level 67
1,420 SR
1,276 Elo+
Ymir
Ymir
Hartlock
Ymir
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 6L
1,205 Elo+
Party 2
Chang'e
Chang'e
Ingvar1482
Chang'e
Level 142
God Stats
10W - 5L
1,584 SR
Queue Stats
109W - 100L
1,519 Elo+
Solo
Guan Yu
Guan Yu
Nucleo
Guan Yu
Level 130
God Stats
3W - 1L
1,559 SR
Queue Stats
223W - 231L
1,561 Elo+
Solo
He Bo
He Bo
RaduGeos
He Bo
Level 8
God Stats
1W - 1L
1,213 SR
Queue Stats
7W - 14L
1,054 Elo+
Party 2
Neith
Neith
Rolf98
Neith
Level 35
God Stats
1W - 1L
1,246 SR
Queue Stats
7W - 17L
1,041 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 3 / 3
9,887
899
10,711
6,144
2,113
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Imaad
Danzaburou
15
1 / 8 / 0
10,245
931
17,202
23,244
8,802
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
KagZ28
Janus
15
2 / 7 / 0
10,224
929
21,172
15,449
5,432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Atlas
15
0 / 5 / 1
10,292
936
14,911
33,248
41,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
Mikearcher
King Arthur
15
0 / 7 / 1
9,345
850
3,152
15,432
12,885
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Team 1 Tickets

53

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
18
4 / 1 / 23
12,415
1,129
15,321
19,558
31,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Chang'e
Ingvar1482
Chang'e
18
7 / 0 / 19
12,604
1,146
24,564
14,932
8,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
Nucleo
Guan Yu
17
4 / 0 / 21
12,154
1,105
12,209
20,877
29,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
RaduGeos
He Bo
17
7 / 1 / 12
11,722
1,066
12,467
9,262
5,422
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Rolf98
Neith
18
8 / 1 / 16
12,105
1,100
26,582
13,780
8,492
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
121
3
Kills
30
30
Deaths
3
5
Assists
91
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
3
0.5
W
Ymir
4
1
23
15.5
L
Danzaburou
Imaad
Danzaburou
1
8
0
0.13
W
Chang'e
Ingvar1482
Chang'e
7
0
19
16.5
L
Janus
KagZ28
Janus
2
7
0
0.29
L
Atlas
0
5
1
0.1
L
King Arthur
Mikearcher
King Arthur
0
7
1
0.07
W
Guan Yu
Nucleo
Guan Yu
4
0
21
14.5
W
He Bo
RaduGeos
He Bo
7
1
12
13
W
Neith
Rolf98
Neith
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,148
Damage
91,143
93,517
Taken
78,409
70,440
Mitigated
83,355
4,199
Healing
40,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
10,711
1,745
0
0
6,144
2,113
0
2,809
3,335
19,285
0
W
Ymir
15,321
3,097
0
1,667
19,558
31,369
0
13,202
6,356
22,820
0
L
Danzaburou
Imaad
Danzaburou
17,202
6,455
0
2,649
23,244
8,802
0
14,119
9,125
0
43,832
W
Chang'e
Ingvar1482
Chang'e
24,564
3,627
11,596
8,029
14,932
8,788
0
8,480
6,452
60,446
0
L
Janus
KagZ28
Janus
21,172
630
0
282
15,449
5,432
0
5,820
9,629
34,009
0
L
Atlas
14,911
5,501
0
1,211
33,248
41,208
0
20,037
13,211
22,992
0
L
King Arthur
Mikearcher
King Arthur
3,152
786
0
57
15,432
12,885
0
9,567
5,865
0
8,932
W
Guan Yu
Nucleo
Guan Yu
12,209
780
7,464
7,272
20,877
29,284
0
9,789
11,088
0
15,119
W
He Bo
RaduGeos
He Bo
12,467
2,406
0
654
9,262
5,422
0
6,060
3,202
25,738
0
W
Neith
Rolf98
Neith
26,582
18,966
0
3,694
13,780
8,492
0
9,263
4,517
0
43,981

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,993
Gold Earned
61,000
141
Minions Killed
201
5
Camps Cleared
6
787,067
Distance Traveled
1,054,903
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,887
899
29
3
0
96,405
0
W
Ymir
12,415
1,129
15
1
0
190,713
1
L
Danzaburou
10,245
931
67
6
2
174,861
0
W
Chang'e
12,604
1,146
92
8
1
223,133
0
L
Janus
10,224
929
27
2
3
179,167
0
L
Atlas
10,292
936
11
1
0
204,953
1
L
King Arthur
9,345
850
7
1
0
131,681
0
W
Guan Yu
12,154
1,105
5
0
2
250,863
0
W
He Bo
11,722
1,066
35
3
2
197,474
1
W
Neith
12,105
1,100
54
5
1
192,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role