Player Matchup

Chiron
Chiron
 
Chiron
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
 
Bastet
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
AAAALLLOOO
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,485 Elo+
Party 1
Hou Yi
Hou Yi
Jefersonlm
Hou Yi
Level 128
God Stats
3W - 0L
1,820 SR
Queue Stats
38W - 35L
1,501 Elo+
Party 1
Shiva
Shiva
Jrmenezes9
Shiva
Level 68
God Stats
6W - 15L
1,435 SR
Queue Stats
38W - 42L
1,499 Elo+
Party 1
Team Averages
Level 92
1,551 SR
1,497 Elo+

VS

Team Averages
Level 89
1,521 SR
1,491 Elo+
Fenrir
Fenrir
 
Fenrir
Level 57
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
Jano0223
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,571 Elo+
Party 2
Nike
Nike
Masoquist4
Nike
Level 69
God Stats
2W - 9L
1,307 SR
Queue Stats
189W - 220L
1,386 Elo+
Solo
Hun Batz
Hun Batz
Mirlos
Hun Batz
Level 145
God Stats
10W - 2L
1,922 SR
Queue Stats
339W - 304L
1,532 Elo+
Party 3
Xing Tian
Xing Tian
TOMSRHCP
Xing Tian
Level 146
God Stats
1W - 2L
1,376 SR
Queue Stats
152W - 143L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
12
2 / 0 / 1
7,026
703
5,444
7,550
2,466
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bastet
 
Bastet
9
1 / 1 / 3
5,462
546
4,028
7,784
3,318
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
AAAALLLOOO
Poseidon
10
1 / 0 / 1
5,889
589
4,077
5,214
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hou Yi
Jefersonlm
Hou Yi
10
0 / 0 / 2
5,731
573
2,071
5,035
1,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shiva
9
2 / 0 / 1
5,240
524
2,974
6,352
2,765
Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
8
0 / 1 / 0
5,115
512
1,129
6,290
2,293
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Jano0223
Neith
9
0 / 0 / 0
4,988
499
3,987
2,080
721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

9
0 / 3 / 0
4,829
483
3,135
8,030
3,000
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Mirlos
Hun Batz
9
0 / 0 / 1
5,118
512
2,500
8,425
2,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xing Tian
TOMSRHCP
Xing Tian
10
1 / 2 / 0
5,691
569
5,401
8,298
4,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
2
6
Kills
1
1
Deaths
6
8
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
2
0
1
2.5
W
Bastet
 
Bastet
1
1
3
2.5
L
Fenrir
 
Fenrir
0
1
0
0
W
Poseidon
AAAALLLOOO
Poseidon
1
0
1
1.5
L
Neith
Jano0223
Neith
0
0
0
0
W
Hou Yi
Jefersonlm
Hou Yi
0
0
2
1
W
Shiva
2
0
1
2.5
L
0
3
0
0
L
Hun Batz
Mirlos
Hun Batz
0
0
1
0.5
L
Xing Tian
TOMSRHCP
Xing Tian
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,594
Damage
16,152
31,935
Taken
33,123
12,026
Mitigated
12,858
15,208
Healing
7,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
5,444
3,161
50
5,796
7,550
2,466
648
0
7,550
0
50,325
W
Bastet
 
Bastet
4,028
558
0
2,009
7,784
3,318
0
1,027
6,633
0
31,700
L
Fenrir
 
Fenrir
1,129
390
0
2,384
6,290
2,293
0
0
6,290
0
12,551
W
Poseidon
AAAALLLOOO
Poseidon
4,077
1,409
0
1,939
5,214
1,880
0
2,865
1,989
41,653
0
L
Neith
Jano0223
Neith
3,987
1,512
0
1,104
2,080
721
0
0
2,080
0
32,989
W
Hou Yi
Jefersonlm
Hou Yi
2,071
1,240
0
3,053
5,035
1,597
0
0
5,035
0
38,115
W
Shiva
2,974
518
361
2,000
6,352
2,765
0
931
5,327
0
15,091
L
3,135
913
0
1,336
8,030
3,000
0
0
7,957
0
26,936
L
Hun Batz
Mirlos
Hun Batz
2,500
776
0
1,210
8,425
2,570
0
356
7,876
0
41,682
L
Xing Tian
TOMSRHCP
Xing Tian
5,401
135
0
1,704
8,298
4,274
0
3,721
4,395
32,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,348
Gold Earned
25,741
329
Minions Killed
280
0
Camps Cleared
0
980,552
Distance Traveled
1,052,360
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
7,026
703
88
9
0
171,048
2
W
Bastet
5,462
546
55
6
0
219,537
1
L
Fenrir
5,115
512
27
3
0
176,246
0
W
Poseidon
5,889
589
88
9
0
188,735
0
L
Neith
4,988
499
66
7
0
183,768
2
W
Hou Yi
5,731
573
78
8
0
172,274
0
W
Shiva
5,240
524
20
2
0
228,958
5
L
Nike
4,829
483
44
4
0
215,577
4
L
Hun Batz
5,118
512
76
8
0
244,769
3
L
Xing Tian
5,691
569
67
7
0
232,000
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role