Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Drapzz_98
Aphrodite
Level 52
God Stats
3W - 2L
1,696 SR
Queue Stats
65W - 68L
1,421 Elo+
Party 2
Cerberus
Cerberus
MVDGIC STIKS
Cerberus
Level 47
God Stats
1W - 1L
1,737 SR
Queue Stats
37W - 34L
1,535 Elo+
Party 3
Danzaburou
Danzaburou
Xquad555
Danzaburou
Level 117
God Stats
10W - 3L
1,783 SR
Queue Stats
160W - 154L
1,440 Elo+
Party 3
Pele
Pele
YT_14Reido_Squad
Pele
Level 45
God Stats
0W - 2L
1,239 SR
Queue Stats
73W - 73L
1,400 Elo+
Party 2
Team Averages
Level 70
1,591 SR
1,459 Elo+

VS

Team Averages
Level 108
1,481 SR
1,516 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Cerberus
Cerberus
ClassicMasz
Cerberus
Level 39
God Stats
7W - 4L
1,587 SR
Queue Stats
161W - 100L
1,545 Elo+
Party 1
Neith
Neith
Lewisontop5314
Neith
Level 89
God Stats
21W - 21L
1,533 SR
Queue Stats
96W - 89L
1,470 Elo+
Party 4
Vamana
Vamana
QuangoQuango
Vamana
Level 142
God Stats
2W - 1L
1,212 SR
Queue Stats
278W - 210L
1,512 Elo+
Party 1
Thor
Thor
TheBluesScale
Thor
Level 129
God Stats
12W - 11L
1,575 SR
Queue Stats
201W - 134L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
0 / 3 / 0
5,576
398
2,647
10,143
7,699
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
Drapzz_98
Aphrodite
10
0 / 6 / 0
5,849
418
2,621
11,042
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
MVDGIC STIKS
Cerberus
13
2 / 1 / 0
7,833
560
9,436
12,562
9,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Danzaburou
Xquad555
Danzaburou
11
0 / 2 / 0
6,580
470
7,150
11,659
3,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
0 / 3 / 1
6,261
447
2,677
11,886
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
10 / 0 / 2
9,304
665
16,122
5,413
2,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cerberus
ClassicMasz
Cerberus
12
0 / 0 / 8
7,407
529
5,736
11,556
8,412
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
0 / 0 / 3
6,439
460
4,778
6,385
2,718
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vamana
14
1 / 1 / 1
7,685
549
9,286
14,858
8,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
4 / 1 / 2
7,642
546
4,850
9,685
3,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
3
0
0
W
Ah Puch
 
Ah Puch
10
0
2
11
W
Cerberus
ClassicMasz
Cerberus
0
0
8
4
L
Aphrodite
Drapzz_98
Aphrodite
0
6
0
0
W
0
0
3
1.5
L
Cerberus
MVDGIC STIKS
Cerberus
2
1
0
2
W
Vamana
1
1
1
1.5
W
4
1
2
5
L
Danzaburou
Xquad555
Danzaburou
0
2
0
0
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,531
Damage
40,772
57,292
Taken
47,897
29,921
Mitigated
25,442
21,013
Healing
25,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
2,647
984
2,515
1,753
10,143
7,699
0
6,555
3,588
10,072
0
W
Ah Puch
 
Ah Puch
16,122
893
0
1,870
5,413
2,362
1,025
1,009
4,404
80,871
0
W
Cerberus
ClassicMasz
Cerberus
5,736
555
2,290
5,998
11,556
8,412
0
2,773
8,783
27,892
8,504
L
Aphrodite
Drapzz_98
Aphrodite
2,621
134
72
3,556
11,042
4,468
0
6,652
4,390
35,396
0
W
4,778
1,282
0
2,083
6,385
2,718
823
477
5,908
0
45,818
L
Cerberus
MVDGIC STIKS
Cerberus
9,436
446
0
5,609
12,562
9,583
0
0
12,562
59,157
0
W
Vamana
9,286
4,461
0
8,220
14,858
8,007
80
7,916
6,248
0
64,812
W
4,850
925
0
5,360
9,685
3,943
0
1,936
7,687
0
57,612
L
Danzaburou
Xquad555
Danzaburou
7,150
3,310
0
5,036
11,659
3,593
0
4,832
6,827
0
59,301
L
2,677
570
0
2,472
11,886
4,578
0
2,848
9,038
0
44,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,099
Gold Earned
38,477
425
Minions Killed
507
0
Camps Cleared
0
1,245,808
Distance Traveled
1,342,274
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,576
398
17
1
0
232,073
4
W
Ah Puch
9,304
665
136
10
0
254,861
4
W
Cerberus
7,407
529
76
5
0
275,309
3
L
Aphrodite
5,849
418
68
5
0
235,120
1
W
Neith
6,439
460
78
6
0
236,356
4
L
Cerberus
7,833
560
152
11
0
252,076
2
W
Vamana
7,685
549
106
8
0
282,416
1
W
Thor
7,642
546
111
8
0
293,332
5
L
Danzaburou
6,580
470
109
8
0
225,956
5
L
Pele
6,261
447
79
6
0
300,583
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role