Player Matchup

Sylvanus
Sylvanus
FallenHell
Sylvanus
Level 126
God Stats
12W - 6L
1,518 SR
Queue Stats
113W - 90L
1,543 Elo+
Solo
Kukulkan
Kukulkan
Grundic
Kukulkan
Level 159
God Stats
9W - 6L
1,625 SR
Queue Stats
239W - 173L
1,624 Elo+
Party 2
Ishtar
Ishtar
madamo
Ishtar
Level 157
God Stats
13W - 8L
1,585 SR
Queue Stats
122W - 108L
1,573 Elo+
Party 2
Mercury
Mercury
yBraga
Mercury
Level 68
God Stats
17W - 5L
1,771 SR
Queue Stats
250W - 176L
1,654 Elo+
Solo
Bellona
Bellona
yTr_GHOST
Bellona
Level 131
God Stats
3W - 6L
1,312 SR
Queue Stats
189W - 212L
1,459 Elo+
Solo
Team Averages
Level 128
1,562 SR
1,571 Elo+

VS

Team Averages
Level 122
1,482 SR
1,551 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
BrendowVN
Sylvanus
Level 155
God Stats
9W - 9L
1,467 SR
Queue Stats
115W - 76L
1,556 Elo+
Solo
Anhur
Anhur
Juanchiin
Anhur
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
246W - 241L
1,581 Elo+
Solo
Odin
Odin
Math1520
Odin
Level 85
God Stats
16W - 13L
1,541 SR
Queue Stats
253W - 244L
1,570 Elo+
Party 1
Fenrir
Fenrir
mar248
Fenrir
Level 89
God Stats
6W - 11L
1,404 SR
Queue Stats
252W - 241L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
FallenHell
Sylvanus
12
0 / 1 / 10
7,577
505
8,824
12,368
12,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
Grundic
Kukulkan
16
7 / 0 / 5
9,618
641
7,421
3,447
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
madamo
Ishtar
12
4 / 2 / 5
7,667
511
11,580
12,985
4,822
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
yBraga
Mercury
15
7 / 3 / 5
9,095
606
13,004
13,552
4,969
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
yTr_GHOST
Bellona
13
1 / 1 / 0
7,666
511
6,429
13,442
11,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 5 / 1
7,989
533
6,704
9,057
3,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
BrendowVN
Sylvanus
14
0 / 1 / 1
8,085
539
10,062
11,595
14,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Juanchiin
Anhur
12
1 / 5 / 2
6,645
443
5,820
12,627
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Odin
10
1 / 4 / 3
6,622
441
3,531
14,680
10,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
mar248
Fenrir
12
3 / 4 / 1
7,491
499
4,892
15,295
6,867
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
15
19
Kills
7
7
Deaths
19
25
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
1
0.5
L
Sylvanus
BrendowVN
Sylvanus
0
1
1
0.5
W
Sylvanus
FallenHell
Sylvanus
0
1
10
5
W
Kukulkan
Grundic
Kukulkan
7
0
5
9.5
L
Anhur
Juanchiin
Anhur
1
5
2
0.4
L
Odin
1
4
3
0.63
W
Ishtar
madamo
Ishtar
4
2
5
3.25
L
Fenrir
mar248
Fenrir
3
4
1
0.88
W
Mercury
yBraga
Mercury
7
3
5
3.17
W
Bellona
yTr_GHOST
Bellona
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,258
Damage
31,009
55,794
Taken
63,254
35,544
Mitigated
39,961
20,597
Healing
16,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,704
1,362
0
40
9,057
3,535
0
3,164
5,893
72,512
0
L
Sylvanus
BrendowVN
Sylvanus
10,062
3,182
166
6,620
11,595
14,688
320
0
11,595
55,073
12,167
W
Sylvanus
FallenHell
Sylvanus
8,824
2,222
582
5,246
12,368
12,812
0
624
11,744
26,686
7,120
W
Kukulkan
Grundic
Kukulkan
7,421
1,162
0
750
3,447
1,531
0
1,949
1,498
74,056
0
L
Anhur
Juanchiin
Anhur
5,820
2,844
0
3,578
12,627
4,457
0
4,153
8,474
0
52,916
L
Odin
3,531
567
0
3,687
14,680
10,414
0
5,437
9,243
0
17,908
W
Ishtar
madamo
Ishtar
11,580
8,838
0
6,631
12,985
4,822
1,431
515
12,470
0
59,787
L
Fenrir
mar248
Fenrir
4,892
1,865
0
2,354
15,295
6,867
0
2,779
12,516
0
52,153
W
Mercury
yBraga
Mercury
13,004
8,599
0
1,131
13,552
4,969
0
4,353
9,199
0
63,722
W
Bellona
yTr_GHOST
Bellona
6,429
2,564
0
6,257
13,442
11,410
0
7,743
5,699
0
51,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,623
Gold Earned
36,832
488
Minions Killed
450
0
Camps Cleared
0
1,441,077
Distance Traveled
1,345,999
11
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,989
533
130
9
0
263,005
3
L
Sylvanus
8,085
539
117
8
0
217,787
5
W
Sylvanus
7,577
505
31
2
0
239,077
2
W
Kukulkan
9,618
641
157
10
0
325,881
5
L
Anhur
6,645
443
81
5
0
265,945
6
L
Odin
6,622
441
37
2
0
292,909
6
W
Ishtar
7,667
511
106
7
0
245,307
1
L
Fenrir
7,491
499
85
6
0
306,353
6
W
Mercury
9,095
606
88
6
0
348,450
2
W
Bellona
7,666
511
106
7
0
282,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role