Player Matchup

Nox
Nox
 
Nox
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
CricCrac
Chaac
Level 153
God Stats
27W - 16L
1,671 SR
Queue Stats
572W - 559L
1,636 Elo+
Solo
Yemoja
Yemoja
Patchatar
Yemoja
Level 92
God Stats
35W - 14L
1,772 SR
Queue Stats
146W - 130L
1,593 Elo+
Party 1
Danzaburou
Danzaburou
SGTCBA
Danzaburou
Level 147
God Stats
3W - 6L
1,330 SR
Queue Stats
165W - 148L
1,607 Elo+
Party 1
Nu Wa
Nu Wa
Stophon
Nu Wa
Level 146
God Stats
1W - 2L
1,303 SR
Queue Stats
129W - 125L
1,596 Elo+
Party 1
Team Averages
Level 135
1,515 SR
1,586 Elo+

VS

Team Averages
Level 109
1,569 SR
1,603 Elo+
Ymir
Ymir
BanditSlayer
Ymir
Level 103
God Stats
29W - 8L
1,832 SR
Queue Stats
151W - 117L
1,614 Elo+
Party 2
Susano
Susano
Grobbalonga
Susano
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 87L
1,618 Elo+
Party 2
Neith
Neith
MissHavisham
Neith
Level 116
God Stats
1W - 2L
1,514 SR
Queue Stats
22W - 26L
1,513 Elo+
Party 2
Merlin
Merlin
Tatll
Merlin
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 92L
1,630 Elo+
Party 2
Vamana
Vamana
ThorrEl
Vamana
Level 122
God Stats
10W - 13L
1,500 SR
Queue Stats
141W - 105L
1,639 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
15
8 / 0 / 5
9,530
596
15,633
10,266
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chaac
CricCrac
Chaac
15
1 / 3 / 2
9,274
580
9,635
15,339
15,383
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
Patchatar
Yemoja
12
1 / 0 / 12
8,245
515
6,602
11,277
9,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Danzaburou
SGTCBA
Danzaburou
15
7 / 1 / 5
9,662
604
11,687
13,414
6,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Stophon
Nu Wa
16
1 / 0 / 5
9,326
583
6,550
6,422
1,869
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 1
7,667
479
7,705
16,460
17,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Susano
13
1 / 4 / 1
7,425
464
6,870
15,050
6,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 1 / 1
8,330
521
6,442
7,193
3,584
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Tatll
Merlin
13
1 / 6 / 0
7,621
476
5,853
9,779
4,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vamana
ThorrEl
Vamana
12
0 / 4 / 1
7,475
467
7,027
17,718
11,739
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
7
18
Kills
3
4
Deaths
18
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
8
0
5
10.5
L
1
3
1
0.5
W
Chaac
CricCrac
Chaac
1
3
2
0.67
L
Susano
1
4
1
0.38
L
0
1
1
0.5
W
Yemoja
Patchatar
Yemoja
1
0
12
7
W
Danzaburou
SGTCBA
Danzaburou
7
1
5
9.5
W
Nu Wa
Stophon
Nu Wa
1
0
5
3.5
L
Merlin
Tatll
Merlin
1
6
0
0.17
L
Vamana
ThorrEl
Vamana
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,107
Damage
33,897
56,718
Taken
66,200
39,342
Mitigated
44,040
21,737
Healing
18,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
15,633
1,435
0
598
10,266
5,490
88
5,089
5,177
79,737
0
L
7,705
584
0
4,498
16,460
17,571
0
9,164
7,296
26,864
4,401
W
Chaac
CricCrac
Chaac
9,635
2,498
0
5,888
15,339
15,383
1,006
1,918
13,421
731
72,480
L
Susano
6,870
957
0
4,544
15,050
6,777
0
4,143
10,907
0
51,451
L
6,442
3,065
0
3,370
7,193
3,584
0
3,353
3,840
0
83,073
W
Yemoja
Patchatar
Yemoja
6,602
1,416
5,379
4,242
11,277
9,765
140
4,277
7,000
18,630
0
W
Danzaburou
SGTCBA
Danzaburou
11,687
4,629
0
4,826
13,414
6,835
870
2,561
10,853
0
69,214
W
Nu Wa
Stophon
Nu Wa
6,550
508
0
804
6,422
1,869
323
706
5,716
88,069
2,821
L
Merlin
Tatll
Merlin
5,853
656
0
648
9,779
4,369
0
7,095
2,684
56,508
0
L
Vamana
ThorrEl
Vamana
7,027
2,280
0
5,090
17,718
11,739
0
5,754
11,964
0
52,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,037
Gold Earned
38,518
546
Minions Killed
479
0
Camps Cleared
0
1,549,084
Distance Traveled
1,457,922
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,530
596
111
7
0
329,241
2
L
Ymir
7,667
479
43
3
0
297,410
8
W
Chaac
9,274
580
150
9
0
292,760
4
L
Susano
7,425
464
96
6
0
331,730
4
L
Neith
8,330
521
139
9
0
273,760
3
W
Yemoja
8,245
515
32
2
0
304,635
2
W
Danzaburou
9,662
604
93
6
0
318,379
5
W
Nu Wa
9,326
583
160
10
0
304,069
5
L
Merlin
7,621
476
105
7
0
282,993
0
L
Vamana
7,475
467
96
6
0
272,029
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role