Player Matchup

Aphrodite
Aphrodite
MOS_ManOfSalt
Aphrodite
Level 106
God Stats
1W - 0L
1,754 SR
Queue Stats
33W - 26L
1,571 Elo+
Party 1
Chaac
Chaac
UnlivingScarf25
Chaac
Level 100
God Stats
1W - 0L
1,193 SR
Queue Stats
21W - 11L
1,612 Elo+
Party 1
Ra
Ra
theMityone
Ra
Level 102
God Stats
1W - 0L
1,291 SR
Queue Stats
31W - 18L
1,614 Elo+
Party 1
Team Averages
Level 103
1,413 SR
1,599 Elo+

VS

Team Averages
Level 113
1,347 SR
1,454 Elo+
King Arthur
King Arthur
 
King Arthur
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vulcan
Vulcan
Prps_The_Goat
Vulcan
Level 88
God Stats
0W - 2L
1,085 SR
Queue Stats
54W - 66L
1,365 Elo+
Solo
Jing Wei
Jing Wei
Stevie3t
Jing Wei
Level 101
God Stats
1W - 5L
1,456 SR
Queue Stats
126W - 144L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
MOS_ManOfSalt
Aphrodite
16
3 / 0 / 6
10,767
673
7,836
14,349
12,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
3 / 0 / 7
11,106
694
17,340
17,933
16,829
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
4 / 0 / 5
11,727
733
10,247
13,909
11,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
14
0 / 2 / 0
9,146
572
8,445
17,751
20,770
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 5 / 0
9,703
606
12,104
11,107
6,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
Stevie3t
Jing Wei
14
0 / 3 / 0
9,341
584
6,810
12,413
6,499
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
0
10
Kills
0
0
Deaths
10
18
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
0
0
W
Aphrodite
MOS_ManOfSalt
Aphrodite
3
0
6
6
L
0
5
0
0
L
Jing Wei
Stevie3t
Jing Wei
0
3
0
0
W
3
0
7
6.5
W
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,423
Damage
27,359
46,191
Taken
41,271
40,258
Mitigated
33,476
34,297
Healing
3,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,445
776
0
1,130
17,751
20,770
0
8,134
9,617
0
34,072
W
Aphrodite
MOS_ManOfSalt
Aphrodite
7,836
1,464
9,755
9,229
14,349
12,271
876
3,500
10,849
40,780
0
L
12,104
5,145
176
567
11,107
6,207
0
5,359
5,748
38,436
0
L
Jing Wei
Stevie3t
Jing Wei
6,810
4,259
0
2,040
12,413
6,499
0
4,658
7,755
0
42,172
W
17,340
3,121
0
4,131
17,933
16,829
1,129
5,076
12,857
0
49,995
W
10,247
1,321
4,721
6,461
13,909
11,158
1,099
4,696
9,213
71,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,600
Gold Earned
28,190
230
Minions Killed
184
0
Camps Cleared
0
940,574
Distance Traveled
854,934
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,146
572
41
3
0
307,698
2
W
Aphrodite
10,767
673
71
4
0
318,353
4
L
Vulcan
9,703
606
64
4
0
255,984
1
L
Jing Wei
9,341
584
79
5
0
291,252
7
W
Chaac
11,106
694
44
3
0
314,523
4
W
Ra
11,727
733
115
7
0
307,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role