Player Matchup

Da Ji
Da Ji
Gold IV
Eternal--Stealth
Da Ji
Gold IV
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 53L
1,229 MMR
Party 1
Achilles
Achilles
Gold IV
ROCKER-ZR1
Achilles
Gold IV
Level 146
God Stats
8W - 2L
1,794 SR
Queue Stats
37W - 34L
1,433 MMR
Party 1
Freya
Freya
Gold IV
RedDuragRanger
Freya
Gold IV
Level 160
God Stats
6W - 6L
1,648 SR
Queue Stats
38W - 35L
1,425 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 134
1,647 SR
1,362 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 125
1,625 SR
1,369 MMR
Kukulkan
Kukulkan
Platinum V
Kuku4JungleBuff
Kukulkan
Platinum V
Level 146
God Stats
78W - 52L
1,605 SR
Queue Stats
108W - 92L
1,904 MMR
Party 2
Khepri
Khepri
Silver II
YFNSwerv
Khepri
Silver II
Level 155
God Stats
3W - 1L
1,713 SR
Queue Stats
57W - 71L
1,045 MMR
Party 2
Chiron
Chiron
Silver II
Zatcatus
Chiron
Silver II
Level 75
God Stats
33W - 32L
1,557 SR
Queue Stats
65W - 83L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 6 / 5
13,901
632
11,675
20,741
10,726
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
ROCKER-ZR1
Achilles
20
5 / 2 / 7
14,089
640
15,550
27,077
38,541
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 3 / 7
14,611
664
23,433
26,484
12,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bans
CthulhuMauiShivaAtlasPersephone

VS

Bans
BastetBacchusMedusaGebCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
20
3 / 2 / 8
15,129
688
26,524
11,076
6,778
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Khepri
YFNSwerv
Khepri
19
1 / 5 / 7
14,671
667
7,707
27,275
25,909
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Chiron
Zatcatus
Chiron
20
6 / 5 / 2
15,120
687
19,737
15,104
8,170
Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
27
12
Kills
10
11
Deaths
12
19
Assists
17
Player
Kills
Deaths
Assists
KDA
L
4
6
5
1.08
W
Kukulkan
3
2
8
3.5
L
Achilles
ROCKER-ZR1
Achilles
5
2
7
4.25
L
3
3
7
2.17
W
Khepri
YFNSwerv
Khepri
1
5
7
0.9
W
Chiron
Zatcatus
Chiron
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,658
Damage
53,968
74,302
Taken
53,455
62,147
Mitigated
40,857
24,978
Healing
17,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,675
2,704
0
826
20,741
10,726
0
8,512
12,229
0
60,074
W
Kukulkan
26,524
2,497
0
1,137
11,076
6,778
1,314
3,691
6,714
107,895
0
L
Achilles
ROCKER-ZR1
Achilles
15,550
2,179
673
8,227
27,077
38,541
0
13,015
14,062
0
40,679
L
23,433
6,634
0
15,252
26,484
12,880
566
12,840
13,644
106,853
0
W
Khepri
YFNSwerv
Khepri
7,707
300
3,573
8,912
27,275
25,909
249
13,803
12,529
25,365
0
W
Chiron
Zatcatus
Chiron
19,737
8,530
1,320
2,820
15,104
8,170
2,226
4,994
9,460
0
56,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
44,920
274
Minions Killed
227
0
Camps Cleared
0
1,051,523
Distance Traveled
1,120,013
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
13,901
632
59
3
0
364,527
2
W
Kukulkan
15,129
688
134
6
0
415,691
6
L
Achilles
14,089
640
44
2
0
338,878
0
L
Freya
14,611
664
171
8
0
348,118
4
W
Khepri
14,671
667
27
1
0
377,576
9
W
Chiron
15,120
687
66
3
0
326,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role