Player Matchup

Merlin
Merlin
Arman2bleaa
Merlin
Level 108
God Stats
6W - 10L
1,410 SR
Queue Stats
25W - 35L
1,363 Elo+
Solo
Ratatoskr
Ratatoskr
Meddy97x
Ratatoskr
Level 124
God Stats
3W - 4L
1,439 SR
Queue Stats
238W - 274L
1,363 Elo+
Solo
Izanami
Izanami
PlagueisTW12
Izanami
Level 101
God Stats
9W - 7L
1,599 SR
Queue Stats
120W - 124L
1,384 Elo+
Solo
Maui
Maui
thunderlord800
Maui
Level 68
God Stats
10W - 6L
1,515 SR
Queue Stats
167W - 171L
1,384 Elo+
Solo
Mulan
Mulan
xXGuga19Xx
Mulan
Level 39
God Stats
2W - 8L
1,165 SR
Queue Stats
143W - 169L
1,355 Elo+
Solo
Team Averages
Level 88
1,426 SR
1,370 Elo+

VS

Team Averages
Level 72
1,509 SR
1,372 Elo+
Rama
Rama
I Y0KAI I
Rama
Level 51
God Stats
4W - 4L
1,422 SR
Queue Stats
65W - 72L
1,387 Elo+
Party 1
Chiron
Chiron
PounDTrash52
Chiron
Level 46
God Stats
24W - 16L
1,607 SR
Queue Stats
291W - 306L
1,349 Elo+
Solo
Poseidon
Poseidon
ScorpionReapR
Poseidon
Level 82
God Stats
8W - 5L
1,618 SR
Queue Stats
391W - 431L
1,402 Elo+
Solo
Jormungandr
Jormungandr
Yassimite
Jormungandr
Level 54
God Stats
26W - 28L
1,490 SR
Queue Stats
173W - 195L
1,340 Elo+
Party 1
Cerberus
Cerberus
itsNapash
Cerberus
Level 127
God Stats
5W - 6L
1,409 SR
Queue Stats
255W - 268L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
1 / 4 / 1
8,147
479
5,035
8,353
2,997
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
Meddy97x
Ratatoskr
14
2 / 3 / 0
8,368
492
5,449
14,412
5,505
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
PlagueisTW12
Izanami
12
1 / 6 / 0
7,630
449
7,305
14,381
4,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 1
6,882
405
4,219
13,767
9,390
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mulan
14
1 / 2 / 0
8,290
488
5,359
13,399
9,018
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
14
4 / 0 / 4
8,708
512
6,306
12,923
5,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chiron
16
7 / 1 / 1
9,446
556
12,840
12,781
5,291
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
ScorpionReapR
Poseidon
15
2 / 3 / 6
9,150
538
6,503
8,013
2,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Yassimite
Jormungandr
15
2 / 1 / 1
9,248
544
9,770
8,898
6,776
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
itsNapash
Cerberus
13
0 / 0 / 4
8,207
483
3,515
10,317
5,863
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
5
Kills
15
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Merlin
1
4
1
0.38
W
Rama
4
0
4
6
L
Ratatoskr
Meddy97x
Ratatoskr
2
3
0
0.67
L
Izanami
PlagueisTW12
Izanami
1
6
0
0.17
W
Chiron
7
1
1
7.5
W
Poseidon
ScorpionReapR
Poseidon
2
3
6
1.67
W
Jormungandr
Yassimite
Jormungandr
2
1
1
2.5
W
Cerberus
itsNapash
Cerberus
0
0
4
2
L
0
2
1
0.25
L
Mulan
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,367
Damage
38,934
64,312
Taken
52,932
31,502
Mitigated
26,419
14,258
Healing
20,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
5,035
85
76
984
8,353
2,997
156
3,432
4,921
55,585
0
W
Rama
6,306
4,821
234
6,513
12,923
5,869
300
1,130
11,703
0
64,991
L
Ratatoskr
Meddy97x
Ratatoskr
5,449
1,076
0
1,404
14,412
5,505
0
2,588
11,824
0
75,589
L
Izanami
PlagueisTW12
Izanami
7,305
4,551
0
3,845
14,381
4,592
81
1,627
12,754
0
56,359
W
Chiron
12,840
5,270
553
4,182
12,781
5,291
413
1,804
10,977
0
81,829
W
Poseidon
ScorpionReapR
Poseidon
6,503
1,361
0
1,559
8,013
2,620
0
2,483
5,124
67,283
0
W
Jormungandr
Yassimite
Jormungandr
9,770
6,317
0
1,475
8,898
6,776
522
483
8,415
68,727
0
W
Cerberus
itsNapash
Cerberus
3,515
267
2,198
3,554
10,317
5,863
0
2,688
7,459
37,225
1,546
L
4,219
975
0
2,542
13,767
9,390
0
3,383
10,384
26,256
0
L
Mulan
5,359
716
0
5,407
13,399
9,018
262
8,689
4,710
0
54,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,317
Gold Earned
44,759
483
Minions Killed
564
0
Camps Cleared
0
1,573,581
Distance Traveled
1,541,514
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,147
479
110
6
0
272,688
5
W
Rama
8,708
512
104
6
0
339,239
2
L
Ratatoskr
8,368
492
122
7
0
379,392
0
L
Izanami
7,630
449
94
6
0
259,929
0
W
Chiron
9,446
556
120
7
0
324,359
0
W
Poseidon
9,150
538
118
7
0
322,951
2
W
Jormungandr
9,248
544
131
8
0
253,840
1
W
Cerberus
8,207
483
91
5
0
301,125
1
L
Maui
6,882
405
31
2
0
353,577
5
L
Mulan
8,290
488
126
7
0
307,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role