Player Matchup

Neith
Neith
Batata3540
Neith
Level 50
God Stats
1W - 2L
1,702 SR
Queue Stats
32W - 35L
1,426 Elo+
Solo
Shiva
Shiva
Evve013
Shiva
Level 113
God Stats
7W - 20L
1,258 SR
Queue Stats
300W - 349L
1,401 Elo+
Party 3
Bacchus
Bacchus
ZennyGaucho
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Scylla
Scylla
felipegamer21010
Scylla
Level 93
God Stats
5W - 2L
1,838 SR
Queue Stats
200W - 232L
1,423 Elo+
Party 1
Pele
Pele
vim_do-Sertao
Pele
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 6L
1,500 Elo+
Party 1
Team Averages
Level 52
1,559 SR
1,450 Elo+

VS

Team Averages
Level 79
1,489 SR
1,499 Elo+
Bastet
Bastet
 
Bastet
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SonGohan23
Thanatos
Level 88
God Stats
4W - 6L
1,201 SR
Queue Stats
97W - 114L
1,402 Elo+
Solo
Hades
Hades
TomyCabj012
Hades
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 9L
1,679 Elo+
Solo
Ullr
Ullr
kingcrimson567
Ullr
Level 68
God Stats
3W - 5L
1,500 SR
Queue Stats
69W - 92L
1,418 Elo+
Party 2
Athena
Athena
misteralduin
Athena
Level 17
God Stats
4W - 1L
1,745 SR
Queue Stats
11W - 13L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
10
0 / 4 / 0
6,558
437
4,760
10,471
3,462
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Shiva
Evve013
Shiva
13
0 / 2 / 1
7,844
523
6,093
11,744
7,325
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bacchus
ZennyGaucho
Bacchus
2
0 / 1 / 0
4,527
302
29
1,223
560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 3
7,159
477
5,113
9,959
3,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 2 / 1
7,903
527
10,572
13,765
5,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
1 / 0 / 2
7,632
509
5,495
8,227
4,476
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Thanatos
SonGohan23
Thanatos
10
0 / 3 / 5
6,347
423
2,238
12,984
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 1 / 4
7,203
480
4,072
10,969
4,492
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
9 / 0 / 2
9,159
611
13,958
8,604
3,810
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
12
2 / 1 / 6
7,754
517
5,221
11,134
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
32
5
Kills
13
13
Deaths
5
5
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
1
0
2
2
L
Neith
0
4
0
0
L
Shiva
Evve013
Shiva
0
2
1
0.25
W
Thanatos
SonGohan23
Thanatos
0
3
5
0.83
W
1
1
4
3
L
Bacchus
ZennyGaucho
Bacchus
0
1
0
0
L
2
4
3
0.88
W
9
0
2
10
W
Athena
2
1
6
5
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,567
Damage
30,984
47,162
Taken
51,918
19,980
Mitigated
26,633
12,464
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,495
1,066
0
3,646
8,227
4,476
341
371
7,832
0
48,725
L
Neith
4,760
1,239
0
3,090
10,471
3,462
0
1,472
8,999
0
43,626
L
Shiva
Evve013
Shiva
6,093
929
0
3,121
11,744
7,325
584
1,940
9,804
0
58,412
W
Thanatos
SonGohan23
Thanatos
2,238
376
0
7,391
12,984
4,540
0
1,117
11,840
0
31,819
W
4,072
803
168
5,364
10,969
4,492
132
3,057
7,514
41,849
0
L
Bacchus
ZennyGaucho
Bacchus
29
29
0
90
1,223
560
0
380
843
1,230
0
L
5,113
431
0
2,856
9,959
3,405
0
3,742
6,217
37,393
0
W
13,958
7,429
0
5,521
8,604
3,810
1,954
202
8,362
0
65,180
W
Athena
5,221
2,129
0
2,331
11,134
9,315
0
72
11,062
34,165
0
L
10,572
1,736
0
3,307
13,765
5,228
0
1,759
12,006
0
80,929

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,991
Gold Earned
38,095
385
Minions Killed
388
0
Camps Cleared
0
1,127,987
Distance Traveled
1,356,140
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,632
509
96
6
0
286,393
3
L
Neith
6,558
437
62
4
0
241,385
3
L
Shiva
7,844
523
118
8
0
234,343
5
W
Thanatos
6,347
423
44
3
0
257,233
4
W
Hades
7,203
480
83
6
0
268,637
3
L
Bacchus
4,527
302
0
0
0
64,958
0
L
Scylla
7,159
477
84
6
0
266,206
2
W
Ullr
9,159
611
107
7
0
259,422
3
W
Athena
7,754
517
58
4
0
284,455
2
L
Pele
7,903
527
121
8
0
321,095
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role