Player Matchup

Nox
Nox
BigBair98
Nox
Level 65
God Stats
2W - 1L
1,266 SR
Queue Stats
99W - 84L
1,579 Elo+
Party 1
Cerberus
Cerberus
ClassicMasz
Cerberus
Level 39
God Stats
7W - 4L
1,549 SR
Queue Stats
161W - 100L
1,537 Elo+
Party 2
Fenrir
Fenrir
QuangoQuango
Fenrir
Level 142
God Stats
3W - 2L
1,642 SR
Queue Stats
278W - 210L
1,502 Elo+
Party 2
Serqet
Serqet
TheBluesScale
Serqet
Level 129
God Stats
6W - 4L
1,450 SR
Queue Stats
201W - 134L
1,545 Elo+
Party 2
Medusa
Medusa
xWilliss
Medusa
Level 24
God Stats
15W - 9L
1,545 SR
Queue Stats
89W - 70L
1,479 Elo+
Party 1
Team Averages
Level 80
1,490 SR
1,528 Elo+

VS

Team Averages
Level 92
1,394 SR
1,463 Elo+
Achilles
Achilles
LazarouDave
Achilles
Level 127
God Stats
7W - 4L
1,540 SR
Queue Stats
168W - 129L
1,510 Elo+
Party 3
Loki
Loki
Rudi7996
Loki
Level 48
God Stats
0W - 3L
1,142 SR
Queue Stats
0W - 5L
1,094 Elo+
Solo
Freya
Freya
barry69-BOSS
Freya
Level 42
God Stats
0W - 1L
1,248 SR
Queue Stats
124W - 75L
1,575 Elo+
Party 3
Merlin
Merlin
godowar98
Merlin
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
238W - 163L
1,583 Elo+
Party 3
Mulan
Mulan
jackthechamp123
Mulan
Level 122
God Stats
41W - 34L
1,540 SR
Queue Stats
172W - 145L
1,553 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
6,628
603
3,950
3,304
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
ClassicMasz
Cerberus
12
0 / 0 / 0
6,421
584
5,146
8,045
4,434
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
10
3 / 0 / 8
6,526
593
4,473
9,765
6,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

10
2 / 0 / 4
6,011
546
1,684
7,215
2,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Medusa
xWilliss
Medusa
10
4 / 0 / 5
6,024
548
8,308
7,067
2,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LazarouDave
Achilles
7
0 / 3 / 0
5,117
465
3,038
9,399
6,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Loki
8
0 / 2 / 0
4,993
454
553
5,267
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,728
430
3,581
8,003
2,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Merlin
godowar98
Merlin
9
0 / 1 / 0
5,518
502
3,872
5,891
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 0 / 0
6,177
562
5,539
7,476
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
12
Kills
0
0
Deaths
12
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
W
Cerberus
ClassicMasz
Cerberus
0
0
0
0
L
Achilles
LazarouDave
Achilles
0
3
0
0
W
Fenrir
3
0
8
7
L
Loki
0
2
0
0
W
2
0
4
4
L
0
6
0
0
L
Merlin
godowar98
Merlin
0
1
0
0
L
0
0
0
0
W
Medusa
xWilliss
Medusa
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,561
Damage
16,583
35,396
Taken
36,036
17,594
Mitigated
17,219
14,080
Healing
9,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,950
338
0
911
3,304
1,494
50
1,196
2,108
52,424
0
W
Cerberus
ClassicMasz
Cerberus
5,146
288
0
2,433
8,045
4,434
0
0
7,357
41,658
0
L
Achilles
LazarouDave
Achilles
3,038
902
0
2,794
9,399
6,240
0
815
8,452
0
17,407
W
Fenrir
4,473
1,380
0
4,514
9,765
6,249
0
2,218
7,323
0
23,552
L
Loki
553
134
0
1,559
5,267
1,896
48
1,586
3,665
0
21,898
W
1,684
273
0
1,676
7,215
2,664
0
885
6,330
0
41,427
L
3,581
1,072
0
1,028
8,003
2,456
0
695
7,308
19,772
0
L
Merlin
godowar98
Merlin
3,872
482
0
625
5,891
1,889
0
1,066
4,495
39,270
0
L
5,539
823
0
3,068
7,476
4,738
0
4,482
2,558
0
44,468
W
Medusa
xWilliss
Medusa
8,308
4,096
0
4,546
7,067
2,753
594
2,742
4,137
0
39,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,610
Gold Earned
26,533
387
Minions Killed
275
0
Camps Cleared
0
1,170,994
Distance Traveled
1,046,830
18
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
6,628
603
103
9
0
236,206
4
W
Cerberus
6,421
584
111
10
0
211,807
3
L
Achilles
5,117
465
13
1
0
237,061
3
W
Fenrir
6,526
593
42
4
0
237,643
4
L
Loki
4,993
454
45
4
0
232,742
0
W
Serqet
6,011
546
84
8
0
278,154
5
L
Freya
4,728
430
55
5
0
202,052
1
L
Merlin
5,518
502
74
7
0
214,920
0
L
Mulan
6,177
562
88
8
0
160,055
3
W
Medusa
6,024
548
47
4
0
207,184
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role