Player Matchup

Bakasura
Bakasura
Diamond I
GetBakedNSleep
Bakasura
Diamond I
Level 157
God Stats
20W - 6L
1,835 SR
Queue Stats
117W - 80L
2,492 MMR
Party 2
Shiva
Shiva
Diamond IV
KOKYTHEGRIMM1998
Shiva
Diamond IV
Level 157
God Stats
4W - 2L
1,695 SR
Queue Stats
72W - 54L
2,364 MMR
Party 2
Yu Huang
Yu Huang
Platinum I
Tezhuu
Yu Huang
Platinum I
Level 147
God Stats
53W - 23L
1,702 SR
Queue Stats
152W - 110L
2,010 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 154
1,744 SR
2,289 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 120
1,575 SR
1,980 MMR
Athena
Athena
Platinum II
 
Athena
Platinum II
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Agni
Agni
Platinum II
SimpIyPray
Agni
Platinum II
Level 129
God Stats
0W - 1L
1,339 SR
Queue Stats
26W - 10L
2,220 MMR
Party 1
Hou Yi
Hou Yi
Platinum II
SimpIyTuff
Hou Yi
Platinum II
Level 86
God Stats
3W - 2L
1,886 SR
Queue Stats
26W - 10L
2,220 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
2 / 0 / 2
11,174
698
10,278
18,436
10,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 2 / 2
10,189
637
19,682
26,514
27,006
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Tezhuu
Yu Huang
19
3 / 0 / 3
12,312
770
14,676
7,999
4,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
AtlasThothAh Muzen CabGeb

VS

Bans
AchillesBaba YagaHorusScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
1 / 2 / 1
10,281
643
9,643
16,758
20,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
0 / 2 / 2
9,954
622
17,068
17,052
8,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hou Yi
SimpIyTuff
Hou Yi
14
1 / 2 / 1
9,321
583
10,249
15,231
7,443
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
6
6
Kills
2
2
Deaths
6
7
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
1
2
1
0.75
W
Bakasura
2
0
2
3
W
1
2
2
1
L
0
2
2
0.5
L
Hou Yi
SimpIyTuff
Hou Yi
1
2
1
0.75
W
Yu Huang
Tezhuu
Yu Huang
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,636
Damage
36,960
52,949
Taken
49,041
41,166
Mitigated
37,022
20,274
Healing
8,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
9,643
3,312
2,934
3,369
16,758
20,762
0
4,433
11,421
22,496
0
W
Bakasura
10,278
5,198
0
8,965
18,436
10,069
1,579
7,965
10,471
0
67,362
W
19,682
3,215
148
7,262
26,514
27,006
371
13,519
12,995
0
34,287
L
17,068
2,320
0
1,305
17,052
8,817
0
4,267
11,930
66,867
0
L
Hou Yi
SimpIyTuff
Hou Yi
10,249
5,390
0
1,108
15,231
7,443
0
5,985
8,962
0
25,751
W
Yu Huang
Tezhuu
Yu Huang
14,676
884
351
3,548
7,999
4,091
2,062
5,427
2,572
79,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,675
Gold Earned
29,556
238
Minions Killed
190
0
Camps Cleared
0
976,057
Distance Traveled
904,315
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
10,281
643
21
1
0
309,183
6
W
Bakasura
11,174
698
86
5
0
350,907
6
W
Shiva
10,189
637
24
2
0
322,771
2
L
Agni
9,954
622
125
8
0
288,397
4
L
Hou Yi
9,321
583
44
3
0
306,735
2
W
Yu Huang
12,312
770
128
8
0
302,379
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role