Player Matchup

Anubis
Anubis
BloodyLooter
Anubis
Level 18
God Stats
4W - 2L
1,764 SR
Queue Stats
13W - 35L
1,292 Elo+
Party 1
Xbalanque
Xbalanque
Ninbet10
Xbalanque
Level 88
God Stats
15W - 17L
1,603 SR
Queue Stats
419W - 572L
1,386 Elo+
Solo
Bellona
Bellona
Yaibis
Bellona
Level 14
God Stats
13W - 16L
1,677 SR
Queue Stats
178W - 208L
1,484 Elo+
Party 1
Ymir
Ymir
francoxth
Ymir
Level 62
God Stats
19W - 44L
1,273 SR
Queue Stats
40W - 86L
1,273 Elo+
Party 1
Bastet
Bastet
kurokumajoe
Bastet
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 124L
1,360 Elo+
Party 1
Team Averages
Level 58
1,563 SR
1,359 Elo+

VS

Team Averages
Level 47
1,343 SR
1,322 Elo+
Sol
Sol
Dinosaursalsa
Sol
Level 75
God Stats
1W - 3L
1,167 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 3
Sun Wukong
Sun Wukong
HalfFoot
Sun Wukong
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 45L
1,445 Elo+
Party 2
Aphrodite
Aphrodite
LexyInvincible
Aphrodite
Level 23
God Stats
4W - 5L
1,050 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 3
Olorun
Olorun
StanleyVincent
Olorun
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 43L
1,385 Elo+
Party 2
Ao Kuang
Ao Kuang
resortx
Ao Kuang
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 5L
1,260 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
2 / 0 / 6
8,354
597
8,320
6,198
3,401
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Xbalanque
Ninbet10
Xbalanque
12
7 / 1 / 1
7,683
549
9,701
9,387
3,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Bellona
Yaibis
Bellona
14
0 / 0 / 0
8,334
595
3,135
8,234
7,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ymir
11
1 / 1 / 7
7,044
503
3,165
8,325
5,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Bastet
12
4 / 0 / 6
7,752
554
6,814
9,831
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,660
404
7,580
10,597
3,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sun Wukong
HalfFoot
Sun Wukong
10
0 / 1 / 0
6,008
429
3,692
8,531
4,412
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Aphrodite
LexyInvincible
Aphrodite
9
0 / 3 / 2
6,127
438
1,843
9,123
5,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

10
0 / 3 / 0
6,152
439
2,219
7,032
2,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
resortx
Ao Kuang
10
2 / 3 / 0
6,267
448
4,599
15,214
4,763
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
6
14
Kills
2
2
Deaths
14
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
0
6
5
L
0
4
2
0.25
L
Sun Wukong
HalfFoot
Sun Wukong
0
1
0
0
L
Aphrodite
LexyInvincible
Aphrodite
0
3
2
0.33
W
Xbalanque
Ninbet10
Xbalanque
7
1
1
7.5
L
0
3
0
0
W
Bellona
Yaibis
Bellona
0
0
0
0
W
Ymir
1
1
7
4.5
W
Bastet
4
0
6
7
L
Ao Kuang
resortx
Ao Kuang
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,135
Damage
19,933
41,975
Taken
50,497
23,079
Mitigated
20,649
21,565
Healing
17,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
8,320
649
0
5,471
6,198
3,401
1,552
3,767
2,431
66,223
0
L
7,580
2,513
0
2,304
10,597
3,616
318
1,892
8,705
42,701
4,825
L
Sun Wukong
HalfFoot
Sun Wukong
3,692
928
0
1,561
8,531
4,412
0
996
7,535
0
40,706
L
Aphrodite
LexyInvincible
Aphrodite
1,843
514
3,306
4,252
9,123
5,060
310
3,020
6,103
16,412
0
W
Xbalanque
Ninbet10
Xbalanque
9,701
4,994
0
3,440
9,387
3,886
0
4,364
5,023
0
56,019
L
2,219
628
0
1,817
7,032
2,798
446
2,853
4,179
34,147
3,701
W
Bellona
Yaibis
Bellona
3,135
1,458
0
4,358
8,234
7,012
1,536
0
8,234
0
67,826
W
Ymir
3,165
460
318
2,618
8,325
5,133
0
5,032
3,293
23,841
0
W
Bastet
6,814
1,952
0
5,360
9,831
3,647
43
1,972
7,859
0
44,108
L
Ao Kuang
resortx
Ao Kuang
4,599
1,400
43
3,988
15,214
4,763
0
3,559
11,655
41,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,167
Gold Earned
30,214
428
Minions Killed
300
0
Camps Cleared
0
1,364,725
Distance Traveled
1,195,963
16
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,354
597
104
7
0
259,147
2
L
Sol
5,660
404
74
5
0
255,293
0
L
Sun Wukong
6,008
429
58
4
0
230,098
3
L
Aphrodite
6,127
438
42
3
0
259,055
1
W
Xbalanque
7,683
549
75
5
0
242,762
1
L
Olorun
6,152
439
67
5
0
185,711
0
W
Bellona
8,334
595
138
10
0
263,380
4
W
Ymir
7,044
503
35
3
0
269,967
3
W
Bastet
7,752
554
76
5
0
329,469
6
L
Ao Kuang
6,267
448
59
4
0
265,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role