Player Matchup

Loki
Loki
Samuraishen
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 24L
1,416 Elo+
Solo
Ra
Ra
Tranovak
Ra
Level 85
God Stats
1W - 3L
1,609 SR
Queue Stats
58W - 91L
1,395 Elo+
Solo
Janus
Janus
casador040802
Janus
Level 109
God Stats
44W - 70L
1,438 SR
Queue Stats
162W - 240L
1,462 Elo+
Solo
Team Averages
Level 99
1,516 SR
1,424 Elo+

VS

Team Averages
Level 68
1,500 SR
1,484 Elo+
Yemoja
Yemoja
JunkyJerry
Yemoja
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Kallibu1995
Ao Kuang
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
175W - 222L
1,452 Elo+
Solo
Rama
Rama
TweakingTim
Rama
Level 1
God Stats
3W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 6 / 6
14,072
640
14,982
19,087
8,027
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

20
1 / 5 / 7
14,223
647
10,960
20,062
9,756
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
6 / 3 / 4
15,094
686
40,506
19,761
8,268
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
JunkyJerry
Yemoja
20
1 / 2 / 11
14,033
638
4,580
22,419
25,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
Kallibu1995
Ao Kuang
20
4 / 5 / 7
14,745
670
15,039
28,118
29,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
9 / 4 / 3
16,393
745
28,388
26,464
12,143
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
14
14
Deaths
11
17
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
JunkyJerry
Yemoja
1
2
11
3.25
W
Ao Kuang
Kallibu1995
Ao Kuang
4
5
7
1.5
L
4
6
6
1.17
L
1
5
7
0.9
W
9
4
3
2.63
L
6
3
4
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,448
Damage
48,007
58,910
Taken
77,001
26,051
Mitigated
66,215
12,888
Healing
34,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
JunkyJerry
Yemoja
4,580
1,064
8,520
5,936
22,419
25,013
398
14,683
7,736
15,813
0
W
Ao Kuang
Kallibu1995
Ao Kuang
15,039
2,850
102
9,863
28,118
29,059
0
18,962
9,156
51,993
0
L
14,982
4,504
0
61
19,087
8,027
386
5,740
12,707
0
60,757
L
10,960
1,257
4,268
7,579
20,062
9,756
218
8,883
10,497
66,292
0
W
28,388
23,378
0
9,736
26,464
12,143
2,193
17,918
8,546
0
131,180
L
40,506
1,543
0
980
19,761
8,268
1,491
3,216
16,012
104,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,389
Gold Earned
45,171
283
Minions Killed
249
0
Camps Cleared
0
1,245,041
Distance Traveled
1,120,399
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
14,033
638
30
1
0
376,510
2
W
Ao Kuang
14,745
670
47
2
0
355,365
0
L
Loki
14,072
640
49
2
0
400,408
4
L
Ra
14,223
647
111
5
0
435,261
2
W
Rama
16,393
745
172
8
0
388,524
3
L
Janus
15,094
686
123
6
0
409,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role