Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
BlueFIameAce
Cthulhu
Level 47
God Stats
22W - 24L
1,425 SR
Queue Stats
99W - 107L
1,382 Elo+
Solo
Olorun
Olorun
F4BL3D ECHO
Olorun
Level 65
God Stats
3W - 2L
1,914 SR
Queue Stats
45W - 53L
1,380 Elo+
Solo
Arachne
Arachne
LoadedhoneyB
Arachne
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
150W - 146L
1,328 Elo+
Solo
Hades
Hades
Smmaaarrtt
Hades
Level 61
God Stats
104W - 79L
1,549 SR
Queue Stats
158W - 154L
1,391 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,396 Elo+

VS

Team Averages
Level 100
1,475 SR
1,387 Elo+
Loki
Loki
 
Loki
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
Level 125
God Stats
22W - 19L
1,563 SR
Queue Stats
340W - 355L
1,387 Elo+
Solo
Cerberus
Cerberus
D3AIRKING
Cerberus
Level 78
God Stats
0W - 2L
1,368 SR
Queue Stats
14W - 21L
1,296 Elo+
Party 1
Xbalanque
Xbalanque
HellsDemon X911
Xbalanque
Level 65
God Stats
16W - 9L
1,479 SR
Queue Stats
48W - 50L
1,377 Elo+
Party 1
Cernunnos
Cernunnos
shacal69
Cernunnos
Level 107
God Stats
43W - 49L
1,468 SR
Queue Stats
1,005W - 1,056L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 0 / 0
5,893
491
2,507
8,365
3,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cthulhu
BlueFIameAce
Cthulhu
10
2 / 0 / 6
6,636
553
6,902
8,531
5,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Olorun
9
3 / 1 / 4
5,937
495
7,488
5,879
2,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
LoadedhoneyB
Arachne
9
2 / 1 / 2
5,674
473
3,120
8,952
3,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hades
12
4 / 0 / 1
6,985
582
5,041
7,141
3,738
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
0 / 4 / 1
5,696
475
2,493
9,087
3,059
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
11
1 / 2 / 0
6,482
540
6,204
7,542
5,334
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Cerberus
D3AIRKING
Cerberus
7
1 / 3 / 1
5,023
419
1,661
9,202
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
HellsDemon X911
Xbalanque
7
0 / 3 / 1
4,762
397
4,914
7,923
2,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Cernunnos
shacal69
Cernunnos
10
0 / 0 / 1
5,815
485
5,577
5,229
2,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
12
Kills
2
2
Deaths
12
13
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
1
0
0
1
L
Loki
 
Loki
0
4
1
0.13
L
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
1
2
0
0.5
W
Cthulhu
BlueFIameAce
Cthulhu
2
0
6
5
L
Cerberus
D3AIRKING
Cerberus
1
3
1
0.5
W
Olorun
3
1
4
5
L
Xbalanque
HellsDemon X911
Xbalanque
0
3
1
0.17
W
Arachne
LoadedhoneyB
Arachne
2
1
2
3
W
Hades
4
0
1
4.5
L
Cernunnos
shacal69
Cernunnos
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,058
Damage
20,849
38,868
Taken
38,983
18,660
Mitigated
19,779
14,890
Healing
10,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
2,507
430
0
2,608
8,365
3,731
0
0
8,365
0
32,672
L
Loki
 
Loki
2,493
1,047
0
4,196
9,087
3,059
0
2,117
6,970
0
38,797
L
Cu Chulainn
BlA_cKt_HuN_dEr_
Cu Chulainn
6,204
1,473
0
930
7,542
5,334
194
1,587
5,955
0
42,845
W
Cthulhu
BlueFIameAce
Cthulhu
6,902
973
554
2,550
8,531
5,424
400
667
7,864
26,814
0
L
Cerberus
D3AIRKING
Cerberus
1,661
127
0
1,780
9,202
6,304
0
5,499
3,703
11,049
0
W
Olorun
7,488
3,602
699
1,410
5,879
2,753
368
410
5,469
26,773
5,892
L
Xbalanque
HellsDemon X911
Xbalanque
4,914
2,132
0
1,629
7,923
2,917
616
5,514
2,409
0
26,883
W
Arachne
LoadedhoneyB
Arachne
3,120
2,332
0
2,205
8,952
3,014
0
518
8,434
0
32,221
W
Hades
5,041
300
172
4,692
7,141
3,738
275
66
7,075
50,592
0
L
Cernunnos
shacal69
Cernunnos
5,577
2,165
0
2,332
5,229
2,165
0
3,137
2,092
0
43,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
27,778
315
Minions Killed
312
0
Camps Cleared
0
1,152,803
Distance Traveled
1,052,663
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,893
491
66
6
0
226,262
2
L
Loki
5,696
475
88
7
0
235,509
5
L
Cu Chulainn
6,482
540
82
7
0
195,569
0
W
Cthulhu
6,636
553
36
3
0
226,978
0
L
Cerberus
5,023
419
36
3
0
228,287
3
W
Olorun
5,937
495
48
4
0
198,248
1
L
Xbalanque
4,762
397
38
3
0
200,588
0
W
Arachne
5,674
473
55
5
0
274,058
0
W
Hades
6,985
582
110
9
0
227,257
3
L
Cernunnos
5,815
485
68
6
0
192,710
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role