Player Matchup

Gilgamesh
Gilgamesh
PleaseStepOnMe
Gilgamesh
Level 82
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Party 2
Thoth
Thoth
Shiwakao
Thoth
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,517 Elo+
Party 2
Ymir
Ymir
returntojungle
Ymir
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 9L
1,384 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,429 Elo+

VS

Team Averages
Level 51
1,359 SR
1,455 Elo+
Hel
Hel
Incovient7
Hel
Level 82
God Stats
0W - 4L
1,278 SR
Queue Stats
54W - 99L
1,363 Elo+
Solo
Ullr
Ullr
Jaicub
Ullr
Level 66
God Stats
0W - 3L
1,299 SR
Queue Stats
70W - 62L
1,485 Elo+
Party 1
Thor
Thor
rribbitt
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 6L
1,518 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
PleaseStepOnMe
Gilgamesh
20
4 / 1 / 5
13,327
666
9,820
14,380
18,234
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thoth
Shiwakao
Thoth
19
2 / 1 / 9
13,438
672
20,241
10,946
5,303
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
5 / 0 / 6
14,088
704
14,875
14,571
10,664
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 2
12,326
616
10,270
15,531
7,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ullr
Jaicub
Ullr
18
0 / 3 / 1
12,216
611
10,090
14,021
5,606
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thor
18
2 / 3 / 0
12,493
625
9,393
22,816
20,924
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
5
11
Kills
2
2
Deaths
11
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
Ullr
Jaicub
Ullr
0
3
1
0.17
W
Gilgamesh
PleaseStepOnMe
Gilgamesh
4
1
5
6.5
W
Thoth
Shiwakao
Thoth
2
1
9
6.5
W
5
0
6
8
L
Thor
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,936
Damage
29,753
39,897
Taken
52,368
34,201
Mitigated
34,384
10,402
Healing
10,283
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,270
923
3,713
5,607
15,531
7,854
458
11,031
4,500
47,868
0
L
Ullr
Jaicub
Ullr
10,090
1,717
0
410
14,021
5,606
0
9,299
4,722
0
79,781
W
Gilgamesh
PleaseStepOnMe
Gilgamesh
9,820
1,818
396
1,758
14,380
18,234
413
4,817
9,563
113
26,735
W
Thoth
Shiwakao
Thoth
20,241
605
0
3,166
10,946
5,303
1,619
2,456
8,490
87,189
0
W
14,875
2,847
0
5,082
14,571
10,664
840
3,048
11,523
69,330
0
L
Thor
9,393
442
0
553
22,816
20,924
118
14,983
7,833
0
57,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,853
Gold Earned
37,035
251
Minions Killed
277
0
Camps Cleared
0
1,120,205
Distance Traveled
1,067,781
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
12,326
616
86
4
0
328,727
3
L
Ullr
12,216
611
112
6
0
376,469
8
W
Gilgamesh
13,327
666
31
2
0
378,892
4
W
Thoth
13,438
672
124
6
0
374,278
2
W
Ymir
14,088
704
96
5
0
367,035
2
L
Thor
12,493
625
79
4
0
362,585
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role