Player Matchup

Ymir
Ymir
Bronze I
Demon_Regime
Ymir
Bronze I
Level 76
God Stats
20W - 26L
1,411 SR
Queue Stats
21W - 33L
953 MMR
Party 1
Anubis
Anubis
Silver IV
Pysco_Tree
Anubis
Silver IV
Level 85
God Stats
13W - 20L
1,381 SR
Queue Stats
14W - 23L
1,242 MMR
Party 1
Ullr
Ullr
Silver V
Spikedude2019
Ullr
Silver V
Level 126
God Stats
2W - 8L
1,155 SR
Queue Stats
24W - 35L
932 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 96
1,315 SR
1,042 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 128
1,458 SR
1,421 MMR
Chaac
Chaac
Silver IV
FinessKarell
Chaac
Silver IV
Level 103
God Stats
1W - 1L
1,474 SR
Queue Stats
11W - 19L
1,202 MMR
Solo
Set
Set
Silver II
ImmaculateShame
Set
Silver II
Level 155
God Stats
2W - 2L
1,408 SR
Queue Stats
11W - 16L
1,524 MMR
Solo
Hera
Hera
Gold IV
iTz iKonvict
Hera
Gold IV
Level 125
God Stats
24W - 21L
1,493 SR
Queue Stats
288W - 348L
1,538 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 7 / 8
15,098
719
7,943
26,270
44,377
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Anubis
Pysco_Tree
Anubis
19
2 / 6 / 6
14,036
668
15,801
21,832
12,609
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

19
7 / 3 / 4
14,988
714
19,938
23,968
12,262
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
BastetBaron SamediIzanamiCliodhna

VS

Bans
BacchusShivaHerculesNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 7
14,069
670
14,785
23,585
28,702
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
3 / 2 / 12
14,885
709
18,775
25,152
29,573
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 4 / 4
15,481
737
31,206
15,014
7,289
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
39
11
Kills
16
16
Deaths
11
18
Assists
23
Player
Kills
Deaths
Assists
KDA
L
2
7
8
0.86
W
3
5
7
1.3
W
3
2
12
4.5
L
Anubis
Pysco_Tree
Anubis
2
6
6
0.83
L
7
3
4
3
W
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,682
Damage
64,766
72,070
Taken
63,751
69,248
Mitigated
65,564
24,366
Healing
12,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,943
1,002
0
7,196
26,270
44,377
406
13,377
12,090
28,258
0
W
14,785
483
441
6,420
23,585
28,702
1,624
8,929
14,656
0
66,926
W
18,775
5,075
0
3,782
25,152
29,573
563
10,728
14,424
7,550
52,041
L
Anubis
Pysco_Tree
Anubis
15,801
558
0
10,040
21,832
12,609
1,345
8,574
12,959
75,923
0
L
19,938
11,014
0
7,130
23,968
12,262
1,490
12,123
11,472
0
90,869
W
31,206
9,984
277
1,954
15,014
7,289
1,455
4,970
10,044
97,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,122
Gold Earned
44,435
232
Minions Killed
258
0
Camps Cleared
0
1,039,752
Distance Traveled
1,138,800
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
15,098
719
37
2
0
333,973
0
W
Chaac
14,069
670
88
4
0
382,295
0
W
Set
14,885
709
57
3
0
406,934
2
L
Anubis
14,036
668
99
5
0
320,922
2
L
Ullr
14,988
714
96
5
0
384,857
4
W
Hera
15,481
737
113
5
0
349,571
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role