Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Kingallie
Izanami
Level 6
God Stats
5W - 4L
1,557 SR
Queue Stats
5W - 4L
1,507 Elo+
Solo
Jormungandr
Jormungandr
Leiitoo97
Jormungandr
Level 144
God Stats
1W - 0L
1,715 SR
Queue Stats
116W - 129L
1,481 Elo+
Solo
Hel
Hel
kiseen8935
Hel
Level 129
God Stats
1W - 0L
1,572 SR
Queue Stats
21W - 14L
1,574 Elo+
Solo
Ratatoskr
Ratatoskr
muffin_man_050
Ratatoskr
Level 145
God Stats
9W - 7L
1,425 SR
Queue Stats
283W - 309L
1,493 Elo+
Solo
Team Averages
Level 89
1,554 SR
1,511 Elo+

VS

Team Averages
Level 57
1,453 SR
1,504 Elo+
Fenrir
Fenrir
AgtWo1ff
Fenrir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,607 Elo+
Party 1
Merlin
Merlin
GirthQuakeActual
Merlin
Level 48
God Stats
33W - 52L
1,499 SR
Queue Stats
167W - 177L
1,489 Elo+
Solo
Osiris
Osiris
JSnoww
Osiris
Level 151
God Stats
0W - 1L
1,483 SR
Queue Stats
6W - 7L
1,559 Elo+
Party 1
Bacchus
Bacchus
StygianSamurai
Bacchus
Level 62
God Stats
1W - 3L
1,282 SR
Queue Stats
23W - 29L
1,502 Elo+
Party 2
Danzaburou
Danzaburou
grave02
Danzaburou
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
13W - 20L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
5 / 0 / 9
8,748
875
14,592
12,351
13,794
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Izanami
Kingallie
Izanami
14
4 / 1 / 6
8,127
813
8,112
12,139
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
Leiitoo97
Jormungandr
16
2 / 1 / 8
8,589
859
4,997
6,874
3,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 0 / 10
8,099
810
7,916
11,395
5,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ratatoskr
muffin_man_050
Ratatoskr
15
4 / 0 / 8
8,123
812
7,619
17,266
8,129
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AgtWo1ff
Fenrir
13
0 / 4 / 0
6,895
690
7,747
9,527
4,613
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
0 / 2 / 1
7,093
709
12,471
6,748
3,059
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
JSnoww
Osiris
13
2 / 5 / 0
7,411
741
13,556
14,051
15,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
0 / 2 / 1
7,155
716
7,740
11,594
13,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
grave02
Danzaburou
13
0 / 5 / 0
7,107
711
5,166
10,525
4,178
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
4
18
Kills
2
2
Deaths
18
41
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
5
0
9
9.5
L
Fenrir
AgtWo1ff
Fenrir
0
4
0
0
L
0
2
1
0.25
L
Osiris
JSnoww
Osiris
2
5
0
0.4
W
Izanami
Kingallie
Izanami
4
1
6
7
W
Jormungandr
Leiitoo97
Jormungandr
2
1
8
6
L
0
2
1
0.25
L
Danzaburou
grave02
Danzaburou
0
5
0
0
W
3
0
10
8
W
Ratatoskr
muffin_man_050
Ratatoskr
4
0
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,236
Damage
46,680
60,025
Taken
52,445
36,584
Mitigated
40,382
19,064
Healing
3,928
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
14,592
3,694
0
997
12,351
13,794
27
2,580
9,520
0
34,412
L
Fenrir
AgtWo1ff
Fenrir
7,747
2,243
0
268
9,527
4,613
0
2,223
7,304
0
17,011
L
12,471
332
0
0
6,748
3,059
86
1,575
5,173
35,160
0
L
Osiris
JSnoww
Osiris
13,556
5,948
0
1,897
14,051
15,081
39
3,440
10,611
0
28,155
W
Izanami
Kingallie
Izanami
8,112
4,716
0
3,154
12,139
5,121
823
3,354
8,631
0
35,744
W
Jormungandr
Leiitoo97
Jormungandr
4,997
1,327
0
69
6,874
3,780
566
1,854
4,885
32,420
0
L
7,740
856
0
728
11,594
13,451
0
2,668
8,926
10,496
0
L
Danzaburou
grave02
Danzaburou
5,166
1,901
0
1,035
10,525
4,178
208
3,007
7,518
0
19,244
W
7,916
989
3,398
6,541
11,395
5,760
62
5,583
5,625
18,625
0
W
Ratatoskr
muffin_man_050
Ratatoskr
7,619
2,145
595
4,310
17,266
8,129
307
6,840
10,071
0
20,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,686
Gold Earned
35,661
236
Minions Killed
162
0
Camps Cleared
0
1,148,039
Distance Traveled
1,047,488
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,748
875
56
6
0
274,664
3
L
Fenrir
6,895
690
20
2
0
225,674
0
L
Merlin
7,093
709
57
6
0
183,082
5
L
Osiris
7,411
741
44
4
0
210,598
1
W
Izanami
8,127
813
43
4
0
212,542
3
W
Jormungandr
8,589
859
70
7
0
191,710
0
L
Bacchus
7,155
716
1
0
0
222,766
1
L
Danzaburou
7,107
711
40
4
0
205,368
0
W
Hel
8,099
810
29
3
0
216,452
0
W
Ratatoskr
8,123
812
38
4
0
252,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role