Player Matchup

Vamana
Vamana
Baskervile
Vamana
Level 144
God Stats
3W - 1L
1,580 SR
Queue Stats
150W - 178L
1,574 Elo+
Solo
Cerberus
Cerberus
FruIno
Cerberus
Level 28
God Stats
2W - 4L
1,081 SR
Queue Stats
33W - 35L
1,444 Elo+
Party 2
Ares
Ares
Nicolasd6
Ares
Level 160
God Stats
19W - 7L
1,798 SR
Queue Stats
1,128W - 657L
1,581 Elo+
Solo
Ullr
Ullr
PotatoKuzzle
Ullr
Level 87
God Stats
9W - 3L
1,535 SR
Queue Stats
190W - 179L
1,470 Elo+
Party 2
Baron Samedi
Baron Samedi
c0d0ps
Baron Samedi
Level 101
God Stats
6W - 3L
1,723 SR
Queue Stats
222W - 185L
1,563 Elo+
Solo
Team Averages
Level 104
1,544 SR
1,527 Elo+

VS

Team Averages
Level 99
1,487 SR
1,466 Elo+
Discordia
Discordia
Elfuche
Discordia
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,290 Elo+
Party 1
Tyr
Tyr
Hurrikane
Tyr
Level 128
God Stats
37W - 35L
1,273 SR
Queue Stats
670W - 692L
1,499 Elo+
Party 1
Freya
Freya
LuckRunsOut
Freya
Level 144
God Stats
9W - 9L
1,604 SR
Queue Stats
134W - 108L
1,553 Elo+
Solo
Ganesha
Ganesha
Maerlyn3131
Ganesha
Level 95
God Stats
8W - 9L
1,396 SR
Queue Stats
231W - 220L
1,447 Elo+
Party 1
Nemesis
Nemesis
głebokagosia
Nemesis
Level 104
God Stats
14W - 8L
1,662 SR
Queue Stats
966W - 948L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Baskervile
Vamana
17
8 / 4 / 10
12,398
1,127
21,522
23,533
24,416
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
FruIno
Cerberus
17
3 / 6 / 10
11,012
1,001
14,628
20,740
17,199
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
17
2 / 0 / 14
10,895
990
16,238
18,898
22,066
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

17
3 / 3 / 12
11,578
1,053
18,968
15,481
10,007
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
c0d0ps
Baron Samedi
17
6 / 6 / 13
12,286
1,117
20,732
20,442
11,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

225

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Elfuche
Discordia
17
3 / 4 / 6
10,959
996
9,207
10,225
4,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
8 / 5 / 8
12,386
1,126
19,367
23,457
26,860
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
5 / 8 / 7
11,562
1,051
33,963
22,363
10,367
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Maerlyn3131
Ganesha
18
0 / 3 / 15
10,973
998
15,870
25,203
12,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Nemesis
17
3 / 2 / 10
12,011
1,092
15,386
18,789
15,754
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
65
22
Kills
19
19
Deaths
22
59
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Vamana
Baskervile
Vamana
8
4
10
3.25
L
Discordia
Elfuche
Discordia
3
4
6
1.5
W
Cerberus
FruIno
Cerberus
3
6
10
1.33
L
8
5
8
2.4
L
5
8
7
1.06
L
Ganesha
Maerlyn3131
Ganesha
0
3
15
2.5
W
Ares
2
0
14
9
W
3
3
12
3
W
Baron Samedi
c0d0ps
Baron Samedi
6
6
13
2.08
L
Nemesis
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,088
Damage
93,793
99,094
Taken
100,037
85,560
Mitigated
70,517
21,207
Healing
13,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Baskervile
Vamana
21,522
12,635
0
3,425
23,533
24,416
0
13,800
9,733
0
37,824
L
Discordia
Elfuche
Discordia
9,207
685
0
364
10,225
4,610
0
5,175
4,970
20,988
0
W
Cerberus
FruIno
Cerberus
14,628
1,709
0
4,163
20,740
17,199
0
13,225
7,515
24,945
0
L
19,367
2,465
0
3,437
23,457
26,860
0
12,792
10,372
595
25,161
L
33,963
10,470
0
6,083
22,363
10,367
0
10,195
11,959
45,873
0
L
Ganesha
Maerlyn3131
Ganesha
15,870
1,386
78
912
25,203
12,926
0
13,538
11,328
42,744
0
W
Ares
16,238
381
0
1,876
18,898
22,066
0
13,085
5,813
23,552
0
W
18,968
8,010
0
660
15,481
10,007
0
11,094
4,387
0
35,919
W
Baron Samedi
c0d0ps
Baron Samedi
20,732
2,732
5,979
5,104
20,442
11,872
0
9,544
10,898
41,346
0
L
Nemesis
15,386
6,163
783
2,056
18,789
15,754
0
8,854
9,810
2,121
34,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,169
Gold Earned
57,891
181
Minions Killed
167
8
Camps Cleared
9
1,079,543
Distance Traveled
1,030,219
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
12,398
1,127
26
2
2
230,923
0
L
Discordia
10,959
996
31
3
0
178,484
0
W
Cerberus
11,012
1,001
27
2
3
203,039
0
L
Tyr
12,386
1,126
32
3
0
214,089
0
L
Freya
11,562
1,051
22
2
6
190,780
0
L
Ganesha
10,973
998
0
0
0
229,615
0
W
Ares
10,895
990
15
1
1
257,747
1
W
Ullr
11,578
1,053
51
5
2
210,681
0
W
Baron Samedi
12,286
1,117
62
6
0
177,153
0
L
Nemesis
12,011
1,092
82
7
3
217,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role